
Explore the meaning of memories in this mysterious fairytale where fantasy and reality intertwine. The story unfolds from the perspectives of two women: one who travels in the ruins of Engine City New York, and one who finds herself in an underground world with an eldritch, violet sky.
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About

The story unfolds from the perspectives of two women: one who travels through the ruins of a steampunk New York City, destroyed in an unexplained disaster some years before; and one who finds herself in an underground world with a purple sky, where the "vanished" city still stands.

You primarily follow Lily, a girl devoid of memories who sets off through the bizarrely transformed version of New York that lies deep underground. Determined to reach something hidden in the violet sky above, you travel through this dangerous world accompanied by an enigmatic young man known as A. In the course of your long and difficult journey, you'll meet many of the city's inhabitants, and fend off the attacks of strange and terrifying monsters.
What lies at the end of your path? How are you connected to the woman exploring the ruins on the surface? And why was New York destroyed? Your journey will unravel these mysteries and many more...

Enjoy a deep storyline full of action, mystery, and dramatic encounters in this 30+ hour tale written by Hikaru Sakurai, the author of the Fate/Prototype novel series, Satsuriku no Matrix Edge, as well as Fate/Samurai Remnant, and more.
The great tragedy that befell New York City has transformed the residents as well as the ruined city they now live in. The many strong personalities Lily will encounter on her travels have suffered and been altered by the disaster in their own ways, yet still they strive towards their own goals. Some may aid you, some may oppose your journey, and others will teach you valuable lessons along the way.
Immerse yourself in a world full of strange and esoteric steampunk devices fueled by eldritch science and invented by the geniuses of history tapping into things from beyond that were never meant to be understood.
*This is the PC port of the Xbox360/PSP Refrain release upscaled to 1280 x 720.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Uma das novels mais bonitas e profoundas de todos os tempos [Eng and Pt-Br review][/h1] Eu sou meio suspeito pra falar dessa série pois gosto muito dela, foi um dos motivos a me levar a ler novels muitos anos atrás. Mas eu realmente gostei de Sona-Nyl. A dinâmica e metáforas desse jogo são muito belas, o mergulho nos sentimentos ficou muito bem executado. A arte também é extremamente boa, a OST está