
Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 669 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
блёрб 👍
Me gusta mucho el juego :D
AAAGFHCJJSHGBJVJNCN amazing game amazing game I love it so much its so good everyone needs to play slime rancher
ARTIK SLİME LARIM GİTMESİN ONLARIN BABASININ GÖTÜNE SOKACAKLARIM VAR YOKSA
I tried SO hard to like this game because I've been wanting it for years. The gameplay is simple but fun, you explore, unlock a few areas, collect slimes, chickens, fruits and vegetables and put everything in your ranch. Now, where do I start with the bad stuff? The most annoying thing for me is that when you die (fall in water with NO way to save yourself even with the backpack) you LOSE EVERYTHING. That's particularly annoying when you've traveled a lot to get a specific thing and then you lose it in a second, doesn't really make you want to keep playing even tho there are a few one way teleporters (mostly useless). Speaking of stuff that doesn't make you want to keep playing: there is nothing that encourages exploration. You just unlock an area, pick up T W O new slimes, some food and that's it. The only thing you search for are notes from the previous guy who owned the ranch that are BORING and don't really tell you anything you could care about. Even the "ending" of the game is so underwhelming, "I love my gf but I'd rather do what I like" do you really love her then? Also the storytelling is ass, told through mails that arrive each day (and when you die for some reason you waste one day) so technically you could reach the end and not have unlocked A SINGLE AREA what's the purpose of the story??? Speaking of the game itself, slime science is USELESS except for a couple things, and I think instead of making decorative stuff I would have preferred to have more slime variants or trade exclusive stuff (like materials for slime science). The only thing going for this game is "omg cute!!!!" so if you wanna buy it I STRONGLY advise you to wait for a BIG discount. And don't expect too much from it.
Идеальный антидепрессант и одна из самых добрых игр в Steam.Slime Rancher — это удивительно залипательный симулятор фермы, который умудряется одновременно расслаблять и дарить кучу ярких эмоций. Вы играете за Беатрикс Лёбо, которая отправляется на далекую планету, чтобы разводить милых и прыгучих желешек. Плюсы: Очаровательные слаймы: Их здесь десятки видов (розовые, фосфорные, кошачьи, радиоактивные и т.д.). За ними безумно интересно наблюдать, кормить их и скрещивать между собой для получения уникальных гибридов (ларго). Исследование мира: Карта огромная, красочная и полна секретов. Повсюду спрятаны капсулы с чертежами, проходы в новые биомы и огромные слаймы-гордо, которых нужно раскормить. Приятная прогрессия: Игра грамотно дозирует контент. Вы постоянно улучшаете свой вакпак (пылесос), строите новые загоны, автоматизируете ферму с помощью дронов и открываете лабораторию для крафта гаджетов. Визуал и музыка: Яркая, сочная палитра и невероятно расслабляющий саундтрек создают идеальную атмосферу уюта. Минусы: Ближе к финалу, когда всё автоматизировано, игра может показаться немного однообразной, но к этому моменту вы уже проведете в ней несколько десятков счастливых часов. Итог: 10 милых котиков-слаймов из 10. Если вы устали от токсичных онлайн-шутеров или тяжелых рабочих будней — эта игра вернет вам душевный покой.
[h1]Just Some Fun, Slime [strike]Slavery[/strike] Chaos[/h1] [h2]The Good[/h2] [list] [*]Artstyle is obviously the first striking point of the game, (most) areas are visually calm and friendly, and the slimes themselves are incredibly cute and visually appealing, even when they're angy [*]Ranching the slimes are pretty fun, chaotic, yet free. You can choose any slimes, and there's no restrictions for the most part for where and what slimes you decide to ranch, tho there are different profits [*]I really love the slime merging mechanic, adds a surprising amount of customization to slime ranching [*]The game has certain dangers and antagonizing forces, but they aren't overly difficult to overcome or frustrating. Instead they add a bit of fun pushback to the game [/list] [h2]The Bad[/h2] [list] [*]The process of the [spoiler]Science Lab[/spoiler] is a bit tedious imo, both harvesting resources for and using [spoiler]gadgets[/spoiler]. And then outcome of [spoiler]automation[/spoiler] also kinda defeats the chaotic ranching vibe of the game a lil [*]The side areas where you do [spoiler]unique missions with unique slimes[/spoiler] are fun for the first time, but a bit boring to grind [/list] [h2]The Random[/h2] [list] [*]Gluttonous fcks [*]BEEG GLUTTONOUS FCKS [*]I appreciate that there is a story, but it was kinda insignificant [/list] [h2]Overall Thoughts[/h2] Fun lil ranching game where you mess around with lil blobby guys. You WILL get attached to these dumb blobs, you have no choice
This game is why I created my Steam account.
hay slimes
it amuses me to think how this game has saved my life more times than my own meds ever since I saw a YTuber play it, ever since a friend gifted it to me on Ep¡c years ago, and ever since I bought it for Steam, time doesn't matter, this game simply carries a great emotional value for me
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Russian, Swedish, Simplified Chinese, Japanese, Portuguese - Brazil, Korean, Spanish - Latin America
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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