
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.7M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Entro a crear el PJ y lo primero que veo es que podes ser no binario, travesti, Drag queen y sabra cuantas giladas.
They didn't even finish this game then announced a second one. Just block this creator and find something else. Steam needs to do something about devs like this
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Przyjemna gierka do ogrania z ekipa w około 50 h. Plusy - jesteś elfem są czułki, budowanie, latanie, szybowanie, skakanie na robaczkach, szybowanie na skrzydełkach, w miarę przyjemna walka minusy- szybko swiat okazuje się pusty, mao mobów, pokickane lvl robaczkow, niewykorzystany potencjał, fabularnie płytko 3/10 za zakończenie ze sie nie chce grac dalej, regrywalność prawie żadna. Ale i tak polecam jak ma sie z kim grać to fajno.
Крутая игра, было весело ее проходить и сражаться с кузнечиками
Sorry but the game isn't optimized and balanced enough :/ There are some nice features, but in general, it's just not polished enough. It should be worth 15€ instead of 35!! (expectations matter) Crazy how they planned "smalland 2" launch during 2026 (currently mid 2026) while this one isn't even finished... this game has the potential to be better than grounded with all of the features, but i cannot stress it enough that the polish level is way too low. (Also, even grounded 2 is bellow 30 xD) One of the easy fix would be implement a slower turning/rotation speed for creatures. Also options to decrease folliage density (and particle effects) for lower ends pc.
Sehr Schönes Spiel sammeln bauen Tiere als Begleiter entspannte schöne Umgebung Grafik ist auch gut das Spiel im Koop ist sehr gelungen das Setting ist wunderbar
cooperativo muito bom. bastante exploração. e ainda pode domesticar criaturas
despues de haberlo jugado varias veces es muy buen juego pero tiene un gran fallo, el sistema de progresion se rompe demasiado facil. La mayoria de mis partidas he perdido muchisimo tiempo es esbloquear crafteos o mesas cuando deberia tenerlos y es todo por bugs y errores a la hora de avanzar en la historia o descubrir ciertos materiales. Los establos no sirven de nada, te deja guardar tus mascotas pero te pide materiales si los quieres volver a sacar, no tiene sentido. La batalla final tiene una dificultad desproporcionada con el resto del juego, por no hablar de que el evento de tormenta que inicia no para hasta que derrotes a ese jefe. Muchas cosas no tienen sentido.
So far this game has been great. I don't understand many of the negative reviews. This is first and foremost a survival game. There are story elements but this game is built on a survival template. It's similar to Valheim and Grounded, but is still a VERY different game. Armor and tool progression follows the same pattern as those two games. Combat is a little rough at first, but get good at running away to heal, parrying, and heavy strikes and you will level up in no time. There isn't really a skill tree. You can just level up your characters attributes with each level similarly to Ark. If you think gathering the resources is tedious just hang around a bit because there will be better tools that help you speed up the process. Same with traveling across the map. But that gets easier as well. My Complaints: Seems to be a server issue where if you are not the host you may disconnect frequently. Not sure if there is a solution or if maybe a new host would fix things. After disconnecting from the game your character doesn't always save the most recent progress forcing you to redo certain things that you just completed 10 minutes ago or so. Fall damage is insane. it is very easy to fall and die in the beginning. It sucks running back from the pond so build a bed ASAP. What this game does amazingly: Cross character progression through servers. Just like Valheim you can use your character on different servers. Their stats and inventory persist everywhere. Which also brings me to my next point. You can do the same with your base. Just claim a big tree and build your base on top of it. And bam now any tree you claim your base will be teleported to that new tree. You can only have one tree claimed though. So if you are far from home exploring you can go to the nearest tree and all your loot will be there once it's claimed. You can also make your own custom world settings. Longer days/seasons. No point as night time really isn't a hassle and the enemies get easy after a few hours. You can choose keep inventory, but that feels too easy again. I play with drop inventory on death as it raises the stakes and gives me a reason to fight to stay alive. And something about letting companions live forever. I don't really use tames or companions so I can't speak for that whole aspect. I've heard it's slightly buggy. If your companion is knocked out just use a revive powder or incense.
One would think that they need to finish the first game before announcing the sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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