
SinaRun is a momentum-based platforming and speedrunning game. Find a level you love, play it hundreds of times and try to become the best on the leaderboard!
Modeled estimate, not a reported figure. How we estimate →
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About
SinaRun is a momentum-based platforming and speedrunning game.
The goal? Simply make the best time! What makes you different from the other players is not the cheap abilities you can get on the playground. It's how good you'll be at finding the best route, optimizing your jumps and sharpening your turns.
Find a level you love, run it hundreds of times, and maybe, just maybe, claim the top spot on the leaderboard!
16+ Levels with multiple paths. Finding a good route is the first step toward a good time!
Online Leaderboards (Beat your friends or compete in the global leaderboard)
Music by General Fuzz
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Polish, Spanish - Latin America, Swedish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just a heads up to anyone wanting to buy this [b]now[/b]. I explicitly remember this game and it was probably the first game I returned as it was around the time Steam introduced Steam refunds 10 years ago. Yes, this game came out 10 years ago back in 2015. I think it must've just randomly transitioned from Early Access, but I highly doubt anything has changed. (Possibly some music due to rights changing?) I absolutely would prefer to not leave a negative review for a game and just return it and ignore it, but for this one I need to make an exception. I was pulled into this game because I love first person platformers and games with a sense of speed and games with unique aesthetics and good music. Judging from the trailer and screenshots this game was perfect as it had all those things, but it's not until you get the game in your hands and take control that you'll notice something is very, very, off. The controls and physics are pretty terrible for a game like this. I can't remember exactly after a decade, but momentum was off, jumps were floaty and strange, platforms were icy and slippery, and you're expected to do very accurate and precision platforming while the movement just isn't designed for it. You will spend most of your time dying over and over, missing gaps/platforms, and sliding all over the place on tiny precise and abstract shaped platforms. Is this game nice to look at? Yes. Is this game cheap? Yes. Is it worth a shot if you're into these kinds of games? Perhaps, but be prepared that it most likely won't be what you're expecting unless you like dying over and over and having to abuse and adjust to the game's amateurish physics and movement that aren't intuitive at all for a first person speedrunning platformer. Since this game was released about 10 years ago, many other games have since been released and done what this game tried to do, but much better. If anything has truly changed from 10 years ago, I apologize to the developer. Good luck, have fun and I wish the developer well on their future endeavors.
Отличный фон для профиля стим.
EDIT: While my opinion on the game is that it is still fun, I would not buy it with any expectations of it changing. The dev is nice and the game is/was clearly a passion project. The music is beautiful, the maps are fun, and the movement feels good--it's not a bad price for the game and the content you get. It's peaceful. But the game at this rate is incredibly unlikely to be finished. Last time I checked the multiplayer does work but I cannot for the life of me remember how well. The characters have no animations which doesn't bother me but might bother you. I enjoy the game, but I firmly believe the state it is currently in is the state it will forever be.
Not my type of game, sadly. ‘Die again, try again’ games can really get to me and SinaRun’s floaty and slippery movement didn’t mix well with me either. However, I would love to see SinaRun grow. The game has been on my radar for some time and I thought I’d pick it up after the developer posted an update for the first time in a long while. It’s great to see someone come back to a creative project that’s important to them. Perhaps the game would benefit from a series of far simpler stages to allow more time for new players to adjust. Also, it’s a personal preference, but some extra mechanic like a short double jump to add a little survivability to each run could go a long way. If there’s emphasis on getting the best time, why not make success more accessible in order to leave the player with a ‘nawh, I can do better’ attitude. Best wishes to the dev.
прекрасные фоны
Schwammige unpräzise Steuerung verursacht mehr Frust als Spielspaß
making every single platform slippery should be illegal
♩•~`♪~`•♬ Sırf Profilime Arkaplan Almak İçin Aldım Onun Dışında Almazdım Bilmediğim Oyunu Oyunu Oynadım Başarılarıda Fulledim Ama Şunu Söyleyim Biraz Sinir Bozucu Bir Oyunu AMA İYİ TARAFLARIDA Var Şarkıları Olsun Haritalar Olsun Çok Sakinleştiriyor O Anda Gerildiğinizde Arkadaki Şarkı O Kadar Rahatlatıyor Ki Anlatamam Sinir Bozucu Tarafı İse Oyun Aşırı Derecede Zor Dev Time Diye Bir Süre Var Sanırsam O Süreyi O Süre Altında Bitirmek İMKANSIZ Ama Genel Liderlik Tablosunda Resmen İnsanlar Benden Daha Kısa Sürede Bitiren Var Nasıl Yapıyorlar Anlamıyom Cidden Neyse Dev Timedan Erken Bitirirseniz Helal Olsun Ben Bitirdim Bir Şekilde Valla Hatırlamıyorum Hangi Bölümde Ama Youtubedan Bakabilirsiniz Neyse Çerezlik Parkur Oyunu Sırf Şarkılarını Dinlemek Değer Paraya!! ♬•`~♪`~•♩
Looked good since it reminded me of similar games like Clustertruck but the movement is actually very unsatisfying and hard to control (e.g. you move fast forwards very fast, but have almost no control going sideways or back). You also end up clipping objects youre jumping on pretty often. So if you want to get good at this game you have to spend hours brainlessly jumping around trying to get used to the movement and since that is very braindead i dont see a lot of people enjoying it. In my opinion not worth the price, wouldnt play it if it was free.
[h1]That's not the game you wanted[/h1] [h1]Don't waste your money, if you want to play B-hop games, go Counter-Strike[/h1] [h1]If you want the steam trading cards or profile background, buy it in community market[/h1] It's the kind of game that you will only play once immediately after you bought it, then it will lie in your Steam library and you will totally forget everything about it.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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