
Time Walker Dark World is a roguelike auto-battler with strategic combat. Players will need to adjust their formations, plan their resources, acquire loot, and upgrade skills to defeat formidable enemies and vicious bosses.
Modeled estimate, not a reported figure. How we estimate →
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About



Lead four Time Walkers to torture the Dark Lord and his subordinates with more than 80 skills. Match different skill builds without class limits. Archer healer, assassin tank or wizard warrior? All up to you.

Choose four Heroes before battles, match them with different abilities to produce amazing chain reaction. Create your unique Time Walker every time you start!

Manage the resources you collect in every battle. Merge to get advanced abilities or Reforge to your luck.

Never ignore Talents. Unlock new heroes and abilities to give Dark Lord’s subordinates an impressive lesson.

Looking for more power? Try Advanced Heroes and EX Abilities! Merge three same basic hero items into an advanced one! Merge two Level III abilities into a moer powerful EX ability.

Time Walkers power will be stronger and stronger during the war against Dark Lord. Take them to the deep side and reveal Dark Lord’s plots!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My Biggest issue? I hate autobattlers that make it when you take a certain amount of time, (I think it was about a minute?) you just instantly lose. Instead of making it go into an overtime mode, where all sources of damage doubles - good and bad. Hell even just a "Enemies now hit harder" is better than just "Nope, you lose"
我很少留負評 但這遊戲的設計實在有點誇張 明明有坦克的角色定位 (有嘲諷技能) 但卻把大量(尤其是中後期)關卡的站位設置為 敵方在開局的1-2秒內 便能繞過我方坦克 (註: 其實大部分時間根本不用「繞」) 直接秒殺我方後排 這明顯是一種 遊戲缺乏深度下 強行阻撓玩家通關 拖遊戲時長 逼玩家刷局外成長的設計
刷,就酷酷刷,我发现我只能带两个奶妈,一个战士,一个弓箭手才能通关高难度,其他好费劲啊
クラシックモードの難易度ヘルをクリアしたのでレビューを書きます。 ヘルクリアまで20時間弱くらいでした、タレントを開放して自分なりのビルドを見つければある程度の再現性もあり、クリアできると思います。 ですがヘルをクリアしたのでエンドレスモードに挑戦しましたがクラシックモードがチュートリアル?と思うくらい難しかったです、実績全て解除するまでに約70時間でした。 エンドレスモード108ステージクリア(実績解除)のため自分なりの職業の組み合わせでクリアしましたが、色々ためせばまだまだ遊べそうです。 という分けでお勧めです。
전략보다는 뽕맛과 중독성에 초점이 맞추어진 오토배틀러 게임. 스킬 모으고 조합해 강한 스킬 만드는 게 재미있다. 가격이 저렴하기 때문에 잠깐 뇌를 녹이고 싶다면 추천. 모든 직업들 다 써보기만 해도 플레이타임이 꽤 나온다.
Автобатлер с хорошим балансом, эндлесс мод после окончания кампании - меняет прогрессию и менеджмент ресурсов во время катки, в нем уже становится сложновато + больше рандома (но все равно весело). Свою цену игра отбивает с лихвой
unoptimized and breaks constantly
굉장히 가볍게 즐기기 좋은 오토체스류 게임 다만 하다보니까 조합이 좀 강제되는느낌이 있음 대신 직업들간의 밸런스차는 고루고루 잡혀있어서 뭘 택해도 재미있음 궁수나 법사한테 근거리스킬 쥐어주면 가까이가서 때리니까 참고하셈 그냥 딱 킬링용으로 즐기기 적합. 재미있음
比想像中好玩,隨然會失敗,但是不會種死得莫名其妙,出國度假、等飛機、無聊時,打發時間的好玩遊戲,玩著玩著時間就過去了 遊戲難度:★★(正常配置就能過關,算輕鬆不燒腦) 重複可玩性 :★★★★(滿殺時間的) 遊戲內容:★★★(普通,不多但也不複雜,價錢算划算)
Too grindy
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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