
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1781 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
總之就是阿罵烤餅乾(COOKIE CLICKER)塔防版 喜歡那種不放置練等就不會強的遊戲的人應該會很喜歡吧? 反正我是挺討厭這種玩法的 尤其放在塔防裡 因為這樣打輸都是因為你練得等不夠 而不是沒有動腦思考怎麼排兵布陣
This game is silly, and I love it. I would add a way to see the paths of the orcs between runs. Trying to remember exactly which changes I would like to make to placement and angle is tough.
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Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too short altough its fun. I thought there will be more creative content but its just more of the same at the end of the game. idk
Good game but for over £8 it shouldn't be so quick to complete :(
遊んでいくとアップグレードが頭打ちになってしまい、かつマップの広さに対して設置できる武器も乏しいのできちんとやらなければクリアできない作りです。 『それ以上の弾丸、爆弾、レーザーで歓迎してやりましょう!』『巨大なアップグレードツリー』というワードだったのですが、思ったよりそうでもないな、と感じました。 インクリメンタル型と書いてありましたのでもう少しカジュアルよりの、気軽に遊べるものだと思っていただけにどっちつかずの印象を受けました。 ただタワーディフェンスの要素を持っているため設置した兵器がこちらの狙い通りにハマり、オークの大軍を完封させることでえられる快感は間違いなくありました。 私の環境だとフルスクリーンのチェックを外してもウィンドウの端が出てこないためにウィンドウサイズを変えられず、結局強制フルスクリーン状態になってしまうのが残念でした。またゲームを起動しなおすとオプション設定がリセットされてしまいます。 オプション内でゲームサイズを定形サイズに指定できないため、結局winキーで調整せざるを得ないのが残念でした。
ich fande richtg scheisse i wont a gift pls i am brok thx
Its relatively simple, but enjoyable. Not much replay, but it will entertain you for an afternoon.
I'm giving this a thumbs up because it's been a fun ride. I would recommend getting it on sale though, it's a little sparse for the $10. Pros Watching a massive horde of orcs fall beneath your tactical and technological superiority. Story? Absolutely not! In world reasons for game? Nope. Honestly I like this bit. Who cares about why you find yourself in this situation? You're in it! Deal with it! :) Seriously, it's actually kind've refreshing. Everything seems well put together. Cons Grindy: In order to beat a new map, well, let's just say, you aren't ready to beat it when you start said new map. Ever. You have to play the map over and over in order get your placement correct and build up enough credits to buy your upgrades. The final three maps were...a challenge. You have to get you stuff in the right spot. "Wait?! One lone orc made it through and destroyed my perfect win?! Darnit!" (which you need in order to unlock certain items). Short: There are roughly 8 maps. I agree with some other comments that there really should be a heck ton of maps.
PAID 9 DOLLARS FOR 6 HOURS, NOT BAD, CUSTOM MAPS/SETTINGS WOULD MAKE THIS A 9/10...UNTIL THEN 7.5/10
作为一款塔防游戏来说,这游戏是非常失败的,因为这游戏的每一项升级都会增加其他选项的价格,而且百分比增长过于快了,又因为增量游戏的数值膨胀,升级新塔的收益是远不如升级旧塔,导致其实你没什么选的,就是重复挂机,还得一直手点。我就没什么想玩下去的想法了
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Players by region
Where this game's players are, estimated from review languages.
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