
Beneath the streets of London, an angry mouse seeks revenge against the god who stole his tail. An epic RPG of miniature proportions!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute and fun RPG with an interesting take on the modern world through the eyes of a rodent/animal civilzation. Now even with some harder fights via added arena battles
Good game
Packed but amazing RPG, featuring a fantastic soundtrack, charming sprites, an engaging story, solid gameplay, and a touch of exploration. Definitely recommended for fans of the genre.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Small Saga follows the journey of a young mouse, Verm, who experiences a tragedy at the hands of the "Yellow God." Unwilling to accept his place in the world, Verm sets out to gather allies on his quest to become the first God Slayer. While Verm's tail may be cut short, his tale will prove to be long and arduous. The narrative of Small Saga is a revenge story, with Verm's character in particular drawing quite a few stylistic and behavioral cues from the Berserk series. The tale begins when Verm and his brother set out to Heaven, The Land of Gods, to collect enough seeds to feed their family through the winter. However, their journey ends in tragedy when a god neither had encountered before, The Yellow God, begins a trail of destruction through Heaven. After vowing revenge against the Yellow God, Verm trains himself to wield a legendary God Weapon, a feat of which few rodents are capable. Verm's journey leads him to various places across the lands of Rodentia, which if one hasn't surmised at this point, is a kingdom of rodents near what I presume to be modern London. As he travels from the lower depths of the isolationist mole burrows, to the highest branches of the fascist grey squirrel autocracy, Verm gathers allies to his cause, each with their own motives and backstory. I like that Small Saga is very endearing game, which constantly plays upon scale to make a rather grim story consistently amusing. As one may expect from a JRPG style adventure, while killing god is the ultimate goal, the writing takes time to explore discrimination and methods of governance. Small Saga does a good job not overburdening the player with side-quests, allowing the player to focus exclusively on the main story with no grinding necessary. Small Saga is a turn-based JRPG style adventure. In other words, there is really nothing here that is re-inventing the wheel. For experienced RPG players, one will likely find a fairly optimal strategy early on, which will be mostly unchanged until the credits roll. Were the game to feature a lot of random encounters, this would've gotten stale extremely quickly. However, Small Saga is almost entirely boss focused, with the emphasis really being placed more upon creative design. For lack of a better way to convey my thoughts, Small Saga is very easy. The game is devoid of random encounters, so leveling up is tied to story progression. Verm eventually assembles a party whose composition roughly translates to a warrior, black mage, dragoon, and bard. However, none of them have enough moves to really introduce much complexity into combat. I found that simply turning Verm into a glass cannon, supported by AOE from the mage and support abilities from the other two classes was sufficient for nearly all encounters. The game does try to mix things up a bit by changing the party composition periodically. There are two main RPG mechanics to Small Saga. The first is an equipment system featuring four slots for each character: weapon, armor, and two accessories/consumables. As Verm progresses on his journey, equipment is almost always numerically better than the last item discovered, so there's very little strategy involved beyond remembering to update item loadouts periodically. The other RPG mechanic is the skill tree, which is unique to each character and is not possible to fully complete. Thus, there is some slight customization around feats and stat increases; however, these can be reassigned freely throughout the game. Small Saga is a game I'd recommend to others. I appreciated that it was a pretty tightly written narrative for a JRPG, and enjoyed the pixel art from start to finish. The gameplay is not particularly deep, creeping into being repetitive; however, limiting the fighting to single encounter bosses mitigates that a bit. While its setting may be tiny, the impression it left was not.
I had this game in my wishlist for over 2 years, why in the world did I wait this long??? You want a character and story driven JRPG, with wonderful visuals, music, solid world design, and doesn't over complicate the combat? Here's your game!
An RPG that reminds me a lot of the Borrowers. Also maybe a little bit of Honey I shrunk the Kids. Pretty decent and now with the addition of Achievements it's all the better!
Es increíble, uno de los indies a los que guardo más cariño.
Fun story discover and characters to play as! I wasn't too fan of the political agenda but I still very much enjoyed the travel. The start hooks you instantly. The soundtrack and the art are marvelous, great piece of art of a game! Don't buy it expecting challenge or gameplay, the story and world is where it's at which isn't a bad thing, but it's worth noting!
I enjoyed everything about this game from it's style, to it's characters, to it's music, and to it's story. It's probably one of the most fun smaller (lol) games I've played in a while, my biggest gripe being how short it is. I want to learn more about the game's lore and go to more environments and do more things with all the characters and see how they would go about it. If it ever gets a sequel or DLC or anything of the sort I would eat it up in a heartbeat.
Esta entretenido, pero no esta en español.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Ys: The Oath in Felghana | $839.6K | 2.1K | 94% | $14.99 |
| Goblin Vyke: The Thief Tycoon | $839.6K | 1.5K | 69% | $14.99 |
| Battletoads | $838.6K | 2.4K | 68% | $19.99 |
| Ratz Instagib | $840.2K | 3.9K | 90% | $8.99 |
| Crashlands | $838.4K | 6.7K | 90% | $5.24 |
| SimplePlanes 2 | $838.2K | 1.2K | 92% | $19.99 |