
Skybreakers is an action roguelike thriller. Choose from various characters, arm yourself with a vast array of weapons, and create your own unique build by combining artifacts, random talents, abilities, and bonds. Plunge into exhilarating combat and use unique abilities to defeat the evil.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 9.25/day in the week to Jul 19 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好的战国+肉鸽题材, 可惜 提 桶 跑 路 了......
内容太少
不好玩,做得比较粗糙。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just bad. Oh yes, it looks good but all it is, is a vampire survivor like without any of the fun parts. There is no variety. There are no cool combos. And there is no challenge.
不好玩,以为是国风版哈迪斯 结果是一坨屎,构筑系统基本是没有用的,玩这游戏还不如上班
It's very unpolished. All desire I had to keep going was gone in 40 minutes, which, for an action rogue-lite, is very hard to accomplish. · The map is literally a small square, with some randomly generated square shaped obstacles and sometimes a chest that is way bigger than it should be for no reason. · Combat is bland and offers no challenge. You spam your basic attack and sometimes you can parry with your dash. The ultimate, at least for the first character, is absolutely useless. Deals same damage as your basic attack in a small area and you have to recharge it. · Action is divided in 1 minute rounds and then gets halted by a merchant with a needlessly long animation that kills whatever fun you might have been experiencing. · The translation, as it often happens with Chinese indie games, is very poor. Probably machine translated? · Sounds are incredibly repetitive and get annoying very fast. Probably the biggest contributor to the desire to stop. · There is a very agressive auto-targeting that you can't disable and it works against you instead of helping half the time. · The UI has a font that screams "default Unity project". Some elements look too big or small. Others look squished like the resolution is improperly set or something, even in my Steam Deck. · The character selection screen has some text for each one that basically say nothing and some stat bars like HP/ATK that are almost maxed for every single character... What's the point? · For a rogue-lite game, it doesn't give a good incentive to keep playing. Every character and weapon unlock that might actually make the game somewhat fun is gated behind wins with the first. You can't even unlock the second character after you win with the first once.
很好玩 原价观望,折扣价推荐大家直接入,真的很好玩 对得起这一杯奶茶钱
The game has hardly any gameplay. You press attack, and that is it. You can also dash, but it is often not worth doing so, since some characters have a dash attack already. Ultimates seemed pretty weak, given how long it takes for them to recharge. And if you miss, then that's too bad. The hit-feedback is also pretty bad. Other than that, it is just a constant stream of flashing lights.
爽!大脑极致的放松
爽,跳跳虎无敌
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.6K | 482 | 69% | $4.99 | |
| $1.9K | 7 | 71% | $8.99 | |
| — | 15 | 27% | — | |
| $2.2M | 6.4K | 69% | $10.39 | |
| $48.1K | 379 | 78% | $5.99 | |
| $40.3K | 200 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $138.8K | 264 | 78% | $24.99 | |
| $138.8K | 261 | 93% | $12.99 | |
| $138.9K | 393 | 74% | $19.99 | |
| $138.9K | 725 | 79% | $8.99 | |
| $138.7K | 562 | 50% | $9.99 | |
| $138.9K | 211 | 64% | $17.99 |