
A killer puzzle game where you control Skullface, a psycho slasher bent on slaughtering camp counselors at the title campground. Slide an adorable voxel murderer around hundreds of isometric puzzle levels to squash, flay, and decapitate hapless victims in this darkly comic homage to 80s horror.
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About
Experience a new dimension of gut-blasting terror as an unspeakable killing force of skull-faced killing maims and kills his way through smart-mouthed, over-sexed, substance-abusing young adults. No victim is safe… no law enforcement enforces the law enough… and no animals are harmed… in the summer horror blockbuster smash hit of 1984.
Slayaway Camp is a killer puzzle where you control Skullface, a psychotic slasher bent on slaughtering camp counselors at the title campground. Depicted in colourful voxel graphics, this adorable murderer slides around isometric puzzle levels decapitating, squashing, and perforating his blocky victims. It’s a diabolical logic game that also happens to be a bloody tribute to eighties trash horror.
10 gut-wrenching “videotapes,” plus deleted scenes, for over 200 puzzle levels
Traps! Cops! SWAT teams! Land mines! Rotary telephones! Cats!
Unlock the NC-17 mode on all movies for even more puzzle insanity (+ censored shower scenes)
Starring Mark Meer (Cdr. Shepard from Mass Effect) as “Skullface” and Derek Mears (Jason from Friday the 13th) as “Jessica”
Unlock multiple psycho killers, including ones based on cult horror movies such as “American Mary”
Discover dozens of spectacular “Gorepack” kill scenes featuring wood-chippers, lawnmowers, Sumerian demon incantations, and more!
Genuine hair-metal soundtrack by legendary Canadian group GNÜ TRUNTION
If you love slashing but feel like your personal style of death delivery isn't properly represented, we've got some additional killer packs you can purchase for a teeny tiny cost. Purchasing these packs immediately unlocks the full set of killers on your killer shelf!
Slayaway Camp is the debut title from Blue Wizard Digital, a collaboration between former PopCap founder Jason Kapalka and indie developers Nate Schmold (Cosmochoria) and Ido Yehieli (Cardinal Quest)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The horror movie theme is misleading--this is a surprisingly deep and challenging puzzle game. Players must guide the killer (whose identity changes in each chapter) to murder each victim and reach the exit, but the killer can only move in straight lines and stops only when reaching a wall or victim. The main gimmick is that the victims must be killed in a particular order in order to reach all of them and the goal, and often have to be manipulated by scaring them into running away or though various level mechanics like telephones and light switches. There's a lot of play value here. Each "movie" introduces one or two new mechanics, simple but with profound mechanics. Turning the lights off prevents victims from seeing you and running away, disables deadly electric fences, and lets you kill cops with impunity (but watch out for the laser sights of the SWAT team). Victims can see you past low walls. You're not allowed to kill cats (this is a movie, no animal cruelty!), and they run away from ringing phones instead of toward them. And so on. There are ten regular movies plus two bonus movies, and they get hard. Very hard. I play a lot of these sorts of games, and I had to use the hint feature two or three times in the bonus levels. But they're all fair and doable. There are no surprises, no random behavior, and no skill or speed required. With persistence, experimentation, and thinking outside the box, you'll eventually be able to clear every level. My one gripe is the in-game money feature. You get a few coins for clearing a quick minigame at the end of every level, and these are used to unlock new kill animations and new killers. The problem is that earning money is slow and the rewards are expensive. Since this is a puzzle game, there's little replay value, which means that most of the animations and killers will remain locked by the time you complete the game. There's a "grind" movie which just lets you play the minigame over and over again to earn money, but it's incredibly boring. Fortunately, the unlocks are all cosmetic, and you can find unlock codes online, but still, it's paced poorly for someone who just wants to sit down and play the game. Highly recommended for puzzle game fans, especially those who want a real challenge.
развивает мозги
Very fun and quite challenging, with tons of levels, heaps of cool unlockables, and many references to all your favourite horror licences. Definitely worth a play, this game rules.
Отличная убивалка времени 27 часов на работе из 27.
Верните пожалуйста Friday13th Killer Puzzle😭😭
Я что, купил игру, чтобы думать как в неё играть?
great puzzle game, not the hardest puzzle game ive ever played but that's far from a bad thing though. Lots of great fun puzzles, good unlockables, some of them are real thinkers. It has a good hint system as well, and I really like the level skipping feature. Pack 9, Final Level has been my favourite so far. I think if you want a fun puzzle game with some solid puzzles, that's not as hard as nails like DROD or Steven Sausage, i very rccommend this edit: after beating it you get a bunch of bonus levels that are much harder
💋
круто
Perfect season for some dark humour and mind scratching puzzles. Runs perfect under Linux with Steam's Proton compatibility layer.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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