no estilo perfeito para um jogo do tipo e adoro as referências com o mundo real e personagens literários. Enquanto Lily é uma personagem muito boa, o jogo brilha por todos os seus personagens. Adoro esse esquema de capítulos onde cada um foca nos seus personagens, desse modo o jogo nunca fica cansativo e cada personagem se torna realmente vivo, cada um é bem desenvolvido e realmente soa vivo com todos os seus problemas e dilemas, é algo lindo demais. E Lily ainda evolui com cada personagem também, ela nem de longe é vazio como, um MC de JRPG, por exemplo. Toda a construção de mundo, lore e personagens é perfeito nesse jogo. Mesmo as HCGs são todas leves e mais um mergulho nas vulnerabilidades e lamentos dos personagens do que tudo, são momentos sublimes que adicionam ao jogo e soam naturais, algo muito raro num jogo. Mas o que mais me impactou nesse jogo é dinâmica dos seus dois MCs, como cada um evolui do seu modo. Um abriu mão dos seus sentimentos para obter um objetivo maior, outro perdeu as memórias e obter seus sentimentos de volta é o que motiva chegar a seu objetivo. Essa dinâmica de relembrar e aprender sentimentos, emoções com cada interação com personagem ao longo de cada capítulo, até se tornar uma pessoa completa, é uma das coisas mais lindas que já vi num jogo. E o final é extremamente lindo!!! As cenas de luta estão lá também, são legais pelas artes, mas realmente esse não é um chuunige, não é focado em combate, ele apenas faz parte do enredo de forma natural, são previsíveis e o diálogo muitas vezes se repete. Mas ainda são bons momentos. Com isso temos os problemas desse jogo, não problemas, mas pontos que podem irritar algumas pessoas. São texto repetido, bem comum, um passo lento, novamente, esse jogo é como uma grande poesia, não é um jogo de ação e o clima extremamente pesado de melancolia, talvez não agrade ou até faça mal a algumas pessoas, esteja avisado, mas é lindo demais! [b][u]Uma das melhores novels sem dúvida com um dos melhores mundos e personagens, se você gosta de leitura de fábulas, pesadas em metáforas e sentimentos, esse jogo é compra obrigatória![/u][/b] [hr][/hr] https://youtu.be/vuguzsyflww?si=4rZ5ihTPwnYVim5_ [hr][/hr] [h1]One of the most beautiful and profound novels of all time [Eng and Pt-Br review][/h1] I may be a bit biased when talking about this series because I really love it, it was one of the reasons that led me to start reading visual novels many years ago. But I truly enjoyed Sona-Nyl. The dynamics and metaphors in this game are incredibly beautiful, and the dive into emotions is very well executed. The art is also extremely good, the OST fits perfectly for this type of game, and