
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely the best summer sale game I picked up this year. For just €4, this game is an absolute steal. I never knew this game was this good. I've really been enjoying the sniping mechanics, and the open levels are just phenomenal. Now I'm honestly really hoping for a Contracts 3.
I would recommend this game, HOWEVER, at a discount. As much as I love games with detailed ballistics and stealth games in general, this one is a bit of a mess. A common bug I've seen is during the longshot sections (1000+ m) where enemies spaz out and die for no discernible reason (or in one mission, the guy you're supposed to be saving). Having to make several difficult shots all over again because enemies just spontaneously combust is painful. Not to mention, in the final mission, I was able to kill my final target without his body being detected but somehow, I still got enemy forces showing up on my position. After 15+ attempts, undetected every time, I assume it was a story element. Maybe Raven is betrayed after doing all that dirty work to tie up loose ends. Nope, yet another bug. Even got the challenge for an undetected kill. Enemy AI is also very strange. Sometimes they just keep repeating a line over and over and over again, or they walk into a wall and don't stop, breaking their patrol. Or they get stuck and teleport, but getting stuck means the time they're supposed to stop for is reduced, which can really mess up your shot. The plot is meh too. Go here, kill the bad guys. A very tepid plot twist near the end, if you can call it that. The gore and bullet cams are probably the best thing about this game, considering you can blow off limbs, facial skin ripples with a headshot (particularly with the heavier rifles) and it's quite visceral. So if you're only in it for the sniping itself, this game does the job (not amazingly well, though). If you're looking for a polished stealth game with decent story elements, look elsewhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Та же формула, только заметно увереннее: больше дистанции, лучше постановка контрактов и наконец нормальное ощущение охоты, когда цель надо высматривать, а не ставить галочку на карте. Стрельба и баллистика всё ещё главные звёзды, сюжет по-прежнему мебель, но вторая часть просто лучше первой во всём как компактная снайперская песочница.
🔥 💬 Sniper Ghost Warrior Contracts 2, serinin en iyi oyunu olmuş diyebilirim. Özellikle uzun mesafe atış mekaniği inanılmaz tatmin edici. 1000 metre üstü hedef vurmak gerçekten skill istiyor ve oyunun en güçlü yanı bu. Haritalar geniş ve sandbox mantığında, istediğin gibi oynayabiliyorsun. İstersen gizli git, istersen uzaktan indir. Ama bazen görevler fazla tekrara düşebiliyor ve yapay zeka çok akıllı değil. Grafikler güzel, silah hissiyatı iyi ve killcam zaten ayrı bir keyif. Hikaye çok derin değil ama oynanış bunu kurtarıyor. 👉 Kısaca: Sniper seviyorsan kaçırma
小作坊垃圾纯浪费时间
Terrible game. The concept is really cool but the execution is so flawed I'm VERY angry that I played it more than 2 hours. I tried to stick with it but sticking is the problem. You get stuck constantly. Sometimes when you jump you're rocketed 30 feet in the air. If you use a wall for cover and aim around it to shoot someone even if your sights on perfectly lined up the bullets just hit the wall you have to get the equivalent of maybe two or three feet away from the wall before the bullets start to hit what you're aiming at. That's about it, some stuff is stupid like it's clear whoever wrote everything doesn't actually speak english. I don't care so much about that but it shows the rushed nature of the game and lack of detail. Glitches are what kill it for me, though. I beat 1 board and now I'm uninstalling the game. Luckily I got it on sale, but honestly even for 3 dollars this is a ripoff.
its actually a pretty fun game... specially considering the steep discount i got it at... been playing it on the highest difficulty only which is still fairly easy since just keep in mind IT RUNS EXCLUSIVELY ON LOONY-TUNES LOGIC med packs are 100% worthless since you fully heal after any loaded save --on a related note (to my great disappointment) all the achievements and challenges for completing a game in one sitting or "not loading the game" can be completed using any amount of auto saves you want... you just cant launch the game or check out at an evac point before continuing... so what should of been one of the more challenging achievements is actually effortless The games signature Bullet camera operates on an "only when its funny" basis (ergo the loony toons logic)... you CAN increase or decrease its default frequency in settings but the way it works is... if you are perfectly lined up and it "decides" to go off... it will freeze time and slow mo the bullet into your target regardless of if the target is in motion or not... meaning a walking target you would normally have to lead by 5-10 feet at a 1-2k meter range... will just be an insta kill if it decides to go off of ryou xD enemies "may or may not die" from being shot in the same spot.. even with heavy sniper rounds (verified via hours of save scumming to get "without raising alarm" challenges from long shot contracts a shot that gets me a double kill on one attempt would simply tickle the shoulder of one of them on another) enemy ai... is... lazy...if you cause an explosion.. be it C4 or explosive round... enemies will not go to examine the explosion... no they will SWARM your CURRENT location the moment you set off the explosive, regardless of distance.... ---throwing rocks to make a noise makes the game FAR too easy.... you have infinite rocks and enemies will always slowly walk over to where it landed like a child carefully inspecting the candy offered from a guy in a white van... be 2 feet behind them... the rock whizzes past their face... they only focus on where it lands xD enemies also will not notice someone die 2 feet behind them even if the corpse clips through theirs as it falls >.< as long as you arent in range for them to hear YOUR weapon go off... with the exception of a missed bullet or knife hitting the terrain within a few feet, nothing else seems to makes a noise they will react too, be it a literal skull exploding right behind them or in some cases even someone screaming and letting off a few rounds... if you kill them with a silent gun fast enough before they "officially" raise the alarm.. you good falling from height damages you... "if it feels like it" sometimes falling from 50 feet wont hurt you at all... other times falling 4-5 feet will take away 20-50% of your health.... But yes.... other than the cartoon game mechanics... it has actually been pretty fun considering the steep discount
非常好玩
Recon drone isnt viable in the later stages of the game. Drone jammers are usually indestructable. Objective directions arent clear. Get stuck falling on invisible rocks a lot so always have to reload save. Enemies shoot through bushes and walls. Enemies always know what direction the shot comes from.
[Zalety] • Przepiękne górskie krajobrazy i ogólnie bardzo ładna oprawa graficzna • Różnorodne cele i zadania • Dodatkowe wyzwania i nagrody pozwalające ulepszać sprzęt oraz postać • Bardzo dobrze zrealizowany model strzelania • Satysfakcjonujące headshoty --------------------------------------- [Wady] • Ogólnie gra jest dość krótka - (wątek główny możemy ukończyć w mniej więcej 10 godzin) • Nudny, mało rozbudowany wątek fabularny • Słaba sztuczna inteligencja przeciwników Ocena końcowa: 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 12.8K | 80% | $29.99 | |
| $10.1M | 27.2K | 95% | $19.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $10.1M | 14.6K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $997 | 18 | 72% | $2.99 | |
| $744 | 12 | 42% | $2.99 | |
| — | 4 | 25% | — | |
| $0 | 69 | 36% | Free | |
| $34.1M | 22.9K | 47% | $69.99 |