
Usurper is a Metroidvania Action-RPG. With Eldritch horrors having been unleashed by the outer-worldly Citadel, your job is to rid London of its terrors. Use the new "Guard" system that rewards skillful play and accuracy, to uncover the massive structure and defeat the nightmares lurking within.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Your character is soooo slow in this game. I have practically zero motivation to go anywhere or do anything because walking around is such an arduous chore. Combat is also slow. Most metroidvanias, even the soulslikes are not this slow. It's a pity, the initial story premise was interesting: You died and were brought back to life by someone who inhabits your body. They can dispose of you at any time and take someone elses body if you don't do their bidding.
📕 This is NOT a bad game, but it's hard to recommend because the game design ranges from "okay, neat" to "so boring, exploration is torture", which is critical for the genre. There are interesting creatures, lore, characters, a lot of weapons (katanas are OP) and not useless pets, but some stat LVLing doesn't feel right. Hitboxes can be weird, there are almost no difficult enemies, and the only way to die is due to inattention, because dps = hp (questionable decision). And the character speed is SLOW, be sure to activate faster walking in the settings, but it's not enough, STILL slow! This doesn't affect immersion in any way, it just wastes your time. The locations are atmospheric, but large and empty. Add to this not the best platforming and room & exits design, and you won't want to explore them, especially since they are literally optional! By the end of the game, you'll gain the skills to go back for secrets, but it's such a dull and unnecessary endeavor, why bother? It's not enough to just make a game with a couple of people, it needs testing and polishing (plus there are softlocks and bugs).
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"Skautfold Usurper" is an absolutely brilliant game with an amazing story and lovely art. Important: playing it 2024, no problems nor glitches whatsoever. The servants standing by the Save points will tell you where to go next. For older/slower gamers (I'm 69 y.o.) for whom the game may be too tough at parts, please don't miss this gem in fustration ! So, some Cheat Engine hints below, but anyway you can play, enjoy this masterpiece ! Everything is Type Double: Guard (Stamina & shield) and Health, bullets and arrows, lives taken. Vitae left by killed foes and chests plus Yth stones (both counted on screen) will allow you to level up at save thrones. Recommend getting all Stats up to 29, no more for stability, I read in forum. This it the best way to get a lot of Guard (Stamina & shield) and Health and *keep* the new values. For Vitae put a crazy number such as 9,999,999 the necessary times. Yth stones are used less. You also can find the *current max* values for both and increase them beyond, but they will reset if you level up or quit the game to the default value to the level you have. You can find them again each time you play if you want. The guard and health left values addresses change in different areas, you should have to find them again, but obviously were useful to me freezing them for certain tough bosses. Bullets and arrows: counter on screen, you can input 99,999 each for all the game. Etc ! but enough. Have a good time !
Waltham is just a friendly guy, a good ol' pal. Do him a solid and kill every single abomination you see.
abi fma daki edward var oyunda la
[h1][b]Not Recommended[/b][/h1]
💋
I really enjoyed the first game(Shrouded in sanity),which is more of a souls-like game, so i bought the second game. you dont need to play the first game to know what is the main gist of the story, but certain part will make a lot more sense if you play the first game. Skautfold usurper is a metrovania where you play as saragat, the fourth knight. overall i did enjoy the game but my main problem with it is traveling through the map Especially in the early game. there are no fast travel points(except a few that send you back to the middle of the map in a hub area", you move fairly slow. and the game seems to have you go from one side of the map to the other side and then go back to the other side. but for a game made by a solo dev, it is pretty good and would defeinely reccomond
Gloomy-toned metroidvania which suffers from incoherent plotting and excessive length, but is redeemed somewhat by reasonably fun movement abilities and managing to make soulslike-inspired mechanics bearable. The setting of the game is intriguing enough, but you have to work quite hard to piece it together because the story and worldbuilding are handled erratically and unclearly, leaving me at the end of the game with a kind of "wait, I'm not sure what half of that was about" feeling. There's also a kind of steampunk gothiness to the whole thing which works reasonably well. At first your abilities are quite limited but as you start to gain more movement options, the game really opens up. Backtracking to reach new nooks and crannies usually rewards you with something, and the levelling system gives you several ways of building your character (though how much functional difference results, I'm not sure - I suspect some nominally different builds are probably pretty similar in action). I mention that Usurper makes soulslike mechanics bearable and what I mean is this. I don't like soulslikes or the proliferation of the tedious bonfire/soul drop/stamina/dodge roll package that accompanies them - but here it's done in quite a forgiving way. Your Guard meter is both your shield (protecting a tiny health bar) and also your stamina - but it's easily restored in combat by successfully dodge rolling through an attack, which gives you a chunk of your Guard back. This makes it more forgiving than the soulslike norm, and also puts more control in the player's hands. I still rolled my eyes every time enemies respawned because I rested at a bonfire - sorry, sat on a throne - but it's a less abrasive implementation of these over-used tropes than most. I did start to tire of the game a few hours before it finished, though. It took me just under 13 hours to get through (and would have taken longer if I hadn't consulted a guide to rectify a bug which resulted in the game not giving me my next objective) and for the final 3-4 hours I was ready to be done with it. There's very little fast travel and few shortcuts, so you spend a LOT of the play time walking back and forth through the same areas over and over. On the whole, I did mostly enjoy my time with Usurper. I didn't love it, and I don't know that I liked it enough to actively recommend it, but if it appealed to you then I wouldn't warn you off it either. Good effort which flubs a few aspects too much to be great, but does enough things right to be a moderately decent game overall.
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Audience
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