
In this paranormal point-and-click adventure, a traveling salesman races to stop a string of horrific deaths in a quiet seaside town—before he’s next.
Modeled estimate, not a reported figure. How we estimate →
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About
"Every night it's the same dream: my own head, mounted on a wall."
While wandering an unfamiliar town, Harvey Green follows a string of paranormal events to a grim realization: his recurring nightmare may foretell an inescapable fate.
In this point-and-click thriller adventure, guide Harvey through the peculiar streets, shops, and surroundings of Villa Ventana as he seeks to prevent his visions from becoming reality.
Features:
A timeless point-and-click blend of exploration, dialogue, and puzzle-solving
A curious tale that melds shocking twists with absurd humor
Dozens of strange, memorable characters brought to life by a cast of celebrated voice actors
Hand-drawn art that combines 2D and 3D to create striking, "diorama-like" visuals
An original, haunting score
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's alright. The hints are kinda bad, and if you take a longer break from playing, you'll have a rough time coming back. Otherwise everything is fine if not good. The dialogue is really well done, technically and voice acting wise, which is annoying, because it's also very bland.
BEAUTIFUL game, great animation, great writing and great gameplay.
It started off well. The familiar penniless point and click protagonist who has to solve his problems with wit rather than money immediately makes a good impression. Combined with his charming personality, he is instantly likeable. The art style and voice acting make it easy to immerse yourself in the game. It does not take long for the horror and mystery elements to appear, creating a great atmosphere. Some of the puzzles were a bit too easy, but for me this was balanced out by the strong story and the dark mood. Unfortunately, the ending was so anticlimactic that the tension that had been carefully built up throughout the game was completely lost. This weakened what had been a fascinating story until that point and left me disappointed. I do not want to spoil the ending, but since the story is one of the most important aspects for me, I cannot recommend it. This is especially unfortunate because it is clear from the beginning that a lot of love and creativity went into making the game.
An entertaining, satisfactory modern version of Monkey Island 2. Well, the humor is a bit understated for that comparison, but the dialogue is well-written overall (I chuckled out loud a few times for sure). The voice-acting ranges from above-average to very good. The graphics are simple and crisp. There's a fair amount of territory to explore, so I appreciated that the map system made it easy to hop around. Almost no area closes off, so it's occasionally hard to figure out where you might have missed something. The hint system is pretty helpful for overcoming this. There can't really ever be a "perfect" point-and-click game. If the puzzles are too easy, it's a walking simulator. If they're too hard or arbitrary, it feels frustrating. A couple of puzzles seemed to arbitrarily require a pen and paper; otherwise, I enjoyed the trial and error. Personally, I'm not above tabbing out and pulling up a walkthrough. In those moments, the handy map teleport made me happy that I wasn't wasting time side-scrolling back and forth. Not a transcendent game, but a fun offering for the genre, including a nifty little "meta" plot twist at the end that you won't see coming.
The game ran pretty well and for the most part it's a decent supernatural horror puzzle/escape room type game but I was not crazy about the resolution - felt like there wasn't any clear messaging in the twists.
포인트 앤 클릭 게임을 끝까지 마친 건 이게 처음인듯 다만 기가 막히게 간편하고 직관적이며 플레이하기 쉽다는 뜻은 아니다 마을을 방문한 외지인이 일련의 사건에서 호기심을 느껴 온갖 사건을 벌이면서 진상을 파헤치는 내용 나름 최신 게임이기 때문에 그래픽이나 편의성은 갖췄지만 '주위 상호작용 오브젝트 표시' 이건 없는게 매우 아쉬웠다 스토리가 나름 인상깊었는데, 에필로그까지 플레이한 소감으로 상당히 흥미로우면서도 좀 더 다듬을 수 있는 여지가 있지 않았을까 하는, 정말 긍정적인 아쉬움이 남는다. 스팀 커뮤니티에 가이드 있음 포인트 앤 클릭 플레이어가 아니라 뭐 장르적으로 추천할만한 여지가 있는지는 모르겠다
잘 만들어진 탐색형 어드벤처 퍼즐 게임 일단 흡입력 있게 진행되는 스토리가 몰입감있고 흥미롭게 따라갔습니다. 결말은 좀 깔끔하게 끝맺음되었다기보다 허무해서 아쉬웠습니다. 그렇지만, 포인트 앤 클릭 퍼즐게임으로썬 잘 만들었다고 생각합니다. 여러 장소를 돌아다니며 해금되지 않은 장소를 퍼즐을 통해 해금하는 과정도 재미있었고 퍼즐도 직관적이라 푸는 재미가 있었습니다. 진행도 먜끄럽게 될 수 있도록 구성되었고 또 디테일한 상호작용들이 있어서 그것들을 찾는 재미도 있었어요. 분량은 한 4~5 시간 쯤 되는 거 같고 결론은 포인트 앤 클릭 게임을 좋아하시면 만족하실만 작품 같습니다.
I had high hopes for this game! Amazing Art and Voiceacting but the main Character isnt well written at all. In one Scene he screams at a Statue he finds that doesnt look scary in the slightest ( i wont spoil too much ) and directly in the same area he finds something actually horrifying and barely reacts at all?? Also the way he reacts when he finishes the Crosswalk Puzzle isnt right either.. sure he panics in the moment because of the aftermath right when it happens, but once you continue on with the Story he has close to no Emotions toward the Subject and what hes done.. What also bothers me is that there are so many items that you can use to solve the Puzzles around the area that you simply cannot use or just straight up cant interract with at all! Its incredibly frustrating not to mention that you basically have to figure out what you have to do in order to progress the story! ( The game literally gives you nothing unless you click for hints im talking about what normal games do like: " Alright i got these items ill see if someone in town can help me with this.." not even that! ) Look im all for puzzle games, thats mostly what i play even, but when the game doesnt even give you an area where we could look further into? Or the People in the game giving you actual useful information like how can you not know even some information about a person who lives in such a small town?? There are so much Writing, Puzzle and Character design mistakes which is sad since i was really looking forward to this game... 4/10 the points are only there for the Artists and Voiceactors....
不追求全成就、用快速移動的話一輪我想6-7小時。故事完整,對白非常生動有趣,配音與美術都很高質,就像看完一套Coraline般有趣! 把道具對不同地方用也有不同對白,細節挺足的,看得出用心製作,值得一試! 翻譯也不是機翻,譯得很好。 結局[spoiler] 只有一個使我憂鬱[/spoiler]
Point and Click que é possível jogar com controle. A história é legal. Quanto a gameplay, quanto aos quebra cabeças tem um porém: As vezes o raciocínio estava correto, mas tinha que interagir não simplesmente pegando o objeto e interagindo com o cenário, mas tinha que pegar o objeto, deixar em aberto as 3 opções de interação e aí sim selecionar a interação. O problema é que as vezes era possível resolver diretamente e as vezes não. E até descobrir isso, fiquei vendo gameplay e ver que era uma questão de interação e não somente clicar. Achei um ponto bem negativo isso, ainda mais que o jogo não é tão linear, então ao assistir gameplay a pessoa foi explorando em ordem diferente a história e até encontrar o nosso ponto que ficamos encalhado, aff, haja paciência. Parecer final: Recomendo para quem tenha paciência de ficar assistindo gameplay, pois não achei possível completar o jogo sem dicas. Isso que eu amo o gênero de clicar e apontar e estou acostumada a resolver puzzles, mas nesse game, quase desisti algumas vezes
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Korean, Portuguese - Brazil, Simplified Chinese, Japanese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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