
Soda Crisis is a fast-paced side-scrolling shooter game. You play a mysterious character of unknown origin, equipped with advanced high-tech gears and fierce combating skills - definitely the chosen one for this rescue mission!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Russian, Japanese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
操作玩得不舒服,很奇怪,手感非常不好,还有勾索真的很难用
A combat platformer with tight controls and lots of options on how to approach fights, worth the cheap entry price. This is a visually colorful game with distinct graphical clarity that doesn’t obscure anything or make it hard to tell what is going on, most of the time. Every level or area is extremely short, meaning the game behaves like several bite size levels, but feels connected by multiple levels in a row being connected thematically. The platforming is solid and snappy, where the player is in full control both on the ground and in the air. The hook shot makes for fun movement and considerations, and the dash move helps both avoid enemies or enemy attacks. Dashing through enemies or enemy attacks renders you momentarily invincible and depending on your setup can make you more powerful or make your Doom bot help during combat. I personally played on the hardest Difficulty and used Glass Cannon modifier for the majority of the game and can attest the controls are smooth. It is unfortunate the game isn’t more popular, leaving the custom levels mostly untouched. Some of the visual gags also don’t necessarily make sense, likely catered more to the Chinese market than Western. Overall though a fun experience, and if on sale should absolutely be snapped up for a good time.
平台跳跃动作丝滑流畅,枪械手感优秀,作为一款横版射击游戏,难度适中,存档点密,游戏画面有特色,配装系统清晰明了。 体量太小,流程非常短,5个小时就可以打完主线流程。二周目把所有隐藏关奖励关找出来总时长也不会超过10小时。前期开荒费点劲,解锁完高性能的武器和加成后基本可以一路平推。 伞人游戏设计思想很不错,体验很糟糕。伞的超控性极差,动作迟钝,攻击距离短,开伞跳平台的手感更是便秘。和本体的高机动性,爽快打击形成了鲜明对比,关卡开始甚至没有简单的操作指引,可以说这个关卡的设置完全是给游戏减分。 游戏bug:预设bd会莫名其妙消失。
爽度堪比武士零👍
no geral o jogo é bom mas nao me pegou... principalmente pela mecanica e keybinds bizarras primeiros 15 min é ajustando controle pra vc jogar limitado a atirar nos eixo cartesiano mouse completamente inutil na gameplay nao tem como mirar descentemente só da pra atirar pra cima e pra frente, pra mim foi um deal breaker
不错的游戏,物美价廉,射击打怪很爽,移动灵活,有的关卡需要一点操作,总之值得一玩。
爽快的横版清怪游戏,武器种类不少,甚至还能使用光剑。顺便给游戏关卡“伞星守护者”五星好评!!!
85分顶级的爽游。主体80分小游戏加5分,而且有很多有不同的构筑能提高战斗上限,不足是字体和模型有点小。
横版清版游戏,全流程5到8小时,手感扎实,操作流畅,有复玩价值,就是剧情跟可乐没太大关系 故事:★★★ 剧情一般般,小品级剧情 操作:★★★★★ 手感很棒(除了伞人)build娱乐性很高,可以速通(设计了非常规路线) 音画:★★★★ 画面还行,音乐也还行,美术风格比较独特,细节比较好
流程太短了,一般
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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