
Experience a big adventure on a tiny scale! Enjoy multiplayer survival in a vast, hazardous world. Preparation is key when you're this small & at the bottom of the food chain. Craft weapons & armour, tame & ride creatures, build encampments & explore a strange new land.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 1 → 6.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 10.5Kreviews | 82% | — | $6.7M |
| $34.99 | 1.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 929 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An sich war es ein schönes Spiel. Wir sind hin und wieder auf Bugs getroffen, die noch "händelbar" waren. Erstens muss man im Multiplayer jeder eine eigene Basis bauen (selbst wenn der Baum als Gilde eingetragen wird). So hatte die Person, die nicht den Server geöffnet hat ständig Probleme mit den Begleitern, Crafting und Bauen. Letztlich als ich super Begleiter (Legendär) bekommen hatte und die gestorben sind kam es bei uns zu einem "Rage Quit" .... Solo bestimmt ein tolles Spiel, aber Multiplayer ist nicht empfehlenswert.
You'll probably want to kill me again but here’s my honest take on Smalland: Smalland gives me strong vibes of Palworld in the way it has you setting up a persistent server world and managing both creatures and resources over time. There’s a similar sense of building something that evolves alongside you, rather than just surviving moment to moment. On top of that, dealing with the constant dangers of the insect kingdom immediately reminds of Grounded, where even the smallest creatures can become serious threats and the environment itself feels alive and hostile. The scale of the world—being only two millimeters tall—also brings to mind the Minimoy from Arthur and the Invisibles, where everyday nature is transformed into something massive, mysterious, and sometimes dangerous. That sense of perspective really adds to the immersion, making the world feel both magical and unpredictable. What I really appreciate, though, is how Smalland distinguishes itself from these inspirations. While Grounded offers a more polished, sci-fi backyard adventure with tight, grounded combat and a structured story, Smalland leans fully into high fantasy. It emphasizes creature riding, vertical exploration, and a broader sandbox experience, complete with flying mounts and a kind of post-apocalyptic fairy-tale atmosphere. Personally, that shift in tone works in its favor. I’ve always gravitated more toward fantasy than sci-fi, and Smalland taps into that preference with its sense of scale, freedom, and myth-like worldbuilding. It feels less like surviving in a lab experiment and more like carving out a place in a forgotten, overgrown world.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese
| $34.99 |
| 903ratings |
| 82% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 930 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pirating the next game. Since y'all can't seem to finish them.
軽くなったvalheim 虫が特別苦手でなければすごくいいゲーム 難易度は低め アイテム集めのバランス良し マップのつくり良し、探索も楽しい 鳥もかわいい
NAO GOSTEI
Kinda cute "what if grounded meets valheim?.. But even more buggy and janky than valheim." You may get a few hours out of it, pick it up on deep discount.
There's so much to like here, but there are fundamental things wrong with the game that makes it extremely frustrating to play. The interface is absolutely terrible, with obvious problems that would have been called out by any playtester. If there's an active quest, you can't read the build menu, for instance. There's no way to clear tutorial boxes even during combat. I had to shut the game down multiple times because I literally couldn't platy it. The promising parts keep me coming back, but it's a struggle. This game could have been "what if Grounded was magic," but right now it's simply not. More work on the interface, more work on the usability and user experience, and less work on nitpicky role-play systems like a hot/cold mechanic that changes literally every 5 minutes by default.
Fairly certain the positive reviews on this game are paid bots. Just buy grounded if your looking to play this. I bought this at 75% off and think I still over paid. The durability is an absolute issue. After one fight with an ant your weapon is broken and they swarm you. Stamina and dodge roll forget it. you might as well swing as much as you can before you die cause roll is going to use 80% of your stamina and you'll have nothing left to defend yourself after. I played for two hours and got sent to this guy...then that guy...then that guy. I have absolutely no idea what's going on because the story is so disconnected and seems to open the entire map rather then just area by area. It's slow and feels terrible. Save yourself the wasted time and just get the other game honestly. This is a horrible rip off.
This game is nothing but frustration. Go here, go there, then go back. Walk, walk, walk. This is all too common nowadays in RPG's. Devs think it's fun to send you everywhere on the map without any convenient way to get there. It's just tedious and frustrating.
3년간 살까 말까 내적 쌀보리겜하다가 리뷰가 좋아질 기미가 없어서.... 구매했는데 오픈 월드 생존 제작 게임 많이 하는 유저들입장에선 그냥저냥 먹을 만하다고 생각함. 갠적으론 발헤임보다 씹새력이 낮습니다. 단점을 꼽아보자면 맵이 넓은데 포탈이 없어서 걸어 다녀야 한다는 점이 제일 불편하네요. 유사 게임인 그라운디드랑 다른 점은 여긴 좀 더 소울겜같은 느낌이라 패링이 엄청 중요합니다. 그라운디드에선 패링 안 하고 다녔는데 여긴 패링 성공 시 아예 노뎀에 기력까지 채워줘요. 벌레 펫 시스템도 그라운디드보다 훨신 비중이 큽니다. 그라운디드에선 장식품내지 탈것정돈데 여기는 파티 시스템으로 4마리까지 데리고 다닐 수 있고 얘네 유무에 따라서 보스전이 엄청나게 클린해집니다. 또한 곤충이 2배로 리얼해서 2배로 징그러움 이번 세일로 가격이 만 원 밑으로 떨어져서 오픈 월드 생존 제작 좋아하시고 멀티 할 친구 있으시면 푸른곰팡이 핀 메주 뜯어 먹는다치고 해보시는 것도 나쁘지 않다고 생각합니다 팁- 초반에 절대 부화로 길들이려 하지 마시고 트랩으로 길들이세요, 나무집 주인은 트레인 안타고 노움한테 말 걸면 순간이동 시켜줌, f키 꾹 누르면 채집 와다다 주움, 나무집은 서버장이 주인등록하세요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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