
A dark visual novel by acclaimed creator nyalra. Overly sensitive to other people's emotions, the protagonist—a light novel writer—develops the ability to read minds, only to be driven even deeper into isolation. His sole remaining comfort is his younger sister, gifted yet lonely.
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About


“Onii-chan, you really are a lonely person.”
“Did you lose faith in me?”
“No. I love you, onii-chan.”
Unable to bear the ugliness of the world and terrified of other people, the protagonist develops the ability to read minds.
He shuts himself away and submits a light novel he wrote, which unexpectedly wins a newcomer’s award. But the jealousy and envy that follow only deepen his distrust of the few human relationships he still has. Those around him hurt his fragile heart without even realizing it.
His only remaining comfort is his younger sister, who lives with him.
Clinging to each other just to stay alive, the two sink night after night into a twisted, unhealthy codependency.
―I keep living alone, talking about my own prejudices and cursing the world. Day after day.
I ripped off Dostoevsky, half-assed it into something modern, and turned it into a light-novels.
I mean, I tried. In my own stupid way.
Had the heroines talk about “existentialism” like it was supposed to mean something.
The gameplay is an old-school, straight-up classic visual novel. The text fills the entire screen, so read as much as you want—or just right-click to hide it and enjoy the art. That’s it. Read, click, and vibe.
Live through a gloomy, suffocating real world through an overly sensitive protagonist… then come home and savor the only happiness left in his life: the time he spends with his little sister, his one true comfort.
As the friction with the people around you keeps piling up, there’ll be moments when their petty thoughts make you feel actual murderous rage. And in those moments, you can use your mind-reading ability to drive them to suicide.
That snide bastard. That arrogant asshole. Hit them right where it hurts—right in the deep-seated insecurities they never want anyone to see—and take them out. It’s not like you’re killing them with your own hands, so you won’t get caught. The ones truly at fault are the tasteless, mindless conformists who do nothing but obey society without a shred of aesthetic sense.
…But is that really okay?
What is happiness, anyway?
And in the end—what kind of future will the protagonist and his sister walk into?
Witness it with your own eyes.
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Scenario & Director: nyalra
Artwork: Ohisashiburi
Music: Aiobahn +81
UI Design: Maruino
Logo Design: Yuto Hama
Programming: HAYAO

