
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 8 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its hoonestly a goated game and i cant wait for it to upd no jokw but i wish there was more hair options and more options to do with the villagers and stuff. great work!
Har har, I make their life awful and god loves it :D
im way too addicted, i stayed up til 4 am playing this game 😢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like character creators what can i say
цуауцацацууа
Really fun. A bit confusing at times (like the relationship mechanic) but I am sure that Ill figure it out once someone posts a guide on steam. LOVE THE CHARACTER CREATION. Near Project Zomboid level of customization. Gabriel does kinda suck as a tutorial tho, lol.
Very fun game! Could use a bit more in terms of progression and research items but super customizable and workshop integration is always a plus! It is clear that a lot of effort and love went into it.
This game has insane potential. The aesthetic is super nostalgic and the tongue in cheek humour got a lot of giggles out of me and my friend who watched me play. The custom features are an amazing feature and it's super easy to make custom eyes and other such facial features. My only criticism for the all versions of this game (since it's in early access I'm trying to be lenient haha) is that the village could use expanding once you hit a certain amount of sinners and the dialogue could use some proofreading. Never fix the fried "chiken" error though I love it 😭 However, the mobile version on Itch has genuinely gamebreaking bugs. Important events are often invisible during demon king events which causes unavoidable deaths and save corruptions, and a lot of romantic interactions crash the game. To anyone who wants to play but can't decide which platform, I'd recommend Steam until the bugs are fixed on mobile. I lost 3 saves on there, but on PC I haven't had a single truly gamebreaking bug, only minor ones.
A real solid game, it has a lot- and I like it! I don't think I've played anything like it- other than the obvious parallel games. However, in regards to that, I have some thoughts and recommendations to put down for the game. 1. Extra gameplay loop additions- such as allowing players to leave the camp to go get resources themself in some way. Even maybe fight demons! Or run away from them. And visit other camps for trade- adding to the resource colony sim management! 2. The ability for being able to choose what kind of church or religion your camp preaches- such as, if you pick demon, you could change to not trying to please god, but please the devil. And in return, the god wheel when angry would give you better things- rather than god being happy giving better things. 2a. this could kind of make a harder chosen difficulty, actually. Because if you mistreat your village, then its 1. harder to manage your villages discontent, 2. could make demons show up more, 3. and making it harder to progress the village size, etc. I think that it could make for an interesting loop to be able to make those choices and them having a broad impact on the loop. It lets you have more variability. 3. Push a bit further into the gritty survival gameplay- or otherwise add some options like that? Food storage, water, medical supply storage- You can build buildings that let you store those things [which allows for bad actors to try to sabotage food supply or steal food if you dont let them eat often enough, or let others eat before them, etc] That would lean into point 1. of letting us leave the camp, to do other things outside. 4. An edit to suggest: Generated characters other than the preset main characters. Basically- a way for the game to take all of the parts made in the game- possibly able to set it if they can use custom parts or not- and assign a name, sin values, etc- So that truly random people can start showing up at the village! Similar to the kids that can be born in the village. I make note that these are all ideas that would be far in the future, way further than the current early access gameplay loop- especially since what you have here is really good! I like it a lot! And these are just ideas that I think could add depth to the current loop, and make it its own in the format its currently emulating. I think i'd quite just enjoy seeing different traits changing how you interact with the world, and how the world interacts with you. Such as being a demon, or being a human. Being christian vs being satanist. And I think being able to choose what your church actually follows, goal wise, changing the results you get from the wheel at the end of the day. But overall, what is seen now, and what we can do, is great for what we have. Keep up the good work! :D
just fall in ove with this game already<3333333
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $215.3K | 806 | 44% | $14.99 | |
| $215.3K | 371 | 88% | $19.99 | |
| $215.3K | 2.1K | 80% | $3.99 | |
| $215.4K | 794 | 72% | $9.99 | |
| $215.4K | 264 | 82% | $19.99 | |
| $215.4K | 1K | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $164.2K | 396 | 82% | $11.99 | |
| $346.2K | 389 | 69% | $28.00 | |
| $1.6M | 2.9K | 91% | $19.99 | |
| $310K | 1.9K | 73% | $5.49 | |
| $343.2K | 729 | 71% | $14.99 | |
| $147.7K | 252 | 82% | $12.99 |