
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $209.8K — a different platform, not this one.
Slender Threads: Prologue is available here "Every night it's the same dream: my own head, mounted on a wall." While wandering an unfamiliar town, Harvey Green follows a string of paranormal events to a grim realization: his recurring nightmare may foretell an inescapable fate. In this point-and-click thriller adventure, guide Harvey through the peculiar streets, shops, and surroundings of Villa Ventana as he seeks to prevent his visions from becoming reality. Features: A timeless point-and-click blend of exploration, dialogue, and puzzle-solving A curious tale that melds shocking twists with absurd humor Dozens of strange, memorable characters brought to life by a cast of celebrated voice actors Hand-drawn art that combines 2D and 3D to create striking, "diorama-like" visuals An original, haunting score
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
"Every night it's the same dream: my own head, mounted on a wall."
While wandering an unfamiliar town, Harvey Green follows a string of paranormal events to a grim realization: his recurring nightmare may foretell an inescapable fate.
In this point-and-click thriller adventure, guide Harvey through the peculiar streets, shops, and surroundings of Villa Ventana as he seeks to prevent his visions from becoming reality.
Features:
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99−50% | 40ratings | 90% | — | not modelled |
| $19.99 | 630reviews | 91% | — | $209.8K | |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| Free |
| 469ratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 147 | 80% | $19.99 | |
| — | 27 | 86% | Free | |
| — | 24 | 80% | $2.99 | |
| — | 47 | 62% | $0.49 | |
| — | 5 | 80% | Free | |
| — | 44 | 70% | $24.99 |