I love the references to the real world and to literary characters. While Lily is a very good character, the game truly shines because of all its characters. I love the chapter-based structure where each chapter focuses on specific characters. This way, the game never becomes tiring, and every character feels truly alive. Each one is well developed and genuinely feels real, with their own problems and dilemmas, it’s something truly beautiful. Lily also evolves alongside each character; she is far from being empty like, for example, a typical JRPG protagonist. The entire worldbuilding, lore, and character construction are perfect in this game. Even the HCGs are all subtle and serve more as a dive into the characters’ vulnerabilities and regrets than anything else. They are sublime moments that add to the game and feel natural, something very rare in this medium. But what impacted me the most in this game is the dynamic between its two main characters and how each of them evolves in their own way. One gave up their feelings to achieve a greater goal; the other lost their memories, and regaining their feelings is what motivates them to reach their objective. This dynamic of remembering and learning feelings and emotions through each interaction with the characters throughout each chapter, to become a whole person again, is one of the most beautiful things I’ve ever seen in a game. And the ending is extremely beautiful!!! The fight scenes are there too, they’re nice because of the gorgeous artwork, but this isn’t a chuunige. It’s not focused on combat; it’s simply a natural part of the narrative. The fights can be predictable, and the dialogue often repeats itself, but they are still good moments. With that said, the game does have some aspects that might bother certain people, not exactly problems, but points that could be irritating. There is repeated text, which is quite common, and the pacing is slow. Again, this game is like a long poem, it’s not an action novel. The extremely heavy melancholic atmosphere may not appeal to everyone and could even affect some people negatively. Consider yourself warned, but it is an incredibly beautiful game! [b][u]Without a doubt one of the best visual novels, with one of the best worlds and casts of characters. If you enjoy reading fables rich in metaphors and emotions, this game is a must-buy![/u][/b]
