
At the very heart of a secret sanctuary beyond the clouds, your sensei awaits to teach you long forgotten age-old arts. Empty your mind, focus and unleash your combat skills in order to become a true samurai.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Korean, Japanese, Russian
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]꧁ ZBIUR RUZNYCH MINI GIERECZEK ꧂ [/h1] na jakies przecence mozna sie pokusic [h1]Fabuła[/h1] wlascwie nie ma [h1]GRAFIKA[/h1] gdby byłą nieco bardzije dosrubowana mozna było by podziwaci te krajobazy japonski a tak jest okej ale bez cuduw [h1]Muzyka[/h1] okej szkoda ze robocik nie ma wojs akingu jednka [h1]Rozgrywka[/h1] w sumie jest kilka gierek typu strzlanie z luku do celu ruzneog rodzaju przecianie katanom rzeczy czy nawte gra muzna no i fajrerwerki no jakies rzucanei do rzeczy [h1]Podsumuwjąć[/h1] Całkiem styamtyczna giereczka można się pokusic i kupic na jakieś przecenie bo czmue nie :) ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
[updated TLDR below] Played on Index at 120Hz with 1080ti and 100% SS: A smooth experience. I didn't have any issues with the Index controllers. The A button works fine. Grip is used for grab, though trigger is used for grabbing an arrow from your back/quiver. There is plenty of gorgeous scenery and atmosphere. Even if the paths between the islands are straightforward, there's actually a bit of interactivity lying around to play with. It's worth it to look around and explore beyond the main activities and take in the view. The hidden credits was a nice surprise. At the outset, you have two skills to master through training missions: kyudo (archery) and the katana. As you progress you unlock more trials and higher difficulties along with some minigames. I only unlocked the ring toss (chakrams) minigame so far. The taiko rhythm featured on the store page is also a minigame but I haven't unlocked it yet. You have to clear certain trials/difficulties to get them I think. There's a few trials within the two main skills, Kyudo and Katana. Kyudo has 3 mini trials. Memory pair matching: shoot the matching pairs from memory. Bullseye target scoring: a typical archery target arcade. And skeet shooting: shoot flying chickens. There's even a triathalon for practicing all three back-to-back. Katana also has 3 mini trials which are a bit more interesting. Speed slicing: slice all the targets quickly. Tameshigiri: target test cutting, where you accurately cut a target along given patterns. And katana dodge: slice the correct targets while avoiding smoke bombs and spiky things. Some of the modes can become pretty intense, especially the katana dodge. You will want some decent playspace so you don't hit things swinging your arms around or dodging. While the game is singleplayer only, there's global leaderboards for scoring so there's a bit of competitive edge for those who want it. The game only supports teleport movement and snap turning. This didn't bother me. The devs are quick to respond via their Discord for any questions/issues that players encounter (of which I've had a couple). TLDR: Sky Sanctuary is a fun casual experience focused on honing your Kyudo and Katana skills. It has excellent visual presentation based on a Zen-like atmosphere and a variety of trials and unlockable minigames to keep you engaged. Fun for a quick pick up and/or until you all unlock the minigames. Ideal for a completionist/high score chase/achievement hunt. A great addition to one's VR library
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good game with a lot of content and minigames regarding the price. With a good variety of weapons to try, you'll probablly find the one that fits your playstyle and with whitch you'll spend hours of scoring. In my case I spend so much time playing with the bow because the handling ability is so damn good,the accuracy is great and those archery minigames are quite fun to be honest ! Also the zen environnement is pretty nice with a music theme that doesn't make you nuts after hours playing the game. That's definetly the kind of game I'll keep returning from time to time over the year and have a good time.
[h1]Experienced on the Oculus Rift and Windows Mixed Reality[/h1] You can view my review & gameplay here: https://youtu.be/rgzgRUsRtPk Sky Sanctuary is a mini-game collection for VR. The main mini-games are sword, katana, mini-games or bow & arrow mini-games. If you do well in those main mini-game collections, then you can unlock more trivial mini-games, such as a variation of whack-a-mole. The mini-games are of varying quality, but none of them stood out to me. If I have one word to best describe Sky Sanctuary, it would be mediocre. You only have teleportation and snap turning available. There is no full locomotion or smooth turning available. The game is running on the Unity Engine. Although the game would run at 90 frames per second most of the time on my 1060 GTX, it would have sudden frame rate drops during the mini-games which would effect the results. This would happen even when I lowered all the graphical settings available. I did like the art style and environment for this experience. Probably the best thing about this game is exploring the map and watching the cherry blossoms while exploding some fireworks. However, the mini-games themselves weren't that enjoyable for me personally. While some were definitely challenging, they just lacked any depth that would have me coming back to climb those leaderboards. They just aren't fun enough. Plus, it seems like this game may be targeted for kids, but some of the mini-games are way too challenging for that target audience IMO. [b]Rate 5/10. There are better mini-game collections in VR. This is just rather average overall. Nothing, except the map & art-style, really stood out. Consider this a neutral recommendation.[/b] [quote]Please note: I received a free Steam key through the Steam Curator connect program. You can join my Steam Curator Group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
NOT playable if you dont have an A button..... i could´t even get to the intro......
