
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was really enjoying this for a while but man does it get tedious. I don't dislike turn based games but I just can't with this one. Combat is just not fun, and even on the easiest setting the battles take forever and are mostly unsatisfying. I could overlook the terrible voice acting but after finding myself sayin "ugh not AGAIN" for nth time when a battle interrupted my progress I finally realized I wasn't invested enough in the story anymore to bother finishing the game.
покупая это - вы покупаете не игру. вы покупаете право на покупку dlc в которой и есть сама игра. Без них - наслаждайтесь самым дефолтом что только возможен
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 780ratings |
| 82% |
| #202 |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
50% of content is locked behind DLC. F**K this game. Go buy BG3 or Divinity.
Un jeu incroyable qui a redonné toutes ses lettres de noblesse au c-rpg et aux combats au tour par tour. Je m’y suis investi dès la sortie et j’ai passé ce moment inoubliable dans une vie de joueur et vétéran de ce style. Une histoire linéaire pour le premier opus et qui peut dérouter ceux qui s’imaginent être dans un open world car ils n’ont pas compris que cela n’en était pas un. Pas de fins multiples car les moyens à un instant T ne pouvaient accomplir cette tâche. Cela procure une sensation de suivre une histoire et se laisser emporter dans la découverte de ce nouveau style de c-rpg. En fait c’est un scénario linéaire et alors ? Des phases narratives cinématiques, concises qui nous libèrent de la lourdeur de textes infinis à lire dans un jeu vidéo. J’ai des livres pour ça autour de mon canapé. On est dedans, en immersion on a envie de savoir ce qu’il va se passer. La DA de l’environnement et saisissante également car elle répond à tout notre imagination et ses sensations que l’on a envie de ressentir dans le style Med-Fantasy, qu’on soit rôliste, pratiquant le boardgame land crawler ou dungeon crawler, du jeu legacy et/ou tactical sur plateau, ou un joueur avec une culture vidéoludique. Oui les persos ne sont pas le « plus » de cette série pour Solasta 1 mais quand on ne connait pas le sujet et le contexte du studio, son développement, sa passion, ses envies, ses responsabilités et ses limites en ressources humaines et financières de cette époque précise, il est mieux d’éviter d’être un dindon à argumenter « uniquement » là-dessus avec 3 ou 4 heures de jeu. Un jeu qui aura définitivement donné un second souffle au c-rpg, il était temps, et un studio qui sait encore ce que veut dire le mot créativité et innover. J’ai vécu une belle expérience de jeu en 2021. J’ai eu du plaisir, du vrai plaisir. Merci Tactical Adventures. Vous avez eu raison d'y croire. En attendant de finir Palace of ice pour ce début 2026 et bien je dirai, vivement Solasta 2 !
Clunky. Most races are locked behind DLC.
un juego de rol que NO está en ESPAÑOL....mal por los desarrolladores.......Mil Gracias a la gente que lo ha traducido, sino ni lo hubiera comprado.
Its okay, having played BG3 to Solasta was a big downgrade but Solasta still fun enough and immersive. to keep me interested. Could have been much better if I could access other class or respec to try other class. Overall enjoyable.
DLC for base classes, sub-classes DLC WTF this ♥♥♥♥ should just be an update.
小时候妈妈飞上天了要用飞行术才能和妈妈对话
Много корявостей и недоработок в скилах. Много недоработок в классах даже по той же редакции которую взяли Наличествующее хоумбрю - на любителя или даже сомнительно. Баланс - даже не пытались. Серый главный квест. Квесты предыистории - не менее серые. Есть варианты предыисторий которым вообще не доделали даже учитывая что новые классы и предыстории добавлены в платных DLC. Даже не знаю, эта вся халтура по такому ценнику либо, следствие спешки с целью окупить лицензию на коммерческое использование редакции dnd либо действительно обман ожиданий либо просто обман потребителя. Есть маленькая надежда что это в целом - пусть сомнительная но проба пера и это большое количество проблем исправят во второй части. Но ежели нет - тогда уж слишком большой ценник для тренировочного полигона разработчикам из маленькой студии (чтобы пополнить портфолио и уйти в другие студии)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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