
A heartbroken clown, wayward souls, and juicy mechanical lips. As “The Big Event" draws near, help the troubled residents of the Habitat and de-mask the mysterious Doctor Habit... before it's too late.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was really intrigued by this game, and it turned out to be a fun way to spend an evening. I’m a big fan of first-person puzzle games, so the mention of puzzles in the tags and in the description made me wonder if this game qualified. My conclusion? Kind of, idk! 🤷♀️ It is not a puzzle game in any traditional sense, but if you are a fan of point & click adventure games, I think you’ll really enjoy this game. Anyway! Off to the “Habitat” you go, where the sad people go to stand around waiting for happiness to find them, I guess? There is a eery and weird vibe to this game that you pick up on quite quickly, and it really adds to this games personality. The odd cast of characters, the weird messages from the puppet each night, and the characters lack of acknowledgement (for the most part) of how odd the situation is, made me lovingly place this game into my “weird & wonderful” category once I was finished with it. The main gimmick to this game is that to communicate, you need to nod or shake your head at characters. I did wonder if this novelty would wear off quickly, but I enjoyed it all the way through. It adds just that tiny touch of whimsy that lets this game take a further step away from being a ‘normal’ game. I really enjoyed the art style, and the 2.5D character sprites, it was an interesting game to look at and in a lot of ways reminded me of the “Double Fine” art style that I love dearly. It took me roughly 6-7 hours to complete apparently, but I did definitely wander off a few times so I doubt it’s a good time to go from. I also completed the achievements, which in my opinion were fairly easy and fun to get. You need to do like 1 and a half playthroughs to 100% it, but it was not a chore at all. I played on Steam deck, and had pretty much no issues. No controls needed to be remapped or anything like that, although I did get some random freezes that would last 10-15 seconds and then the game would come back. It didn’t happen often enough to have bothered me though. At the end of each night in the game a video plays, and there was, I think, 2 times that the video got stuck/didn’t play and I pretty much had to force close the game with the Steam button + B. Thankfully, nothing was ever lost as the in-game saves are good enough that I always just picked up where I left off. Overall I really enjoyed this game, it was a fun and whacky way to spend a bit of time and I really enjoyed the first-person point & click vibe. If they were to make another game I would 100% play it. Also, a fun little sidenote for after you finish the game: the developers made an epilogue to the game which presents like a chatroom of the characters talking to each other. It acknowledges fan art (a really fun way to do so), gives you one last interaction with the characters and there is a thank you from the devs. It is [i]very[/i] wholesome, and I adored the devs for that. Make a note for after your playthrough: https://smilefor.today/
улыбнись
Just replayed this game for some friends who had never seen it, still just as great as the first time. Yugo's artwork and characters are endlessly charming to me, and the puzzles are smart and fun. It's just a good game!
one of my all time favorite games, beautiful storyline and i love kamal and habit
Got it from a humble bundle or something years ago and never touched it. The other day I was going through my library looking for something to play and it piqued my interest so I went in blind and finished it in a few hours. 10/10, short but pretty neat
it took me 4 years to play the 36 hours but i liked it
The game overall is OK.. the art style is gorgeous obviously. The puzzles are also pretty good. The thing that makes it a no for me are the controls and the pacing of the game. I never quite got used to navigating all of the controls and this made all of the game play really irritating. So did the fact that I had to be back in bed by a certain time. I'm not sure what that exactly added besides a lot of wasted time. The final storyline is interesting but the ending could have been a bit more profound or something to justify the time I spent playing this game.
My review is tainted by the fact that the "eyes" and the "body" are separate in this game. The "eyes" turn with the mouse and the "body" turns with the keys. There's no way to make it so that when you turn left in the game, you actually see left. It's nauseating and really obnoxious. The game has some enjoyable elements, for sure, but my overall experience was too badly tarnished by how nauseating it is to recommend it to anyone else.
Very charming lil first person puzzle game. Love the art visuals and vibes.
very peculiar game, interesting art style, interface is unique, basically a 3D point n click solving issues to make people smile with a sinister undercurrent. The only thing that is a little bit like this is open your eyes , i guess. 8/10 so far
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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