
SAO Utils provides you a customizable Full-Dive 3D app launcher with varieties of themes, desktop widgets and powerful utilities.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
以前手机下过类似的 SAO 风格软件(好像就是一模一样,不知道是不是同一个作者),启动会显示一个侧边悬浮球,点击会展开菜单,动画炫酷,还伴随着科技感十足的声音,当时就觉得这软件超级帅,大概屏幕美化的想法就从这刻开始了,因为自己仿佛在一群小众工具软件中、发现了块深埋的宝藏。 [spoiler] (伴随着安卓版本的更新,好多好用的软件工具也逐渐湮没在尘埃里,哪怕可能只是重新打包提下兼容性的工作也很少人去做... 甚至贴吧能找到的都是很多年前的帖子...还在安卓 10 以下的版本,都是老机器了...)[/spoiler] 手机上 SAO软件的使用细节早已忘记,应该是快捷点开文件,音乐,地图之类的辅助功能,还是谷歌版的地图好像,不能用... 电脑版功能也差不多,只是多了很多可以自由定制的控件... 不过现在,启动在电脑桌面上,反而没那种感觉了,这种界面适合虚拟 VR 的那种体验。或许还是被 Wallpaper Engine 影响,透明控件类的游戏或者工具接受度不是很高,除非真的很有意思和不占空间,美化尽头是默认,返璞归真是风景和二次元。 某次重新下回来这个软件,发现自己以前订阅了一大堆创意工坊,然后一看,全是图标订阅包?之前拿这个做过什么吗... [spoiler] 自己为什么要看很久之前的评测区,我一点也不想知道你们十年间发生了什么,有些什么或痛苦、或悲伤、或喜悦、或充实、或遗憾的事情啊!这该死的泪,在触动着什么,明明只是在絮絮叨叨的像往常一样敲着、总结着软件使用经历,但是一股巨大的、莫名的空虚与恐惧感席卷而来,是笑也不是,是哭也不是,只是皱着眉的笑,可能自己一害怕就会这样,我以为写下来可以放下以往思绪,抓住些时间痕迹,丢掉那些脑海中总是萦绕着过去的雪泥鸿爪,以为每写下来一次,就可以和过去告一次别,然后脑袋空空,只想自己现在想的,原来不是。甚至现在还有一缕思绪飘过:这是未曾经历也可能经历的一件事情,你也许有一些的情绪波动,好好珍惜吧,很多事情就像游戏成就一样,跳一次就再也不会出现了,某些阈值达到后并没有降低方法,这里没有存档,务必注意。敲完这段思绪之后瞬间冷静,哈,那不正是如上面所说的这样吗,或许这就是我此刻显露在外的思维。 按道理应该先补充完上面因一时激动导致残缺的上下文,甚至补充几段其他的内容纠正和完整意思,来保持行文思路连贯,避免虎头蛇尾(和以后的自己一脸莫名其妙的看着这段文字,没这么幼稚和躁动表达吧),然后借机总结下自己的、额、一些经历,也写上那么上千字,可惜,很早就已经总结过了,因为,没什么意思,不是吧,什么有意思的都没有?(你觉得质问自己很有趣吗),也许吧,也许吧。 最后,感谢分享,写的很好,现在是我收藏的人生之一了。生活只是场欺骗死亡,遇见新的剧本,很难不多看两眼,与什么都无关,只是喜欢脑海中这种娓娓道来的说书感吧。 这里不是 steam 吗,发这些干嘛,来自二十分钟后的我:敲都敲了,还是附在 steam 笔记吧,困=_=[/spoiler]
看时长,不解释
什么时候再把封弊者成就整一回啊,缺这个看着难受啊,时常的成就我要挂着我也认了
已經快三年了 我怎麼還是無法登出
免费的比这个老版本好用,功能也多,除了没创意工坊,创意工坊里都是些图标之类东西,没有什么新机制。本想打差评,但确实怪自己眼拙。 我发现买了beta版,只要启动免费版就自动跳到beta版。只需把beat版隐藏掉就可以启动免费版了,还两个同时在运行。
这玩意甚至没免费的好用
Так и не вышла из беты
SAO Utils: Beta is an unconventional Steam title that blurs the line between software utility and interactive experience, positioning itself less as a traditional game and more as a customizable digital environment inspired by anime interface design. Developed by Joshua Chen and published by Studio GPBeta, the project draws clear inspiration from the visual language of Sword Art Online, aiming to recreate the feeling of interacting with a futuristic, immersive system interface. Rather than offering structured gameplay, objectives, or narrative progression, the software invites users to reshape how they interact with their desktop by wrapping everyday tasks in a stylized 3D launcher that feels playful, personal, and distinctly thematic. At its core, SAO Utils: Beta functions as an always-available application launcher that can be summoned through mouse gestures anywhere on the desktop. Once opened, it presents a three-dimensional interface where shortcuts, folders, widgets, and web content coexist in a virtual space rather than a flat menu. This design choice gives the utility a sense of depth and presence, making it feel closer to an interactive dashboard than a simple launcher. Users can open applications, browse websites, or organize tools in a way that emphasizes visual arrangement over text-based efficiency, which can feel refreshing for those tired of conventional operating system layouts. Customization is the central pillar of the experience, and it is here that SAO Utils: Beta shines brightest. Nearly every aspect of the interface can be adjusted, from widget placement and background visuals to sound effects and animation styles. The inclusion of Steam Workshop support allows users to download community-created themes, icons, and widgets, significantly expanding the software’s