差不多以高速阅读文本来说16小时左右本篇全通,通关以后有后续故事,翻了下CG画廊大概还有1.5页的没打 购入此游戏前唯一慎重考虑的问题是:听说如果后续紫影要出汉化可能是中文版的单独卖,应该是移植的PSP版本吧和PC版本的CG有点不太一样(就是全年龄把一些H CG给替换掉了) 可以把本作当作是一个探寻自我的故事,樱井光的剧本算是我因为蒸汽系列才接触到的,一开始入坑是《漆黑的阿尔诺斯》,对这种不讲人话的电波很难受,后来习惯了后意外的就被电波同步了,这作给我的感受是比《漆黑的阿尔诺斯》在一些设置和剧情上多了些巧思。写得比较出彩而且具有本作唯一性的特点就是双线进行并且能够完全对应,人物情感细腻上和《漆黑》差不多不过比起《漆黑》本作有正式的小情侣 整体风格除了电波外还有点我思故我在的意味,如果特别偏好于现实派估计对不上电波 里面的一些CG其实挺persona的,惯有的樱井光文风,重复和诗歌的感觉较强。特别震撼我的是小情侣在本篇里能上本垒啊(99),虽然是gal但是只要不是冲着谈恋爱去的,喜欢视觉小说或者喜欢看番的都可以尝试下这款游戏(尤其是小情侣可以上本垒啊) 顺带特别好笑的是A感叹“原来我还有这种机能吗”和“不想解释”,笑得我从游戏前走开打了一套太极拳(不是 达不到像石头门那样的教科书级别但是我想紫影应该能算作是樱井光个人所创作出的剧本天花板了,整体剧情走向偏王道一点,希望路过的家人们可以不错过这个故事
I think repetition as a stylistic tool can truly have its merit, enhancing the impact of the narration, themes, everything, and offering an experience that could be seen almost as more *kinetic*, I was really reluctant about how Sona-Nyl used repetitions at first because it's like... right at the start, I think it should win you over first before going through text that felt more like... less capable ? Of maintaining a fresh prose. Ah, but thankfully the text itself is beautiful, and with a little push by the wonderful art and soundtrack, it can really win you over. It serves as a reminder of the themes too, every reinterpretation of the words was like a true *remembrance* of, well.. you know. But it can only work because the world, and the words are so full of wonder, of creativity, it's one of these "I want to see/I want to experience what is coming next" thingie, never in a plot-sense (for me) but for the sake of it... I think it can be a big hit-or-miss, but, for such a charming, metaphor-heavy journey, I'm quite saddened by the fact that it only has 20 reviews!!!!
[h1]电波系作品,无中文,建议谨慎![/h1] 首先这部作品画风确实萌萌的,非常少女梦幻,加上日语配音软软的挺喜欢,但蒸汽朋克的世界观+偏向诗意的文案可能看起来略显催眠(目前只有英文)。乙女向,乙女向,乙女向,重要的事情说3遍。 基本围绕Elysia和Lily的故事,一个在纽约废墟,一个在紫罗兰色天空的地下世界。坦白来说废墟那段有点少女终末内味了.......反正差不多那个感觉吧。 喜欢Fate那种蒸汽朋克的倒是比较值得推荐,开局没多久的几个机械生物那是味盖不住一点,是也,是樱井光的作品。就是比较需要注意文本重复和咏叹调的问题,这部属于无敌量大管饱类型(但英文部分没有刻意用很晦涩的用语也是非常好了 或者不妨等到加入中文看看? [quote][b]关注→[/b][url=https://store.steampowered.com/curator/32969453/][b]大众点评鉴赏家[/b][/url] [b]新游速递 | 游戏评测 | 周免资讯[/b] [b]加入→[/b][url=https://steamcommunity.com/groups/dzdp][b]大众点评交流组[/b][/url] [b]心得交流 | 试玩资格 | 聊天吹水[/b][/quote]
Absolute cinema
[h2]蒸汽朋克系列的第五作,充满奇幻色彩的伦敦[/h2] 《紫影的索纳尼尔 ~何等美好的记忆》是由MangaGamer发行骗子社制作的悬疑冒险类型的视觉小说,游戏作为蒸汽朋克系列第五作。游戏充满了幻想,奇幻元素,游戏以莉莉和A,还有米莉亚的故事分别推进游戏剧情。游戏目前没有中文,需要我们进行民汉覆盖,实测可以。 第一次游玩骗子社的作品,给我留下了很不错的印象,游戏将角色的心理活动也进行配音,游戏的地方位于伦敦,但如今的伦敦早已变成了异世界的魔都。大量的奇怪元素,豹猫,纯白之物,武装娼女,黑色半巨人,众多的奇幻元素很快吸引住了我。同时游戏中有很多中二的话语,怎么说呢,对我来说游戏的魅力很大,感觉酷炫并且帅气。 主角少女感十足和A天生一对。本作的CG并不色,静态。但是中间有这大量的内容,用来描述角色的内心活动,原本大量的文案可能导致游戏变得无聊,但骗子社前面解决了这一点,用大量的奇幻元素搭配巧妙的叙述手法,反而会让玩家更好的沉浸其中。 游戏采用线性叙事,整体流程20小时左右,游戏前期出现的各种设定可能让玩家应接不暇,但只要度过了前面,就够看到后面华丽的战斗和反转的剧情了。配乐,美术,文本都在线的作品。剧情就看玩家的喜好了,推荐喜欢奇幻战斗类型视觉小说的玩家入手。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
量大管饱,要是支持简中更好。
