
Explore the meaning of memories in this mysterious fairytale where fantasy and reality intertwine. The story unfolds from the perspectives of two women: one who travels in the ruins of Engine City New York, and one who finds herself in an underground world with an eldritch, violet sky.
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The story unfolds from the perspectives of two women: one who travels through the ruins of a steampunk New York City, destroyed in an unexplained disaster some years before; and one who finds herself in an underground world with a purple sky, where the "vanished" city still stands.

You primarily follow Lily, a girl devoid of memories who sets off through the bizarrely transformed version of New York that lies deep underground. Determined to reach something hidden in the violet sky above, you travel through this dangerous world accompanied by an enigmatic young man known as A. In the course of your long and difficult journey, you'll meet many of the city's inhabitants, and fend off the attacks of strange and terrifying monsters.
What lies at the end of your path? How are you connected to the woman exploring the ruins on the surface? And why was New York destroyed? Your journey will unravel these mysteries and many more...

Enjoy a deep storyline full of action, mystery, and dramatic encounters in this 30+ hour tale written by Hikaru Sakurai, the author of the Fate/Prototype novel series, Satsuriku no Matrix Edge, as well as Fate/Samurai Remnant, and more.
The great tragedy that befell New York City has transformed the residents as well as the ruined city they now live in. The many strong personalities Lily will encounter on her travels have suffered and been altered by the disaster in their own ways, yet still they strive towards their own goals. Some may aid you, some may oppose your journey, and others will teach you valuable lessons along the way.
Immerse yourself in a world full of strange and esoteric steampunk devices fueled by eldritch science and invented by the geniuses of history tapping into things from beyond that were never meant to be understood.
*This is the PC port of the Xbox360/PSP Refrain release upscaled to 1280 x 720.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sona-Nyl provides a beautiful, immersive experience in its wonderfully crafted world, populated by characters riddled with undesired secrets in a setting blanketed with a bleak mystique of elements juxtaposing fantasy and reality, all through the lens of its two female protagonists. One young woman and one young girl, lost souls treading through a post-apocalyptic city where they both attempt to reach the end of their goals, learning more of what could have caused the place they were exploring to have become the way it is and mingling with the citizens and the things they have left behind after the tragedy. The latter has no memories of who she really is, while the former suppressed her memories of who she was before, and it is by undertaking this journey through the city, so long as the woman and the girl keep their heads up in spite of everything, only then can the both of them discover their own identity and regain their lost humanity. The story may be slow-paced majority of the time, and the prose a bit too repetitive, but it is all significantly deliberate and meaningful in telling its tale. Every new location has something the protagonists will learn from, and every new character residing in those areas will always have an emotional impact on them, challenging their convictions and teaching them emotions lost and forgotten, for no chapter fails to fulfill its purpose of developing its characters in this story. There are fight scenes, but don't expect them to be action-packed because quite honestly, they all boil down to the enemy being regarded as super strong until they got defeated through one strike to the face. Yes, the fight scenes follow this simple structure. However, don't let that discourage you, for the focus of this visual novel is not to let you read cool fight scenes, but rather to make you feel the emotions and feelings emanating from all the characters. What do they feel about their situation? What makes them calm or uneasy? What will they do when faced with something unimaginable? These questions perpetually influence the progression of both the plot and the characters, and the conclusion they have arrived will manifest in their confrontation against the villains of the setting and the words they've expressed which steeled their resolve in defeating them. It is never much about HOW they will prevail, but rather WHY they will prevail. Why must she go through such a perilous and unrewarding journey with no clear destination? Why does she continue talking to the NPCs when she can just pass by them and focus on reaching that end? Why does it matter to us readers to know what they feel about the experiences they're having and the memories they've accumulated along the way? Why? Well, there's only one way to answer that question. Buy this visual novel, and read it from the beginning up to the end.
I've been a fan of What a Beautiful Series ever since I played Gakthun. This one did not disappoint. Looking forward to seeing more translated VNs from this series/author 🥰
I've been so excited to play this for years and by the GODS it's an amazing mystical experience for any VN fans. It introduces a bleak but beautiful world that captivates you. While it can be a tad too wordy, the fact everything is voiced is enough for me to slow down and read everything. An absolute must for any VN fan, please please read it! A
It's good. This VN is fully voiced, has GORGEOUS art, with a beautifully bleak setting to boot. Though, there is a lot of repetition in the prose (and sometimes scenario) that feel a bit tedious at times. I can't personally call this a must-read or a masterpiece because I prefer flashy stuff (which this game doesn't have), but you'd likely enjoy this if you want a slow-paced character-driven story about people living on (or coping) in a desolate world without meaning. What were their dreams and ambitions? What was lost in a disaster? How do they face themselves against loss or the inevitable? What do they feel about it? Something like that.