creative potential. Over time, many users treat the utility as a digital canvas, layering visual elements and functional tools to craft a desktop environment that reflects their personal tastes, interests, or fandoms. For anime enthusiasts in particular, the aesthetic flexibility offers a satisfying way to merge fandom with everyday PC use. The software also introduces more experimental features such as stereo browsing, where multiple web pages or interface elements can be viewed side by side in a layered visual format. While not essential for productivity, these features reinforce the project’s focus on immersion and novelty rather than speed or efficiency. Drag-and-drop functionality and contextual menus help manage complexity, though mastering the system still requires patience and experimentation. There is a noticeable learning curve, especially for users unfamiliar with heavily customizable desktop tools, and the lack of modern onboarding or detailed tutorials can make the early experience feel overwhelming. As a beta release, the software carries visible limitations. Development slowed significantly after its early access launch, leaving certain systems feeling incomplete or outdated compared to newer customization tools on the market. Some features lack refinement, and users expecting a polished, plug-and-play experience may be disappointed. Navigation can feel unintuitive at times, particularly for those accustomed to search-driven menus or minimalist interfaces. Instead of prioritizing speed and convenience, SAO Utils: Beta demands that users adapt to its design philosophy, rewarding curiosity and experimentation rather than efficiency. Despite these drawbacks, community reception has remained largely positive, driven by appreciation for the project’s ambition and uniqueness. Many users view the beta as a passion project rather than a finished product, valuing its creativity over its rough edges. The presence of achievements and interface terminology inspired by Sword Art Online lore adds a layer of charm for fans, reinforcing the sense that the software is as much about atmosphere as it is about function. For long-time supporters, the beta version also holds nostalgic value as the foundation for later iterations that expanded upon its core ideas. Ultimately, SAO Utils: Beta succeeds as a niche experience tailored to users who enjoy personalization, visual flair, and unconventional interfaces. It is not designed to replace standard desktop tools for productivity-focused users, nor does it attempt to compete with mainstream launchers on efficiency alone. Instead, it offers an alternative way to engage with a PC, turning routine interactions into something expressive and immersive. For those willing to invest time into customization and who appreciate experimental software that prioritizes style and identity, SAO Utils: Beta stands as an intriguing and memorable example of how utility software can adopt the spirit of interactive entertainment. Rating: 8/10
好友列表在线时长最长的游戏(雾) 如果自己的素材足够,动手能力足够强,还是很推荐花一点时间去构建一个属于自己的桌面的,用久了有一股归属感(
不好用
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 富豪派对重制版 | $162.2K | 959 | 82% | $6.99 |
| Alien Breed 3: Descent | $162.2K | 615 | 74% | $9.99 |
| Agatha Christie - Death on the Nile | $162.2K | 227 | 79% | $39.99 |
| Blade Strangers | $162.1K | 384 | 80% | $19.99 |
| Tristia:legacy | $162.1K | 84 | 90% | $59.99 |
| Siege of Centauri | $162.1K | 450 | 66% | $14.99 |