
Sokobond Express is a beautifully minimalist puzzle game that combines chemical bonds and puzzling pathfinding in novel ways.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 85reviews | 91% | — | $23.5K |
| $7.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sokobond Express is what I would describe as a 'kind' puzzle game. It establishes it's rules incredibly well, adding more mechanics as you progress, yet these mechanics never feel like a slap on the face, or like a 'you're dumb, get smarter' sort of thinking. If you struggle with puzzles, or if you want a palatable experience, I truly entice you to give Sokobond Express a try.
AVE hasta valencia
Great mix between Sokobond and Cosmic Express. The game is accessible with a good difficulty curve. Runs perfectly on the SteamDeck.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
IF I had this while I was in chemistry I wouldn't have gotten a C in Chem
Sokobond的续作,依然是通过碳氢氧氮四种原子的化合键连接凑成宏观物质分子,相较于前作来说有了更加新颖的玩法(分子轨道),但是难度相较于前作较低。不过总体来说还是非常好的用来打磨空闲时间的游戏,好玩爱玩。接着滚回去玩一代了(笑)
6小时100%,难度相对较低,不如前作,建议玩过前作再尝试本作
Прикольная игра для тех, кто понимает как работают атомы, то есть для физиков/химиков. Уровни интересные, иногда попадаются довольно сложные, но Омега-99 мне лично показался довольно простым, хотя по факту он является самым сложным и финальным в игре. Спасибо за все ачивки. (они выдаются автоматически в процессе прохождения) - В целом рекомендую!
I enjoyed both Sokobond and Cosmic Express, and this feels like they had a baby. The visuals in this game are really simple, but clean. The music is charming and fits the mood of the game well. While the game is quite fun, it isn't very difficult. Each area consists of 5-6 levels, and typically only the last level or two of an area will offer much challenge, taking maybe five minutes or a little more. IIRC, the game felt much simpler than Sokobond, and was certainly easier than Cosmic Express. The final level of Cosmic Express was insane. Only one level in this game gave me any trouble. And it wasn't even the last. Beat the last level in a few minutes. For whatever reason, Pi-6 really just had me stumped. If I account for leaving the game up and running, this game probably took me around eight hours. A little pricey if you look at it that way. If you look at it as a fun puzzle experience, the asking price is worth it. But if it's on sale and you like puzzle games, particularly Draknek and Friends published games, it's really a no brainer.
Un buen juego que no parece demasiado dificil pero es desafiante. Todavia no lo he terminado pero pienso seguri jugando hasta completarlo.
后期有点枯燥,普普通通的小解谜游戏
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.1K | 547 | 94% | $14.99 | |
| $2.2K | 47 | 85% | $1.99 | |
| $343 | 4 | 100% | $4.99 | |
| $112 | 4 | 50% | $1.99 | |
| $13.7K | 60 | 93% | $9.99 | |
| $7.7K | 90 | 99% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.5K | 60 | 68% | $8.99 | |
| $23.5K | 368 | 44% | $3.99 | |
| $23.5K | 52 | 77% | $14.99 | |
| $23.5K | 107 | 100% | $9.99 | |
| $23.6K | 213 | 79% | $3.99 | |
| $23.5K | 61 | 89% | $14.99 |