[h1]废墟中幻想与现实交织的梦![/h1] 《Sona-Nyl of the Violet Shadows(紫影的索纳尼尔)》是一款由Liar-soft精心打造、MangaGamer代理发行的 AVG 游戏,它巧妙地融合了现实与幻想元素,以恋爱题材为核心展开,用散文一般的预言讲述了一段两个世界两位不同主人公的冒险故事,本作深入探讨了一些关于人性、自我、幸福、记忆和爱情等话题,并有些“逃避现实”意味的元素。 [h3]故事背景[/h3] 这是一个蒸汽朋克风满满的废土世界,无论是地上还是地下,已然是废墟的模样,纽约城在大灾难的侵蚀之下,已经沦为一片残垣断壁,废墟中弥漫着焦土的气息,艾丽西亚作为幸存的人类坚信自己的爱人亚拉还活着,于是她踏上了寻找亚拉的旅途,在废墟之中寻找人们曾存在过的痕迹。 “五年前的事件后,连同我们所有人都陷入了被紫色天空覆盖的“地下”世界之中”,在这个世界中,需要躲避钢铁巨人,被他们抓到的话就会变成铁,而我们故事的第二个主人公便身处与这个世界,她就是莉莉。莉莉因为坠落而丧失了记忆,但她还记得自己的目的地是曼哈顿的紫影之塔。她在地下的紫色世界冒险,与地上世界的主角交相呼应! 莉莉和A在地下世界探索,A的身世充满着谜团,而莉莉也有需要去寻找的东西,于是他们一起踏上了寻找紫影之塔的道路,A一直在保护着莉莉,他们相互配合,在冒险之中彼此扶持,莉莉也在旅途之中慢慢的变得更加坚强勇敢,并对A暗生情愫,当然A也有同样的感觉....... 与此同时,艾丽西亚在地面废墟的探索之旅也在稳步推进,她所经历的和发现的问题与莉莉的冒险息息相关,慢慢揭开纽约成为废墟的真相和世界背后的谜题。 [h3]游戏散文样式的描写复杂难懂但优美带感[/h3] 在游玩本作时,由于没有官方的汉化,我就打了个汉化补丁,但是感觉有的地方可能翻译的不太到位,于是之后我选择生啃,发现剧情内容果然有些意思,古怪的诗句语言,看似与故事没有什么联系,实则都息息相关;就比如说游戏中期的废墟百老汇,这本来是一座音乐大城,但现在却已然消失,但地下世界的百老汇还有着戏剧和音乐,让大家看到美丽的东西,让大家聆听悦耳音乐的初衷永远不变,另外琴吉的那番话语也表明了自己的私心,想要唱一首属于自己的爱情之歌!而地上世界的记录也与她的剧情形成了很好的衔接。 [u]游戏故事的衔接与推进主要依靠的是间章和绘本,每一段大剧情(或者说每打败一个纯白之物)后就会触发绘本和间章。[/u] 最终章部分的描绘蛮令人深思的,纯白之物最终被消灭之后,地下世界回归于沉寂和虚无,周围变成了一片空白的世界,就连A也随着这片虚无慢慢的消失了,消失的是过去还是现实呢?如果一切都会消失,那么所做的一切又会有什么意义呢?莉莉却说:这就是“我”真实看到的世界,幻影也好;即使所有人都忘却了,他们也确实在这里存在过。 [h3]背景音乐压抑而紧张[/h3] 游戏的背景配乐是一种蒸汽朋克沉闷的爵士风格,很多时候低沉的声音与游戏的场景CG所呼应,压抑氛围渲染极佳,像第三章的火车头猛击白色物体(A的影子虚化为钢铁之形)的音乐渲染,紧张快速的音乐的沉重音乐紧张感拉满,沉浸感极强! [h3]有好的故事内容做支持,涩涩部分倒显得没那么重要了[/h3] 游玩之前先打上涩涩补丁,虽然精彩的剧情和巨大的文本量使得本作略少的涩涩内容显得不是那么有吸引力,但不得不说,R18部分内容还是比较精致的!虽然画风有些21世纪初的电视动漫感,但高清效果还是非常不错的! [h3]总结[/h3] 这款游戏整体散文般的文本语言输出或许有些晦涩难懂,但其中蕴含的内容却非常的丰富,人性、自我、幸福、记忆和爱情在本作中都有着很多的体现,游戏比较注重艺术表达,所以涩涩内容可能会差点意思,不过剧情画面质量没得说,这绝对是视觉小说系列不可多得的一件艺术品! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
+1 没中文 没成就 《紫影回响:索纳 - 尼尔》 故事从两位女性的视角展开:一位在蒸汽朋克风格的纽约废墟中穿行 —— 这座城市在数年前因一场不明灾难被毁;另一位则身处地下世界,那里天空呈紫色,而 “消失” 的纽约仍矗立其间。 你将主要跟随莉莉的脚步。这位失去记忆的少女踏入了地下深处、已奇诡变形的纽约,决心抵达隐藏在紫色天际之上的某物。在神秘青年「A」的陪伴下,你将穿越这个危机四伏的世界,邂逅城市的众多居民,抵御奇异恐怖的怪物袭击。 旅程的终点藏着什么?你与地表废墟中探索的女性有何关联?纽约为何被毁?你的冒险将揭开这些谜团…… 游戏特色 深邃剧情体验:超 30 小时的故事由樱井光执笔,融合动作、悬疑与戏剧性邂逅。樱井光曾创作《命运 / 原型》系列小说、《杀戮矩阵 边缘》及《命运 / 武士 残响》等作品。 灾后众生相:纽约的巨大悲剧不仅改变了城市,也重塑了居民。莉莉旅途中遇见的诸多角色,皆因灾难承受创伤、蜕变形态,却仍为各自的目标挣扎。他们或助你前行,或阻挠旅程,或在途中传授珍贵教训。 诡秘蒸汽朋克世界:沉浸在充满怪异机械的世界中 —— 这些装置由历史上的天才们结合 “不可名状之物” 创造,以诡秘科学为动力,充斥着深奥莫测的设计。 本作为 Xbox360/PSP 版《Refrain》的 PC 移植版本,分辨率提升至 1280×720。
uln aslında güzele benziyo ama bn üşeniyom o yüzden yarım kaldı biara oynicam ama oynanır çizimi fln güzel hikaye de sarar gibi :P
差不多以高速阅读文本来说16小时左右本篇全通,通关以后有后续故事,翻了下CG画廊大概还有1.5页的没打 购入此游戏前唯一慎重考虑的问题是:听说如果后续紫影要出汉化可能是中文版的单独卖,应该是移植的PSP版本吧和PC版本的CG有点不太一样(就是全年龄把一些H CG给替换掉了) 可以把本作当作是一个探寻自我的故事,樱井光的剧本算是我因为蒸汽系列才接触到的,一开始入坑是《漆黑的阿尔诺斯》,对这种不讲人话的电波很难受,后来习惯了后意外的就被电波同步了,这作给我的感受是比《漆黑的阿尔诺斯》在一些设置和剧情上多了些巧思。写得比较出彩而且具有本作唯一性的特点就是双线进行并且能够完全对应,人物情感细腻上和《漆黑》差不多不过比起《漆黑》本作有正式的小情侣 整体风格除了电波外还有点我思故我在的意味,如果特别偏好于现实派估计对不上电波 里面的一些CG其实挺persona的,惯有的樱井光文风,重复和诗歌的感觉较强。特别震撼我的是小情侣在本篇里能上本垒啊(99),虽然是gal但是只要不是冲着谈恋爱去的,喜欢视觉小说或者喜欢看番的都可以尝试下这款游戏(尤其是小情侣可以上本垒啊) 顺带特别好笑的是A感叹“原来我还有这种机能吗”和“不想解释”,笑得我从游戏前走开打了一套太极拳(不是 达不到像石头门那样的教科书级别但是我想紫影应该能算作是樱井光个人所创作出的剧本天花板了,整体剧情走向偏王道一点,希望路过的家人们可以不错过这个故事