《紫影的索纳尼尔 ~何等美好的记忆~》是 Liar-Soft 蒸汽朋克系列的第五部作品,剧本由桜井 光操刀的蒸汽朋克系列,参与过Fate stay night REMASTERED,Fate/EXTELLA等作品。她的作品风格以华丽的文笔、浓厚的文艺气息、意识流叙事著称,Liar-Soft 的蒸汽朋克系列(又叫“美丽系列” / What a Beautiful 系列)目前正史共 8 部作品,其中 6 部是已经发售的游戏,1 部是小说,1 部是尚未发售的游戏。 [h3] 剧情 [/h3] 5 年前,也就是1902年,纽约消失了。在这个废墟都市,被蒸汽与迷雾笼罩,这里没有阳光,天空早已变得灰蒙蒙,世界被分为了“地上”与“地下”。故事用两个女主的视角讲述,艾莉西亚·温特沃斯与莉莉,游戏文本略有重复,但只要能对上电波,揭开...... [h3] 优点 [/h3] 骗子社向来以雅致的文本和意识流叙述手法闻名业界,在本作中你可以看见诗歌一般的断句,配乐融合爵士、哥特等元素,错综复杂的叙事结构与浓厚的文艺气息,可以说剧情,画风,BGM上比较优秀,质量非常高的视觉小说。 [h3]缺点 [/h3] 全年龄而且无官中,不过倒是可以通过覆盖来解决,把启动程序修改为Sona-Nyl.exe就行,全屏有黑边,也不能使用steam自带截图,因为是2010年的游戏了,23上的steam,这部分可以通过magpie来进行窗口放大和截图 [h3] 总结 [/h3] 本作的游玩时间大概是20h左右,美术风格为紫色神秘幻想,极具艺术表现力,拥有量大管饱的CG和全场景日配,剧情围绕两位女主角——艾莉西亚·温特沃斯与莉莉——展开,她们各自踏上了不同却又交织的旅程,游戏没有选项和分支,为什么要游玩本作?这是找回自我的过程,也是重新理解“人”的意义。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
[h1] 紫影漫行,蒸汽低语,记忆皆是美好过往 [/h1] 蒸汽裹挟着迷雾笼罩整座都市,一场突如其来的灾难让昔日繁华的纽约彻底分裂为两个世界。地表沦为荒寂废墟,地下却伫立着一座被紫色天空包裹的奇异城邦,幻想与现实在此交织,遗忘与追寻成为永恒的主题。 《紫影的索纳尼尔 ~何等美好的记忆~》是骗子社旗下旗下蒸汽朋克系列第五部作品,由大伙熟知的樱井大妈主笔,其通篇的诗意文案和意识流表达相当有特色的同时,也带来了一定的门槛,唯有对上风格才能品味这款作品背后的故事与含义。 [h2] 游戏内容上 [/h2] 故事发生在一个蒸汽机械高度发达的架空世界,一场名为“大消失”的神秘灾难重创纽约,让整座城市沦为蒸汽与迷雾笼罩的封锁废墟,数百万民众就此消逝,世界自此割裂为地上与地下两个空间。 地表之上,天空常年被蒸汽迷雾笼罩,名为艾莉西亚穿行在断壁残垣的废墟中,似乎是在逝去的人与灾难真相;而在地底之下,则是是片绚丽的紫色天穹,失忆少女莉莉在紫空之下苏醒,在神秘少年A的陪伴下,朝着传说中的紫影之塔前行,一路寻找遗失的记忆与自我。旅途中二人会遭遇形形色色的流浪者与异类,每个角色都在灾难中被改变,有人施以援手,有人冷眼相对,也有人背负着各自的执念与伤痛。 两条故事线初看各自独立,但随着故事的逐步发展,两条轨迹又在逐步交汇,潜藏在故事后的真相也就逐步展现出来。作为樱井光的代表作之一,本作的风格可谓是极具辨识度,仿若诗歌般的短句、大量心理独白与隐喻修辞,角色的内心挣扎都被刻画得入木三分。 [h2] 视听表现上 [/h2] 尽管是款十多年前发售的老作,但画面表现时至今日也算不上过时。游戏的画面正如标题紫影一般以深紫色为主,搭配上洛丽塔与蒸汽朋克等元素,构建出的场景与人物,可谓是氛围十足。此外游戏的音乐也很不错,各色曲乐交织以及CV语音表现的恰到好处。 [h2] 结语 [/h2] 总的来说,本作是一款很需要对电波的作品,其独特的蒸汽朋克世界观、直击人心的情感故事以及出色的视听表现,绝对称得上是款十分有特色的作品。但换句话说,晦涩的文本加上中文的缺失又注定本作只能被小部分同好欣赏,实在是有些可惜。 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
[h1]我的女王,异邦者的莉莉,我将是你永远的骑士[/h1] 一位少女,不断在紫色的书海中下坠,下坠,最终坠落至地下世界。 失去记忆的少女,只记得自己名为莉莉,来自异邦之人。 在这个被统治的地下世界,活人会被钢铁傀儡追杀,甚至会因为诅咒,身体各个部位逐渐变为钢铁,最终会丧失记忆,化为没有思维的钢铁傀儡。 在钢铁傀儡的追杀中,莉莉被米莉亚所救,一位右臂已经化为钢铁的蓝发大姐姐。 米莉亚每日与这些钢铁傀儡厮杀,又要注意快彻底化为钢铁傀儡,名为彼得的杀手。 彼得只想杀了米莉亚,称这为唯一的救赎。米莉亚认为彼得碍事,始终想要妨碍他。 莉莉在两人的厮杀中,终于明白了两人未能说出的话,那相互理解的话。 两人似乎相识,又好像丢失了对方的记忆,唯有相互厮杀。 影响一切,造成一切的元凶,都是天空中白色庞大不可名之物! 莉莉最终喊出了两人心中所想之事,同时一直保护她的黑骑士A也现身。 “我将不再逃避,我只是莉莉,所以断罪吧!” “我的女王,异邦者的莉莉,我将是你永远的骑士!” 黑骑士A回应,并召唤出了他的影子,他的一部分,也是断罪之物。 铠之骑士-造物-樵夫! 同样庞大,同样强大的黑骑士,举起了手中的利刃,为地下世界带来了断罪! 彼得最终化为了钢铁傀儡,不可思考,不可触碰,躺在了米莉亚怀中。 地下世界迎来终局,莉莉与A的旅程却才刚刚开始,在米利亚的祝福中,两人继续踏上旅程... 《紫影的索纳尼尔 ~何等美好的记忆》是一部视觉对话小说,游戏以两位女主角的视角开篇,莉莉与艾丽西亚,为我们掀开一场关于记忆的旅程。 游戏的剧情画风古美,以紫色为主要色彩,剧情围绕着记忆,蒸汽朋克的场景,加上暗黑哥特的风格,无疑是一部质量很高的作品。 游戏的画面放到现在仍不过时,高雅古典的配乐,色彩黑白填充的背景,除了无中文,还是很值得体验的。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
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| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 339K | 78% | $49.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.3K | 95% | $47.99 |