
Discover unrivalled sniping freedom in the largest and most advanced World War 2 shooter ever built. Experience tactical third-person combat, gameplay choice and epic longshots across gigantic levels as you liberate wartime Italy from the grip of Fascism.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Sep 11 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 63.2Kreviews | 91% | — | $70.7M |
| $5.99−90% | 37.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1257 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
скучно ♥♥♥♥♥♥
Hey kiddo, Handsome Jack here... and I just played Sniper Elite 4, and honestly, this is what happens when you take a beautiful Italian vacation and replace the sightseeing with shooting Nazis from approximately three kilometers away. Finally, a tourism package I can get behind. You play as Karl Fairburne, the world's most patient human being. This man will crawl through a bush for ten minutes, climb a tower, adjust his rifle, hold his breath, wait for the perfect moment, and then put one tiny piece of metal directly through a Nazi's skull. And the game rewards you by showing you exactly how badly that bullet ruined his internal organs. Honestly, kiddo, it's horrifying. I love it. The maps are huge, gorgeous, and packed with ways to approach your objectives. You can sneak through ruins, climb buildings, set traps, sabotage equipment, and carefully eliminate targets one by one. Or you can get impatient, fire one shot, miss, and suddenly every Nazi in Italy knows your exact GPS coordinates. That's when the real fun begins. You start the mission thinking you're a professional assassin. Ten minutes later you're sprinting through a vineyard while thirty angry Germans shoot at you. That's called adaptability. And the shooting itself? Fantastic. There's nothing quite like lining up a perfect shot, accounting for distance, wind, movement, and timing, then watching the bullet travel through someone's skull in glorious slow motion. It's basically a PowerPoint presentation about why helmets are a terrible investment. The stealth is also surprisingly satisfying. You can use environmental sounds to hide your shots, set explosives, lure enemies into traps, and manipulate the battlefield. You actually feel clever when everything goes according to plan. And then you accidentally shoot a truck. Now the entire Italian countryside is trying to kill you. Fantastic. The campaign is great, the environments are beautiful, the missions give you plenty of freedom, and the whole thing has that wonderfully old-school feeling of letting you figure out how you want to approach a problem instead of putting a giant glowing arrow over it. 9/10, kiddo. I'd give it a 10, but the game expects me to spend several minutes carefully lining up a perfect shot instead of simply giving me a satellite-guided missile and letting me get back to my important CEO responsibilities. Still, great game. Beautiful locations. Excellent shooting. And an absolutely horrifying amount of Nazi internal anatomy. Italy has never been safer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #70, worst DE #100 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
é um jogo muito bom, gostei mesmo, viciante
不好玩
awesome gameplay on single player. been through the game 5 or 6 times and still enjoyable.
画质挺好的,玩法解法也挺多的,就是操作有点不太顺手
out of body experience
玩过的唯一一个不能爽突突的,但击杀镜头真的超赞的
Its a great game. But I was expecting fully stealth gameplay. I am not able to unlock suppressed ammo right from the start. Although it has some good gameplay mechanics but it gets difficult when the enemies close in on you. Tanks are the most annoying part of the game.
Прицел -> враг -> минус 2 яйца -> миссия пройдена
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 28.5K | 82% | $29.99 | |
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| — | 25.5K | 88% | — | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $6.9M | 6.2K | 75% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.2M | 65.4K | 80% | $33.32 | |
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| $71.6M | 221.8K | 96% | $19.99 | |
| $69.6M | 58.1K | 80% | $39.99 | |
| $71.9M | 59.1K | 97% | $29.99 | |
| $72M | 125.2K | 98% | $24.99 |