Editing as the Developers released a fix. Cute game, can't wait to get some playtime.! Does not work on my Rift S. It just sits at "waiting" and tries to load while you can see the game on the monitor and hear sounds.
Between the atrocious loading time at the start and the actions not registering. I can't say I recommend this. I tried to like but I just can't. Visually it looks beautiful but the game play is just not there. Maybe if they update it tweaking some things around I'll try again but for now. This isn't it.
Sky Sanctuary is a virtual reality action game developed and published by Glitchr Studio that combines martial arts practice, precision-based gameplay, and peaceful exploration within a floating world suspended high above the clouds. Instead of relying on an elaborate storyline or constant combat encounters, the game focuses on personal mastery, encouraging players to refine their techniques through a variety of physical challenges. Guided by a wise master, players gradually learn the disciplines of the samurai while uncovering the secrets hidden throughout the serene sanctuary. Its blend of action and relaxation creates an experience that stands apart from many traditional VR titles, offering both entertainment and a surprisingly calming atmosphere. The gameplay revolves around movement and accuracy, making full use of virtual reality's immersive controls. Players engage in sword training by slicing bamboo, targets, and other objects with carefully timed swings rather than frantic motions. Every strike rewards precision, encouraging players to develop proper technique instead of simply relying on speed. Archery serves as another major activity, requiring steady aim and careful control to hit distant targets consistently. These mechanics transform each session into a combination of skill development and physical exercise, making every successful challenge feel genuinely earned through practice and improvement. Beyond its combat-inspired activities, Sky Sanctuary emphasizes exploration across its collection of floating islands. The environment is designed to encourage curiosity, with scenic landscapes, hidden pathways, and small discoveries rewarding those who take the time to look around. A robotic companion accompanies players throughout their journey, adding personality to the otherwise tranquil setting while helping guide exploration. Although exploration remains relatively straightforward, the beautifully crafted surroundings create a peaceful contrast to the demanding training exercises, giving players opportunities to relax between more intense gameplay segments. Progression is centered on overcoming increasingly difficult trials that test reaction speed, coordination, and consistency. Rather than introducing complex RPG systems or extensive customization, the game focuses on refining player skill through repeated practice. Leaderboards and score-based challenges provide additional motivation for players who enjoy chasing personal bests or competing against others. This replay-oriented structure gives the experience lasting appeal despite its relatively modest amount of content, particularly for players who appreciate mastering mechanics over time rather than simply completing a linear campaign. Visually, the game succeeds by presenting a colorful and inviting world that complements its themes of balance and discipline. The floating sanctuary, expansive skies, and stylized architecture create a relaxing atmosphere that feels almost meditative. While the graphics are not intended to push cutting-edge realism, the artistic presentation effectively supports the game's focus on serenity and concentration. Combined with responsive motion controls and satisfying weapon interactions, the presentation enhances immersion without distracting from the core gameplay experience. The game does have a few shortcomings that may limit its appeal to certain audiences. Players searching for a lengthy story, numerous enemy encounters, or extensive progression systems may find the overall package somewhat limited. Most activities revolve around improving performance within existing challenges, which means the experience depends heavily on the player's willingness to replay content and perfect their skills. Some of the physical movements can also become tiring during longer sessions, especially for newcomers to virtual reality who are still adjusting to room-scale gameplay. Despite these limitations, Sky Sanctuary remains an enjoyable and thoughtfully designed VR experience that successfully delivers on its vision. It combines accessible martial arts mechanics, rewarding skill progression, and peaceful environmental design into a package that values focus and discipline over nonstop action. The result is a game that feels equally suited for players looking for a relaxing escape or those who enjoy honing their reflexes through repeated practice. While it may not offer the scale or depth of larger VR adventures, its polished mechanics and distinctive atmosphere make it a worthwhile addition to any virtual reality library. Rating: 7/10
Если вы такой же русский человек с японской душой - то вам сюда! Всё по классике, катаны, японская музыка, храмы и т.д.
Les mini-jeux sont cools et la difficulté bien dosée permet une bonne rejouabilité. A ajouter dans votre collection de jeux VR si vous aimez le japon, couper des trucs dans tous les sens et tirer à l'arc sur des poulets :)
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Players by region
Where this game's players are, estimated from review languages.
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