
Explore the inner workings of deserted factories in search of data cassettes that contain boundless virtual worlds. Collect more tapes and explore more worlds and you'll soon discover new methods of traversal and control that will take you farther than you'd ever expect.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Small Radios Big Televisions is a short little "puzzler" that is worth the playthrough. I can't really say what kept me interested in it in hindsight, but I did enjoy it.
tv static the game
This game took me about 90 minutes to complete. And yet I'm gonna keep it in my library right now because oh boy this is good. There's a quaint little story, some really good but intuitive puzzles and some of the best little 3D environments that like the game says, I almost don't want to leave. It feels serene, peaceful, and while a lot of people will knock the twelve dollar price tag for the time played, I think this one this little gem has a lot of polish. The tape mechanic is delightful and I wish it was expanded further but what it has is extremely good. The puzzles got me stumped here and there but for the most part I was able to figure them out pretty quickly. Your mileage may vary, but I think this one's a good time. There's only one problem with the game and that's that it runs on an uncapped framerate
Fun little diversion
Like someone stated in a guide... an acid trip of a game, but interesting enough, and relatively easy 100% achievos, downside is you may feel a bit nauseous playing it, it happens sometimes to me in some games, this was one of those, but props for making it, I felt proud getting the puzzles done on my own without checking any guide, a couple of them were a bit tough, had to thonk a bit.
4/10
Just skip.
The art is very pretty and the glitchy visuals are interesting, but the level design is confusing and it's easy to get lost. It's hard to stay interested, since the gameplay offers very little in return to completing the "puzzles". I've tried to play this game at least three times over the years, but every time I gave up after 30-something minutes because it's so frustrating.
This was very hard to get into. Despite the cute artsy indie look, you are left to wander seemingly meaningless rooms constantly and coming back to them repetitively because the map system is not instinctive at all. Puzzles are either too easy or you don't even get what you are supposed to look for. It's a bit sad that the game did not reach its full potential.
Actually really liked this puzzle game, more like hidden objects mostly but still. The only thing that was kind of questionable was the controls, but ultimately it wasn't that bad. I'd recommend it if you like the visuals and/or cassette tapes.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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