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 439 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是死宅男死宅女小众比就不要买,不会喜欢的。稍微了解一下作者就能很明显看出这是奈耶拉的自述作品,[strike] 讲难听点就是在自嬷 [/strike],意图明显的我有点尴尬了,但由于我就是和奈耶拉挺有共鸣的人所以来被圈钱并好评一下。 总体来讲不推荐玩,真爱粉(指奈耶拉真爱而非主女真爱)再入吧,如果你和我一样是小众比,或者看网上的实机对男主讲话比较有共鸣的也可以试试,正常人就。。。。 [spoiler] 感觉男主就是奈耶拉自己,妹妹大概是追求幸福的隐喻,其他角色是各种各样的原型糅杂在一起了,学长大概是黑子网络喷子之类的,发小是还没有成就的朋友,牡丹是地雷女粉丝,男主写的第一本小说应该就是指主女了,而且真结局出门旅游简直就是我要当现充去了不当阴暗b了的呐喊啊?!旅游照片不会就是奈耶遛弯的实拍吧。本作主旨和主女大差不差,靠自己,相信人与人之间的联系,体会现实生活然后追求幸福。 [/spoiler] 最后我想说,麻草男主99,你们一定会幸福的doge
我是被画风骗进去的,以为是什么所谓的骨科galgame,但并不是,很显然这是一部电波系神经大条作品,是一部连我都无法适应风格的游戏,游戏创作者就好像把他一生中所有的文青反思经历全部都写进去了,低下廉价,且配不上这个游戏的售价 男主主角是一个极其逃避现实,文青病重的废柴,总是用自私毒舌的言论一言戳中别人的心窝,甚至通过这种方式杀人(?不是哥们心里这么脆弱吗?)同时还有疑似读心术的东西,男主的妹妹女主被男主称为强于普通人几千倍的天才,虽然我并没有感受到多天才,但是确实看得出来,游戏制作组把美术基本上都倾斜于了她,5段动图cg很少 大家基本上都是奔着妹妹去的,但是打开这部作品就像是被优秀的美术风格包装的一坨屎,充斥着各个日本,俄罗斯等著名作家的各种文学作品的言论,时不时贴在屏幕中央,时不时出现在各种人物的话语里,到底是什么样的人才能欣赏的来这种东西?到底是什么样的蠢货才会想到给玩家塞这种东西?如果说《主播女孩重度依赖》,是培养一个地雷女当上主播与其谈恋爱,那么这部《妹妹、他人、妄想症习》更像是一场文青病严重的伤感少年非要把妹妹当做唯一的自嗨 很难想象日本人真的是变态,文本中充斥着各种消极,低下,色情,反社会,人性的言论,既然你们这么融入不了这个社会,那么就干脆去卧轨自杀好吗?出门遇到谁都要揣测一遍谁的话语,任何人的行为举止都会得到底层的剖析,并且认为那是不合理的,认为是蠢货行为,高高在上的行为完全就是日本嘉豪来的,我头一次知道“生而为人,我很抱歉”,是太宰治的话,而且还是从这部作品里知道的,各种各样的文学作品的文本都在这里引用,甚至还包括古典的美术作品,真是显得你们制作组高端大气呀,尽管我知道这是一部很神经病以至于傻逼到一定程度的作品,但我想这个作品至少有精美的cg,但是实际上,除了封面以及宣传作品截的几张图以外,我没有看到任何很吸引眼球的东西,这到底是他妈什么玩意? 我不认为玩galgame的受众群体会喜欢这种东西,喜欢这个东西的人不仅仅是缺爱那么简单的了,可以说是完全在社会上毫无立足之地了,连呼吸都觉得恶心了,上次我看到这种文艺作品引用在,创作之中还是在《十宗罪》里看到的,男主身为一个轻小说新人奖得主,为什么要看大量的哲学啊?什么《纯粹理性批判》等,引用来引用去,你不就是想彰显自己多么世人皆醉我独醒,世人皆浊我独清吗?我过到了一半,完全被各种文艺作品的引用所恶心到了,我不确定妹妹为什么会这么依赖哥哥的动机,我也不认为日本社会能恶心到这个逼样子,会随时随地冒出来几个文艺嘉豪来戳你的心窝子让你自杀,那么天天新干线底下都会有尸骨了 游戏分为一二周目,我的一周目过了大概是有一半,游戏流程大概在3~5个小时,5个神人小故事,第一个是文学社的社长,充当了一个类似于日本职场上司的生态位,很嫉妒获得轻小说新人奖的主角“我”,明明是一个超喜欢宅文化的人,结果却对主角的作品嗤之以鼻,原因只是因为要充当一个前辈的身份和一个嫉妒的脸面....?我能理解日本人喜欢把这种胃疼的内容想象出来,并且写到文艺作品里,毕竟日本轻小说基本上都是这种套路,但是我无法理解的是为什么要插入大量的文学作品?后面的四个小段是发小(认为自己和主角有了差距而感到难受的人),粉丝(自毁倾向极为严重的人),主角的父母(男的出轨,女的攀比)主角的一个朋友(没有主见,被人摆弄),虽然我已经看惯了神人小剧场以及各种胃疼的转折,但是我严重受不了主角的个人自我认同感达到一个极致,将别人的任何行为都拆分开来来评析他的底层代码,我一直觉得这么活着不累吗,干脆挂根绳子玩秋千不好吗--居然还强逼着我看了一堆的俄罗斯文艺作品和日本文学作品,什么所谓的: “为爱所惑,情路镜头乃地狱之都《erotica seven》南方之星” “我是一个有病的人,一个心怀恶意的人,一个毫无魅力的人《地下室手记》陀斯妥耶夫斯基” “战后,我们被赋予了所有的自由,然而,当人被允许拥有一切自由之时,反而会察觉到自身那难以理解的局限,以及随之而来的不自由《堕落论》坂口安吾?” “暮色里的第一颗星,原来你在这里《寺山修司诗集》” “就算我变成了大妈,你还会带我去跳迪斯科吗,迷你裙实在是穿不了,我会输给年轻女孩啊,就算我变成了大妈,你还会带我去兜风吗?把敞篷车的车顶打开,帅气的去兜一圈《就算变成了大妈》森高千里” “我并不奢求你能理解,可我真的那么十恶不赦?《锯齿之心摇篮曲》the checkers” ........... ? 大量的文学作品片段在这里得到大量的引用,我都怀疑男主所评价讽刺的每个人的语录都是在完美的回旋到他自己身上 啊这个逼游戏的商店宣传片是这么说的:“来自备受赞誉的知名创作者nyalra的最新黑暗系视觉小说。因为对他人的感情过度敏感,作为轻小说作家的主人公渐渐掌握了读心的技巧,闭门不出的时间也越来越长。而他唯一的慰藉便是那因天赋异禀而变得孤独,并愿意和他一起蹲在家里的妹妹……” 这符合吗?这对吗? 有些人可能会评测,说没有玩完这款游戏的人不配评价,我去他妈的吧 之前看国内up主常有一个6秒定律还是9秒定律,先用封面吸引人进来,然后在视频开头的前6秒或者前9秒,用最好玩的段子,最吸引人的片段来留下观众继续阅览 这作品在哪他妈做到啊? 我玩了53分钟,我甚至认真端详了文本,这他妈不是在费我的时间还是在干什么? 已退款 评分:2/5
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Hours played at review time, across 440 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
most boring vn ive ever played
현관합체를 넘어선 현관[spoiler]ㅈ살[/spoiler]
nyalra,你已经写不出第二本书了,对吧?
