
Zoom through the many handcrafted worlds in this FPS Platforming Speedrunner! Master your control over the Source-inspired movement system and leave your best times for others to challenge!
Modeled estimate, not a reported figure. How we estimate →
About

Zoom through the many handcrafted worlds in this FPS Platforming Speedrunner! Learn to master your movement kit and leave your best times for others to challenge!
We reserve the right to wipe leaderboard times until full release!
Designed from the beginning to be approachable for players new to the genre, while still retaining the nuance and high skill ceiling that veterans can appreciate. Levels are designed to teach you everything you need to know, and will gradually push your skill level and nudge you to do things just a bit faster. By the end of the game, you'll be zooming through worlds like nothing.
Features movement tech such as air-strafing, bunnyhopping and surfing, popularized by Source-Engine titles such as Counter Strike, Half-Life, and Team Fortress 2! However, the game builds off of this movement drastically with its own mechanics such as sliding, surf jumps, wallkicks and more!
Featuring five unique worlds and over 75 carefully thought-out levels. Each levels teaches something new, brings a new idea to the table, presents a new challenge - no filler!
Fight for the best times against your friends and globally! Show off your times on the leaderboards, watch how others beat your times through the replay system, and race against other players' ghost times.
CatboyZOOM is a passion project developed primarily by myself, Ethan, with additional programming from my partner, Brae.
We're both avid enthusiasts of FPS platformers, particularly Source-movement, and have both been involved in movement gamemode communities for over a decade. Most of our time has been spent in the Team Fortress 2 jump community, where together we've published over 25 custom maps (and spent over 25k hours of our lives), and are core contributors to the Source movement community project Momentum Mod.
We both care deeply about making movement platforming that is extremely fun, satisfying, and rewarding - something that gives you the joy of just going really fast and executing a route well, but that also makes you wanna grind a single level for hours upon hours until you get that perfect run.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mrwooooooow wi m a caboyyyyyw rwarrrrrrrrrr
you are a catboy playing CS surf. need I say more?
this is how living in a walkable city feels
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent
pretty fire if you like surfing in CS i'm feeling a light 8 on this one
this game is something else. probably the best source-like? movement experiance i've had. surfing is a little off as always in standalone games but is very well implemented the only thing that the game could really use is a "replay" sistem would be really usefull to look for improvements or to see top runs routes
Metal
type ♥♥♥♥
I am a CATGIRL and I am ZOOMIN' 9/10 would recommend some of the levels are incredibly frustrating to get plat medals on
Fantastic and satisfying movement speedrunning game - you can tell the devs are genuinely passionate with the effort they've put in. For features, I would like if there was a replay system or a ghost you could race. Level editor with integration to the Steam Workshop would also be nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.5K | 194 | 97% | $19.99 | |
| $10.9K | 35 | 83% | $9.99 | |
| $595 | 16 | 88% | $1.99 | |
| $576 | 9 | 100% | $2.99 | |
| $113 | 5 | 40% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.1K | 221 | 52% | $7.99 | |
| $28.1K | 75 | 97% | $12.05 | |
| $28.1K | 81 | 84% | $8.99 | |
| $28.1K | 164 | 88% | $8.99 | |
| $28.1K | 109 | 51% | $11.99 | |
| $28.1K | 112 | 77% | $9.99 |