Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Primary: Walking simulator
Intuitive Physics-Based Item Interaction
Straightforward Puzzles
Low on Jumpscares: Emphasis on the Atmospheric Exploration
Immersive Emergency Scenario: Trapped in an unforgiving snowstorm in the style of PSX horror games.
No Inventory, Only Instinct: With no inventory to rely on, every essential item for survival must be manually grabbed and utilized with precision.
Battle the Elements: Fight against the biting cold to maintain your sanity, as you navigate through the relentless snowsquall.
Uncover Creepy Secrets: Piece together the eerie mysteries lurking within the storm's icy grip.
Escape or Perish: Will you summon the courage to confront the unknown and find your way out, or succumb to the icy depths of this frozen nightmare, forever lost in its chilling embrace?
In their relentless pursuit of the ultimate energy source, scientists from Modern-City, under the leadership of The Supreme One, established a hidden facility to study a mysterious radiation seeping from beneath a thick ice layer, far from civilization.
Maintaining this operation demands a constant supply of special energy batteries.
Your task is to deliver these batteries. What starts as a routine delivery mission quickly unravels into a journey that sheds light on the dark secrets of the elusive energy known in the future as "Re.Surs".
[RE.SURS] [PLASTOMORPHOSIS]
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 68reviews | 76% | — | $2.3K |
| $9.99 | 28ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of those short, good looking games, that you would describe as hidden gem. It is horror with interesting puzzles and one hell of an atmosphere. Definitly try it if you enjoy horror games with retro style
Teaboy's Basic(ish) Reviews....I read a lot of reviews when looking at games on Steam, and it quickly gets tiring – those who write involved, down to the micron scale reviews, although helpful, end up like looking at War & Peace when you’ve only got time for a quick 5 minute dump! This is middle of the road and to the point – not easy for me as I tend towards sesquipedalian loquaciousness! Vociferously Verbose? Alright, verbal diarrhoea. (Although I hate panning a developer’s work and all the time, effort and love they put into designing these – it is their life after all – this is my honest, personal opinion of my level of enjoyment. Sorry devs!). A note on time played: My Steam clock does not seem to work properly, indeed, it even minuses time on occasion! Plus, I have a tendency to wander off and leave games running at times, so time played may not be entirely accurate! Teaboy’s Tonsil Titillators or Toenail Titbits! (Rating) Tonsil Tickler (Totally Tops): The frenchy of which you always dreamt! To quote a master, “She’s got a tongue like an electric eel and she likes the taste of a Man’s tonsils!”. An absolute masterpiece and joy to play. The Tits (Terrific): Everyone loves playing with these! Not THE best bit, but such fun on their own you can be lost for hours....mmmm. What most games you really like score – perfection is so rare after all. Torso Teaser (Taker of your Time): It’s a flat stomach....sure it’s nice to look at, run your fingers over, slobber on a bit, sometimes that bellybutton gets your motor running....but it's just basically the corridor between the two ‘gaming rooms’. The definitive ‘Meh’ - the middle ‘sideways thumb’ option for which everyone on Steam cries. Todger/Tadger & (scroTum) Taters (Tedious): Is it an ‘a’ or is it an ‘o’? Who cares! The meat can be fun to play with for about 5 minutes of your entire day, the rest it just hangs there and generally gets in the way of doing something else. The main problem of course, is the two veg sticking to your inside thigh. This is what this game feels like – the occasional/rare bouts of fun, the rest bobbing like a 19th century British Policeman (now you know why!). Toenail Tornado (Total Toss): A playthrough so appalling it’s like being trapped in a Turkish sauna with the ugliest, hairiest, fattest, sweatiest beast of a neolithic hominid who’s trimming his toenails using pliers and the splinters are reminiscent of a scene from the Normandy Landings. My god how did this get released!? Teaboy Touts (Score): A Firm Torso Teaser The Review: Not much to say. It's a VERY short game (had to watch the guide at one point - a bloke did it in 20 minutes and he was not even speed-running it), the only reason it took me so long was that there is no explanation as to what to do or what is going on, so you have to piece it together as you go, but also because there is a part where you can soft-lock your game - queue shaking of head whilst looking at the ground in disgusted, disappointed despair. As a hint, I will advise you NOT to DROP the crosses in the fire - treat them like marshmallows at a campfire and don't forget to check them over! Graphics are awful but fitting and didn't bother me at all, movement is fine although jumping is a bit awkward, sadly hit-boxes for clicking/grabbing/etc are likewise awkward....and there's a gun....which you will not use until the very end. smhiddd. I tried using it to shoot a window - you get 2 bullets lol. You can also only traverse laterally (x-axis/sideways) so combat is Obviously not a strong suit of the game. And that's your lot. Cheap as chips, short and sweet (I suppose if you played it through a second time you could do it sub 20 minutes....but why would you?) and regularly goes on sale to boot. So, if you think you can afford less than 2 denomination units of your particular currency and fancy an hour time-waster, then this is your bag, baby ^^
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Simplified Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really cool short game , once you figure out the main mechanics you'll get around the hell pit
this game is dog sh*t do not waste your time or money. I do not know why the reviews are mostly positive
Este juego es bueno, tiene el ambiente muy bien hecho, se puede sentir la tensión en todo momento. pero tiene un problema muy grande: Es muy corto el juego. es tan corto que alcanzas a obtener todos los logros del juego y te da tiempo para devolver el juego, NO LO HAGUEN NO SEAN UNOS HIJOS DE PU14 Y APOYEN AL CREADOR, el juego no cuesta tanto para que se preocupen por el dinero.
