
SimplePlanes is back! Build planes, cars, or anything else using powerful procedural parts! Explore detailed environments with friends in multiplayer, cause chaos, or download 1,000,000 community crafts for free.
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About
SimplePlanes 2 is the long-awaited sequel to the original aircraft-building classic, featuring new parts, shiny new graphics, chaotic multiplayer, new physics, and more!

Build planes using enhanced wing and fuselage parts. It's easier than ever to build the plane of your dreams! Reshape the airfoil of your wings using real NACA profiles with overhauled flight physics, or use improved fuselage editing to create an endless variety of shapes. Then grab your input device of choice (mouse/keyboard, controller, and HOTAS are all supported) and fly!

Build anything else you can imagine using a host of new parts. With the new suite of procedural powertrain parts, you can build cars, propeller aircraft, forklifts, and so much more, with detailed physics. If you're overwhelmed by the idea of building something from scratch, there are tons of stock crafts available from the start that you can load, tune, and reverse engineer, with an extra 40+ hidden around the map waiting to be discovered!

Make your crafts your own with paint texturing and engine tuning. Once you've put your craft together, you can use the improved paint tool to give it colour and texture. Then when that's done, you can get into the nitty gritty with engine customization, tweaking the size, cylinder count, transmission, and more to get your craft running exactly the way you want it.

Craft procedural missiles and blow your enemies to smithereens. SimplePlanes 2 features a brand new procedural missile part that gives you a blank canvas to create the perfect weapon. Change the size, the guidance type, give it as many visual details as you want, and more! Then you can watch it turn your target into a fireball with the new volumetric explosions!

Take your new creation through beautiful environments packed with detail. The new SimplePlanes Archipelago is a lovingly crafted world covered in trees, roads, rivers, airports, and even a race track. Explore 787 square kilometers of detailed terrain above and below the water, drive through 330 kilometers of roads, explore Vetusta City, or take to the seas with new water graphics and physics.

Cause chaos in a variety of activities in multiplayer, or just hang out. With multiplayer, you can play with up to nine other players (or even more in a private lobby) and finally test your crafts on something other than bots. Race each other, kill each other, co-operate with each other, and more! And with our new playable mascot, Major Chad, you can get out and stretch your legs with other players as well!

Download 1,000,000+ crafts made by the community for free, even from SimplePlanes 1. SimplePlanes 2 features backwards compatibility with crafts made in the original SimplePlanes, meaning over a decade of history is seamlessly playable just as it was before. Please note that while we've made an effort to support these old crafts as well as possible, we still can't guarantee that all of them will behave the way they were originally supposed to.
Engagement
Reviews
Themes across 283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is so fun but kindar confusing the older quite easiers so jundroo pls make it ez
Great game. Please get it if you can, you won't get bored of it.
Puts Kerbal Space Program 2 to shame. 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 284 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
very fun
Great game. Building system in SP2 is much better than in SP1. Servers are good, multiplayer runs well. Could add other maps or ai enemies to the game.
just play it is incredible
The devs made SP 2 to fix the issue of SP 1 users making simple ughhh I mean complex planes which inturn made the devs obviously think for a moment plus having a crowd of mobile users chantting about howw much they crave for multiplayer came up with this beauty and really gave this game a lot of thought. For new players take some time to learn the mechanics ok make goofie aircraft or whatever to learn the game because to do is to learn and to learn is to do so if you hear to do or not to do you know you must do to do as this is very easy once you learn a few concepts. From my view I saw SP1 as Complex Planes or CP1 (for all you creeps get your head out of the gutter and get yourself some help) as making custom cockpits and all the rest hard as you could not get the corect angles or shapes and landing gear was a pain as well as you had to literally make the gear yourself then code it for it to work where for SP2 you don't really need to understand code all that much and building crafts whatever it may be is really easy to do. On the flip side the game is still a work in progress so don't expect everything all at once and you may need to do some work arounds with a few things here and there but once it's fully released watch everything just be as simple as sipping on a nice british tea (I have no other comparisson) Lastly soo many things to do with combat missons and races and community engagement and old SP1 crafts are avaliable to use on SP2 which is a nice touch
meilleur jeu d'avions au monde
Great game! I used to play trailmakers and thought it was amazing, but then i got simpleplanes 2 and realized just how limited trailmakers really is. If you like designing building testing and tweaking things, this is the game for you. Also, the funky trees system (basically math expressions and its kinda like programming) allows for some absolutely insane builds. Autopilot systems, fly by wire, auto trim, are all things you can do fairly easily, and the pros can do stuff much cooler than that. it takes time to learn but once you do there are basically no limits to what you can do. also based on the roadmap, theres some really cool stuff coming in the future (there may even be lua scripts at some point which will be funky trees on steroid, i cant wait to see what people do with that)
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