
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 69 reviews with recorded playtime.
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
my feelings towards this game are strange, the dialogue is pretty bad and feels very stilted at times, the main plot is very rushed, there are very few meaningful side quests and the overall game play is pretty repetitive however honestly even with all that had a great time playing it the combat is my favourite type of combat in games and I had a good time with this game would i go saying its one of the best games ever no but its easy and enjoyable to play if u don't take it too seriously
First of all I'd like to say - if you not like the spirit of dnd or slow games without a lot of choises skip this game it's not for you and it's ok. But if u like just chill player who like looking how your characters evolve slowly - this game for you. It's haven't great story, but it intersting in intersting world. It's haven't great design, but it's have some charm. Mostly i'd like to suggest to take different backstory of your character and create your own (I felt more connection with them). At last want to grat develops, thanks for deep DnD experience!
The game engine is old, clunky and frustrating, but the content and the 5e SRD implementation are solid.
It's Good.
Goede tactische RPG. Zeer genietbaar in co-op.
Игра классная, всем, кто любит ролёвки, очень советую!
It's not BG 3 but it has some soul to it.
Top
Una auténtica joya de los CRPGs Por fin he terminado esta joyita tras 100 horas de juego, en las que he completado tanto la campaña base como el DLC Palacio de Hielo. En resumen, lo he disfrutado muchísimo. Destaco especialmente el DLC, que creo que supera con creces a la historia principal tanto a nivel narrativo como en la belleza de sus paisajes. Apartado visual: Los escenarios me parecen una auténtica barbaridad: hermosos y muy vistosos. El juego de luces y sombras resulta increíble, sobre todo porque no se limita a lo estético, sino que funciona como una mecánica base. Obviamente no estamos ante un Triple A, pero esto no desmerece en absoluto el conjunto. Mecánicas y combate: Aquí es donde el título brilla con su máximo esplendor. Sus sistemas son fáciles e intuitivos, pero a la vez muy profundos; desde la fabricación de objetos y la sintonización para aprovechar su poder, hasta el combate en sí. Vengo de echarle otras 100 horas a Rogue Trader (un juego que me parece otra maravilla y que juega en otra liga), pero allí el combate puede resultar algo caótico a nivel visual y por la cantidad de mecánicas anidadas. Solasta ha conseguido meterme mucho más de lleno en las peleas haciendo las cosas más sencillas y claras. Contenido de la comunidad: Un punto a favor enorme es que permite añadir campañas creadas por los usuarios. Estas aventuras pueden llegar a ser tan largas, e incluso mejores, que las del juego base (algo que no es muy difícil de lograr, ya que la trama es el punto más flojito de la campaña original, aunque el DLC lo compensa como ya he comentado). Conclusión: Lo dicho, es un título que merece la pena cada euro invertido si te gustan los CRPGs. No me enrollo más, pero después de 100 horas de puro disfrute, tenía muchas ganas de aportar y compartir mi experiencia de juego. Para mí, ¡es ALTAMENTE RECOMENDABLE!
Entretenido.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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