Short and sweet. This game can be beat in less than an hour but manages to fill that one hour well. It's a simple environment but the little notes and details you find are enough to peak your interest in the world they are creating. Think of this as a prequel game, or a demo, as it ties into the events of this devs next game, "Synthesis of Corruption". Both are priced appropriately and worth it to check out.
https://youtu.be/F4D5FFqEmwQ Immediately starting players off on the back foot and punishing failure with jumping puzzles won't endear a lot of players to dig deeper.
5/10 It's too short, and the jump cuts after death are annoying... It would be better if these smaller games were collected in a compilation, like the Dread X Collection or something similar... - Túl rövid, és a halál utáni hirtelen vágások idegesítőek... Jobb lenne, ha ezeket a kisebb játékokat egy válogatásban gyűjtenék össze, mint például a Dread X Collection vagy valami hasonló...
i want to recommend this game because it's an honest effort, but ultimately it's a boring experience at best and a frustrating one at worst. you can't be out in the cold for more than 30 seconds before your screen starts to distort, and you can only restore heat by backtracking all the way to your spawnpoint if you haven't yet completed one of the tedious and vague puzzles. (you can also heat back up with flares, but they only last about 15 seconds, and half of them can't be picked up anyway.) on the topic of the puzzles, they mostly consist of slowly traveling back and forth between the same few locations while carrying a single object and hoping not to freeze to death along the way. you have an objective marker, but you can only use it when interacting with the place the object needs to be brought to, and it only lasts about 5 seconds so it's practically useless. placing and carrying objects in general is also clunky and unintuitive. and then we get to the issue of the horror factor. the game gives you a gun at the start with only two bullets, but this doesn't matter because at no point during the majority of the game are you required to use it. the only time you ever need to shoot something is during [spoiler] the final (and only) fight, where a single monster attacks you in a tiny room. the game only provides you with enough ammo to do so in said room, which begs the question: why give the player the gun that early in the first place?[/spoiler] but even if these designs decision made sense, nothing would be able to compensate for how awful that brief moment of combat turns out to be. you can only shoot while aiming down sights, which takes far too long and slows you to a crawl. which wouldn't be so bad, if the gun's firing rate wasn't about 1 bullet per calendar year. [spoiler]this means that the intended way to defeat the monster is to run (walk) to the opposite side of the room, fire one or two shots if you're lucky, and hope you can exit the animation and move out of the way before you get slashed. which, again, wouldn't be so bad... if the monster didn't take 15 shots to die. so you'll eventually realize that the best way of dealing with it is to find the single place where the monster can't get you and fight it from there, which is on ground level because you can only shoot in a perfectly horizontal line.[/spoiler] i really want to like this, because it's not very expensive and has some good ideas. but, unfortunately, it's more likely to get on your nerves than scare you.
Neat little flick. I'm usually not a whole lotta down for the unseen monsters "chasing" me while I stumble through some notes and puzzles ordeal, but I've enjoyed this one quite a bit for what it is. So it must be doing something right, somewhat excessive jank notwithstanding.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $12.2K | 233 | 56% | $2.99 | |
| $21.6K | 423 | 87% | $2.99 | |
| $15.3K | 94 | 86% | $4.99 | |
| $6.7K | 97 | 96% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3K | 116 | 86% | $0.99 | |
| $2.3K | 121 | 66% | $0.99 | |
| $2.3K | 51 | 65% | $2.99 | |
| $2.3K | 51 | 78% | $4.99 | |
| $2.3K | 103 | 69% | $1.19 | |
| $2.3K | 69 | 87% | $1.99 |