
Become the ultimate assassin in the most realistic modern warfare sniping game available. Engage in an immersive single-player campaign across large, open-ended maps. Tactical thinking, stealth approach and precision in execution of long shots required.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 28 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.3Kreviews | 73% | — | $7.2M |
| $39.99 | 3.9Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall it's alright, the bullet POV killcams are probably the most fun you'll have here. It wants to focus on both stealth infiltration and long range sniping, but it doesn't feel like it does either effectively. I wish I didn't bounce off of it so harshly because the sniping is fun. Since it was designed to be sniped and infiltrated some of the mechanics can make sniping frustrating. Enemies will see you from miles away, any time someone gets alerted they can instantaneously alert the entire area you're in, and the save system is atrocious. It constantly feels like you're not doing exactly what you're supposed to be doing, and instead of that being liberating it ends up feeling like you're constantly ♥♥♥♥♥♥♥ up. It feels like all these stealth aspects were just not tuned well. Perfect example of this is the ramp up in the first mission. You'll start with a few enemies and your suppressed sniper. If you're doing things right you can get pretty far timing sniper shots to keep the alarm from going off, but as time goes on you need to get closer and more involved. This is done really well. But as time goes on it becomes less and less clear when I should be using what tactic. As the game opens up it ends up feeling like you're just unequipped to be dealing with how fast the enemy can spin up and close in on you. Then I start thinking should I be using my sidearms? A loud AK when the whole point of this game has been stealth and sniping? I'm honestly not sure, and could very well be user error, but if it isn't then I'm either missing a crucial part of the toolkit or the enemy AI is way too sensitive. Maybe with more familiarity with the levels/systems or more patience I would have gotten farther but my low tolerance for instant alert systems was my breaking point. I'm confident that for the right person this is designed perfectly, but I am not that person.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Czech, Korean +1 more
| $39.99 |
| 1.1Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | 203ratings | 70% | #245 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 935 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Refunded this one, this game is not worth your time even if you got it for free on epic. The stealth is clunky and inconstant even on the easiest difficulty, the fps gameplay on everything except the sniper is awful, clunky unsatisfying and often times enemies won't react to getting shot. The sniping itself is all over the place as a casual, now i get if you are really into realistic simulators this might be a problem, but when i line up a shot zeroed in, adjusted for wind and distance it doesn't hit close where you shot even if you thought you did everything right. The level design feels closed in like its a COD campaign but with not enough of the bullets you will need to actually to go guns blazing even when you loot off of dead bodies. However the the worst aspect of this game that is inexcusable that nobody should deal with, is the ui map is so blindingly white that its impossible to see anything. I'm not joking, i get its the snowy mountains of Siberia but god forbid i see where i am compared where the objective is. There is no accessibility options to change this by the way, you are stuck with this unusable map and you will wonder around trying to figure out where you need to go. This game was so poorly thought out that it makes SGW3 look better by comparison, at least in that game i can actually look at a map
HOLE MOLE
классная игра
Yes its buggy Yes i hate it Yes i lost alot of nerves but i cant wait for the third game and its still a good game even though its more hitman than sniper. Its pretty short. xd
ยากนิดหน่อย
One of the best Stealth Game Series. STILL HOPING FOR A NEW GAME !!
上头好玩
怎么说了,这个游戏感觉射击体验还蛮不错,它的难度感觉还算一般
muy facil, aburrido y arcade eso de ir pasando entre contratos como misiones vacias de matar a un tipo, que es tan facil como ir, mirarlo y apretar click, se la podrian haber jugado un pòco mas, un gameplay aburrido y tosco, si vas a hacer una historia tan pedorra prefiero el sandbox y q me dejes ir matando gente en un mapa y fue, como hacia el SGW3.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 15K | 84% | $39.99 | |
| — | 203 | 70% | $29.99 | |
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