对于一个将近40块钱的作品,内容有点少了,因为美术不错,视听结合一下也还算是凑合。剧情是真的有点薄了,怎么说呢,感觉有点没看到想看的东西,作为一个阴湿阿宅,其实和男主的很多想法有点像,更精确地说,是有点像那个学长,还没到会主要教唆别人的地步,但确实会有很多不好的念头。一开始直击同学让他飞的时候其实还挺有意思的,满足了我中学时期心里的一些幻想,但我并不觉得这样的桥段和后面的爹妈、发小、黄毛、学长、粉丝的死有什么区别,有点纯是为了最后他们紫砂的一下的猎奇场面而复制粘贴了。我相信能理解男主各种行为动机的人,不需要通过这么长的篇幅来进入男主的内心世界,而那些觉得男主恶心的人,用再多的篇幅也没法让他们对男主这样的人产生共情啊……所以与其这么深入地剖析男主的想法,不如花一下篇幅在整体上,我会更希望在坏结局里更多的看到男主这样思维方式的成因,作品中有闪过一些曾经的记忆碎片,但没有继续展开了,实在是有些可惜;我也希望在好结局里能看到更多转变的过程,而不是单纯的撞撞门就环游世界去了,到底是怎么想开的呢?动机何在,真有过家里蹲经历的人肯定更好奇地是走出来的心路历程。
Il faut savoir apprécier le travail d'écriture de nyalra pour pleinement profiter de ce VN. J'ai personnellement adoré de par le fait que j'apprécie déjà ses articles de blog et que ce jeu est un condensé de sa signature. Nyalra sait placer des mots et des images sur la nature humaine et ses émotions, sans hésiter à dénoncer ou extrapoler l'absurdité de notre société. C'est une courte expérience philosophique et symbolique mêlée à de la critique du monde moderne, plus particulièrement axée sur la place des artistes et en devenir. Pour en profiter pleinement je dirais qu'il est intéressant de faire un travail de recherche de par le fait que l'auteur fait de nombreuses références à d'autres oeuvres que soit d'autres écrivains, la religion ou les oeuvres d'art graphiques. Pour le gameplay, on est sur un Visual novel classique, avec des embranchements quasi inexistants (pas que ça m'en déplaise) et à l'exception du fait que chaque segment de route doit être avancé via un lobby (panopticon). Pour les OSTs, notre cher Aiobahn est aux commandes, cela ne peut que être bon. Je trouve qu'elles ne sont pas aussi extravagantes que dans Needy Girl, mais elles ont le mérite d'êtres chouettes et parfois osées (Le theme de Botan si on m'avait dit que c'était Aiobahnn derrière j'y aurais jamais cru) La patte graphique est très jolie et assortie au genre, on voit qu'il y a eu beaucoup de travail derrière les character-designs et les interfaces. Pour ce qui est de bug, j'en ai rencontré un mais étant donné que je ne sais pas où le signaler le voici : Il est impossible de quitter le menu de save lors du monologue de la chrysalide. Pas bien méchant. Pour résumer ce fut un bon mais court VN par nyalra, il faut aimer le genre psychological et la patte de l'auteur (qui vont sans doute ensemble).
themes and such
[h1]读心本是最温柔的能力,却被开发出最卑劣的用法 [/h1] 明明直面自己的内心是不需要读心的,却还要通过审判他人来为自己获得优越感。其他角色们确实不是正人君子,但他们的内心也并非只有恶意,更不能代表所有人。男主人公偏偏执着于在大量平凡无害甚至善良的想法中精心挑选出自己想看到的恶意,以此证明人类和社会的丑恶,这真的算是高明吗?更有意思的是,其他角色即便没有读心的能力,也能切实感受到来自男主人公的恶意。 本作是和主播女孩一样极具冲击力的的作品,在该同类游戏的表现上已接近上限,但遗憾的是矫揉造作的剧情拉低了综合水准,使其最终沦为一部拉跨的文青作品。剧情向作品一定要有好剧情啊。
Full Review After Finishing the Game This game was spectacular, full of surprises, and incredibly artistic, which is something that really characterizes Nyalra’s work. The beginning of the game is quite slow, which made me question it a lot. It didn’t help that the main character was extremely insufferable. This made the story feel more tedious at first, but I decided to give it a chance. Once I continued with the other characters, I really got into the game and ended up enjoying it a lot. The game has a lot of social commentary, and the characters have so much charisma, especially when it comes to their controversial ideals. It’s definitely not a game for everyone. I think the marketing focusing so much on the sister was a mistake. I understand why they did it, but it was disappointing because she barely contributes anything until the very end. However, once you finish the game, you understand why it is called that. I feel like this was an experimental project for Nyalra, but it turned out really well. I would definitely recommend giving it a chance, especially once you unlock the different stories and get to choose which characters to follow. That’s when the game really gets good. There are some things I consider filler that don’t really add anything to the story, and sometimes it gets a little boring having to read through them. I also wish the game had been more grotesque and made better use of sound effects. The complete silence in some scenes doesn’t create much of an impact, and at times it becomes repetitive. Overall, I genuinely think it’s a good game, but I completely understand why it wouldn’t be for everyone.
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