
A top-down adventure game in a coloring book world full of vibrant characters. Use painting powers to explore, solve puzzles, make friends, and draw on anything! From creators on Wandersong + Celeste.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Chicory: A Colorful Tale is a top-down adventure game in a coloring book world where you can draw on anything. Use your painting powers to explore new places, solve puzzles, help your friends, and change the world!
Something terrible happened. Chicory, superstar artist and wielder of the Brush, is missing, and all the color in the land vanished with her. It’s up to you, Chicory’s number one fan, to pick up the Brush and fill in for her. It’s a big job… but you’re ready for it! Probably!
Explore the Picnic Province, and paint on anything!
Solve puzzles and manipulate the environment with paint.
Unlock new paint abilities and use them to reach new places.
Dress up how you want with collectible clothes, plants, and furniture.
Discover a world full of 100+ animal characters.
Experience 10+ hours of gameplay and dozens of side quests including mail delivery, art classes, photo taking, and more.
Play with your friends and paint together in local co-op!
Featuring audio design by Em Halberstadt and A Shell in the Pit (Untitled Goose Game, Night in the Woods)
And an original soundtrack by Lena Raine! (Celeste, Minecraft)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
休闲治愈向的2D类塞,核心机制是涂色与环境进行交互,每章的环境都会给出一个新的可交互物件,前五章会给新能力,接下来的四章居然没有新能力获得。剧情是比较俗套的治愈、拯救之类的故事,玩起来没什么雷点。画风和音乐都是优点但玩法太过保守,玩起来从头到尾都一个样,基本就是获得新能力-进入新区域了解可交互物件-解一大堆没有难度的谜题-过剧情对话说两句-最终boss战,最开始接触涂色机制的乐趣在十小时游玩内完全被消磨殆尽。地图路线相当线性受限,看似有了能力什么地方都能去实际上有几个偏僻的角落完全是靠唯一一条根本难以发现的路线才能进去,追求全地图的时候费了很大力气。boss战玩起来感觉挺冗长的,玩法也是换汤不换药。不追求玩法创新的休闲向玩家很适合这款游戏,否则的话很不推荐。
Communism
This game is nothing short of a masterpiece. I don't even know where to begin. the boss battles are some of the most unique and story rich fights that you will ever have, it is dripping with metatastical political and social commentary, the story will make you cry and fill you with hope and reinvigorate your creative soul, there is so much to do and see, the character you play is so customizable, i could write a thesis on the final act it was just so incredible. play it enjoy it love it know it do it do it do it
10/10, pure videogame magic. I loved every second of this. I also found the story about self-doubt, perfectionism and creativity to be very relatable and moving. One of the rare cases where the story is in perfect sync with the gameplay and both elements are always complementing each other. Special shoutout to Lena Raine's stellar score, composing another classic after Celeste. This game exceeded all of my expectations and enters my indie hall of fame.
很有意思的游戏,剧情值得回味,而且玩法很有创意。角色的塑造也还算挺成功的(尤其是小菊苣,这是一个塑造比较立体的角色,我在她的身上其实看到了很多我个人的影子,还是比较能共鸣的),但是[spoiler] 黑莓的戏份有点少了,而且结尾有点仓促,我认为至少通关之后应该加一个执笔者大团聚、和好的剧情(也可能开发者做了?我不清楚,反正我目前通关了,给兔子搬了新家,但是没有看到任何相关的剧情),或者是其他的居民如何获得画笔、生活有哪些变化的一个简单的介绍。主要还是Chicory和黑莓的剧情有点虎头蛇尾了,无法接受[/spoiler] 其他缺点同样明显。首先,意义不明的关卡设计很多,有的关卡完全是为了设计而设计,完全是为了增加游戏时间的,但是并没有什么意思;其次,boss战又臭又长,尤其是游戏的中后期,个人都打腻了,打来打去就是不结束,还在打,而且打斗的过程个人也感觉很无聊;另外就是有些地方可能还会有一些bug。最后还有一点,就是尽管有电话亭算是流程引导,但是游戏总体的引导还是比较差的,比如快速传送点,还要去晚餐市跑一下市政厅才能办卡、激活搭便车的这个功能,我还是在查攻略的时候才发现的,要不然就真的是纯狗腿满地图跑,都快跑红温了。 总体来说,这是一个优点和缺点都很明显的游戏。 突然想起来一点,补充一下,就是作为独立游戏,支持mac,这点好评,这种轻量化的游戏在mba这种轻薄本上玩起来简直不要太爽,连风扇的噪音都没有。
i've barely played this so far, but i know one thing a game this adorable and nice has no right having a soundtrack that goes as hard as it does at times, ♥♥♥♥♥♥♥
Ótimo jogo focado em exploração e nas interações com os personagens, com alguns puzzles aqui e ali. A ideia do mundo ser um quadro branco a ser pintado é um convite a criatividade do jogador. Os diferentes estilos e cores presentes abre um leque de maneiras de se pintar. Pode dar uma olhada no que a comunidade posta e ver como quem sabe desenhar consegue deixar sua marca de formas muito diferentes. Um destaque para mim é o desenvolvimento da Chicória, a trilha sonora e os lutas contras os bosses. Novamente, criatividade é o lema. Esse jogo entrega bastante profundidade e garante horas de emoção.
loved 100%ing this. the boss fights were very creative and a nice break from basic turn based rpg stuff, also loved the overall story and message. loved all the little things there were to find and everywhere there was to explore.
Loved!! Great story, challenging puzzles, people pleaser/self doubter representation. What more can you ask for
很有创意的一款游戏,尤其是boss战让人眼前一亮,前期可能有点枯燥,但是后期很多谜题真的很有意思
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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