
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100% the game and all achievements in a single 6 hour session. The game is really fun, but it desperately needs some more content, I wouldn't say it's worth the price (YET). Something more like a traditional tower defense where you defend a single map against multiple waves and build defenses as you go, and/or an endless roguelite mode. Workshop for maps would also be great. The game is a really solid foundation but it hasn't reached it's full potential, I hope the devs take advantage of it!
I really hope the developer comes out with more content. I enjoyed this game a lot and it scratched an itch I've had for the old school TD games I use to play in a browser back in the day. Played the demo all the way through and bought this as soon as I could when I saw it was released. It's feels a bit like a mix between the old flash style TDs with a bit of Creeper 2/3, but without resource management in the same way. I say creeper because of the constant barrage of enemies to hold back. It's definitely a short game and everyone is right that it gets a bit grindy in the middle, but I still think it's worth the small price tag. The game in it's current form is a really good foundation for an even better game (again, it's already a great game imo). Some community mods or level building would also expand replayability quite a bit, but even a talent tree for focusing on 2-3 towers that the player likes the most to really up their potential would be another addition that would be cool. Other ideas for improvement (in case the developer is reading): - Curses / blessings could be fun - tesla towers are 50% slower, but mortars fire 100% faster, half life but +25% damage - Super towers which can be purchased after killing X orcs, or limited to 1 tower per game - Support towers - towers within X yards get X% attack speed - A tower that could generate walls in random locations within a range could be fun to play with - I was wanting a way to help control the traffic a bit, but having actual walls to place would be a bit broken
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Latest in each market: best UK #77, worst JP #100 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] 5/5 [/b]
cool but needs more levels 💗
I think the game has a good concept going on but, its far to grindy, Perhaps if there was twice the number of level and the orc ramp up was more gradual, it would be paced better. probably needs a years worth of patchs and content drops.
ORC
Really fun little game. Played it 6 hours straight!
Well... that got out of hand. - 9 out of 10 orcs
great game, i really recommend because its a total blast but pretty short, a steam workshop for this game would do wonders for the longevity
C'est moche, c'est minimaliste, mais... c'est incroyablement efficace. Je ne sais pas si le jeu vaut son prix, il se finit en 6 heures (platiné) en prenant bien son temps et en cherchant l'opti. Malgré quelques moments bloquants (rapidement effacés par l'évolution de l'arbre technologique), on est jamais bloqué comme dans un kingdom rush qui vire au puzzle où une seule strat' fonctionne. Là, vous atteindrez forcément un moment où votre strat principale fonctionnera. Un petit jeu sympa, que je recommande en solde à 5 euros du fait de son contenu réduit et de sa DA minimaliste. Pour autant, mon avis peu évoluer, si de nouveaux niveaux, de nouvelles tourelles et du nouveau contenu divers pointe le bout de son nez gratuitement!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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