
Play for the ancient God of Singularity, whose spirit is trapped on earth. Use wormholes and gravity anomalies to bypass the obstacles and pass levels.
Most likely between $1.3K and $12.8K. How we estimate →
Checked against 8 developer-reported games
Singularity Roller has sold an estimated approximately 1.3K copies on Steam, for about approximately $4.3K in gross revenue.
About approximately 1.3K copies on Steam (mid estimate), modeled from its 45 reviews — low confidence. Not a figure the developer has reported.
About approximately $4.3K gross, most likely between approximately $1.3K and approximately $12.8K — roughly approximately $2.8K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $432.1M | 420.7K | 85% | $59.99 | |
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $278.3M | 347.5K | 79% | $49.99 | |
| approximately $276.2M | 468.1K | 94% | $29.99 | |
| approximately $247.2M | 683.1K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.3K | 165 | 70% | $0.99 | |
| approximately $4.3K | 162 | 96% | $1.99 | |
| approximately $4.3K | 72 | 92% | $2.99 | |
| approximately $4.3K | 82 | 94% | $2.99 | |
| approximately $4.3K | 142 | 82% | $0.99 | |
| approximately $4.3K | 75 | 88% | $2.99 |