[h1]Uma das novels mais bonitas e profoundas de todos os tempos [Eng and Pt-Br review][/h1] Eu sou meio suspeito pra falar dessa série pois gosto muito dela, foi um dos motivos a me levar a ler novels muitos anos atrás. Mas eu realmente gostei de Sona-Nyl. A dinâmica e metáforas desse jogo são muito belas, o mergulho nos sentimentos ficou muito bem executado. A arte também é extremamente boa, a OST está no estilo perfeito para um jogo do tipo e adoro as referências com o mundo real e personagens literários. Enquanto Lily é uma personagem muito boa, o jogo brilha por todos os seus personagens. Adoro esse esquema de capítulos onde cada um foca nos seus personagens, desse modo o jogo nunca fica cansativo e cada personagem se torna realmente vivo, cada um é bem desenvolvido e realmente soa vivo com todos os seus problemas e dilemas, é algo lindo demais. E Lily ainda evolui com cada personagem também, ela nem de longe é vazio como, um MC de JRPG, por exemplo. Toda a construção de mundo, lore e personagens é perfeito nesse jogo. Mesmo as HCGs são todas leves e mais um mergulho nas vulnerabilidades e lamentos dos personagens do que tudo, são momentos sublimes que adicionam ao jogo e soam naturais, algo muito raro num jogo. Mas o que mais me impactou nesse jogo é dinâmica dos seus dois MCs, como cada um evolui do seu modo. Um abriu mão dos seus sentimentos para obter um objetivo maior, outro perdeu as memórias e obter seus sentimentos de volta é o que motiva chegar a seu objetivo. Essa dinâmica de relembrar e aprender sentimentos, emoções com cada interação com personagem ao longo de cada capítulo, até se tornar uma pessoa completa, é uma das coisas mais lindas que já vi num jogo. E o final é extremamente lindo!!! As cenas de luta estão lá também, são legais pelas artes, mas realmente esse não é um chuunige, não é focado em combate, ele apenas faz parte do enredo de forma natural, são previsíveis e o diálogo muitas vezes se repete. Mas ainda são bons momentos. Com isso temos os problemas desse jogo, não problemas, mas pontos que podem irritar algumas pessoas. São texto repetido, bem comum, um passo lento, novamente, esse jogo é como uma grande poesia, não é um jogo de ação e o clima extremamente pesado de melancolia, talvez não agrade ou até faça mal a algumas pessoas, esteja avisado, mas é lindo demais! [b][u]Uma das melhores novels sem dúvida com um dos melhores mundos e personagens, se você gosta de leitura de fábulas, pesadas em metáforas e sentimentos, esse jogo é compra obrigatória![/u][/b] [hr][/hr] https://youtu.be/vuguzsyflww?si=4rZ5ihTPwnYVim5_ [hr][/hr] [h1]One of the most beautiful and profound novels of all time [Eng and Pt-Br review][/h1] I may be a bit biased when talking about this series because I really love it, it was one of the reasons that led me to start reading visual novels many years ago. But I truly enjoyed Sona-Nyl. The dynamics and metaphors in this game are incredibly beautiful, and the dive into emotions is very well executed. The art is also extremely good, the OST fits perfectly for this type of game, and I love the references to the real world and to literary characters. While Lily is a very good character, the game truly shines because of all its characters. I love the chapter-based structure where each chapter focuses on specific characters. This way, the game never becomes tiring, and every character feels truly alive. Each one is well developed and genuinely feels real, with their own problems and dilemmas, it’s something truly beautiful. Lily also evolves alongside each character; she is far from being empty like, for example, a typical JRPG protagonist. The entire worldbuilding, lore, and character construction are perfect in this game. Even the HCGs are all subtle and serve more as a dive into the characters’ vulnerabilities and regrets than anything else. They are sublime moments that add to the game and feel natural, something very rare in this medium. But what impacted me the most in this game is the dynamic between its two main characters and how each of them evolves in their own way. One gave up their feelings to achieve a greater goal; the other lost their memories, and regaining their feelings is what motivates them to reach their objective. This dynamic of remembering and learning feelings and emotions through each interaction with the characters throughout each chapter, to become a whole person again, is one of the most beautiful things I’ve ever seen in a game. And the ending is extremely beautiful!!! The fight scenes are there too, they’re nice because of the gorgeous artwork, but this isn’t a chuunige. It’s not focused on combat; it’s simply a natural part of the narrative. The fights can be predictable, and the dialogue often repeats itself, but they are still good moments. With that said, the game does have some aspects that might bother certain people, not exactly problems, but points that could be irritating. There is repeated text, which is quite common, and the pacing is slow. Again, this game is like a long poem, it’s not an action novel. The extremely heavy melancholic atmosphere may not appeal to everyone and could even affect some people negatively. Consider yourself warned, but it is an incredibly beautiful game! [b][u]Without a doubt one of the best visual novels, with one of the best worlds and casts of characters. If you enjoy reading fables rich in metaphors and emotions, this game is a must-buy![/u][/b]
Poor, poor Lily the Stranger.
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