
One week after the eerie events occurred in Silver Creek Falls, the sleepy town in North Carolina is hit with yet another tragedy. An FBI agent is brutally murdered in cold blood in his own bedroom. No one knows who did it or why. Only one thing is clear: something truly sinister is broiling in Silver Creek Falls.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I must have been a couple years since I complete the free first chapter of this game. Was on my wishlist ever since, and finally got around to buying and playing the rest. Chapter 1 I felt had more mystery of if the culprit was human or some kind of creature with hints of the supernatural. With this installment, we're starting to get more of a clear picture on the matter. (The hidden story about the Croatoan in Roanoke was part of what lured me in to go to uni there, btw.) I enjoyed seeing more of Sara's character, her little quirks, and am interested in playing the next part.
I can apply all the same reviews to this game as te last which I will list in a second, but the reason I like this game the most is because it allowed a lot more of flexibility of what you did and where you could go. I also like that they creators made sure the story didn't stray from the original and that made me pleased considering it can sometimes be difficult to keep the main plot even while adding other aspects into it ( such as all he new characters and enviroments ). Now this next part is the previouse review that I believe still fits in to this second chapter, but befor I start this next part I would like to add that I hope there will be a third chapter to this game. I loved this game, it wasn't just the amazing soundtrack and stunning visuals that drew me to it. To me it was the story, playing this game makes you feel as though you were the actual person. You get to know the people you meet, and the people you dont meet. This is one of my personal favorite games I have played, I played this on youtube, but if you play it on your own please take in the surroundings and see the thrilling detail that the developers have put into this game.
FBI wyrywa sprawę tajemniczych morderstw tylko po to, by kilka dni później wrócić i skomlić o pomoc w śledztwie. Fitzgerald dołącza do nowego partnera, by wspólnie zwiedzić identyczne hotele, zebrać hurtowe ilości próbek krwi (wciąż czekam na wyniki analizy tych z pierwszego epizodu...) i ponownie zmierzyć się z tajemnicą Silver Creek. Nieciekawą bo nieciekawą, ale ktoś musi robić tę robotę. Co jest HOT: + faktycznie, jest jakiś postęp w stosunku do pierwszej części. A co NOT: - nie dość, że powtarzają ten idiotyzm ze "zbadaj kilkanaście obiektów dla aczivka" z pierwszej części, to jeszcze powtarzają go dwa razy (w kolejnym epizodzie pewnie trzy); - kilka zagrywek obliczonych tylko na to, by gejmplejową watą wydłużyć czas rozgrywki (np. labirynt w laboratorium, który musisz przejść w tę i z powrotem); - sądząc po liczbie spotkanych NPCtów, Silver Creek zamieszkuje plus minus 5 osób; - obszerne, puste lokacje; - śledztwo nie ma absolutnie najdrobniejszego, choćby tyciutkiego znaczenia czy mechaniki. Zebrane przez nas dowody są natychmiast przekazywane dalej, gra nigdy nie testuje naszej znajomości szczegółów dochodzenia, nie ma tu nic z detektywistycznej przygodówki; - mdłe dialogi; - wprowadzona od czapy mechanika dla idiotycznej sytuacji ([spoiler]w holut hotelowym siedzi kot, którego trzeba wyminąć zmyłką, bo najwyraźniej dzielna pani policjant nie może nad nim przejść ani wziąć na ręce, a gapiący się na tę komedię recepcjonista ani myśli pomóc[/spoiler]), z którą do czynienia więcej w tym epizodzie mieć nie będziemy. Na sprawdzenie drugiego epizodu skusiły mnie tylko te grosze na promocji - 20zł za ten niedorobiony produkt to zwykłe zdzierstwo. Akcja się wlecze, fabuła nie może się skoncentrować, nie jest to też pozycja tak zła, że aż śmieszna i przynajmniej ciekawa. Horroru nie ma w śladowych nawet ilościach, a wszystkie obietnice ze Strony Sklepu to czcze gadanie ("a deep, thrilling and immersive story", no błagam). Jedyną godną uwagi tajemnicą "Silver Creek Falls" jest to, że nazbierała tyle pozytywnych opinii.
Another great game. Loved the sound track and the story, still waiting to find out what's going on. Glad we finally me Lee Davis. The only bad part was the secret message and the cipher, if I had tried figuring it out myself it would have take 3 or 4 hours. Apart from that, great game and can't wait for the next. (Be awsome if it came out on christmas but probably not gonna happen.)
The first episode was free so I didn't mind that being bland and short. However, the apple fetch quest and the maze near the end of the game where obviously included to lengthen game what was just as short at the first episode. Not bothering with the 3rd installement Otherwise an absolutely average game....in a score system from 1 to 10 with 10 being "awesome" and 1 being "crap"....this scored a 5 "Kevin"
At first I wasn't sure what to think of this series since the first chapter was pretty short and more like a walkthrough but when chapter 2 got on discount I decided to give it a shot. I'm glad I did. This time it's longer and you can solve puzzles by your own (or skip them - depending on how you like it). The story continues and while you gain new knowledge you will also encounter new mysteries. So the story goes on and it keeps getting more interesting - I will definetely get the third chapter as well. However, I wouldn't had bought them without them being on discount because I think it's a little bit expensive to get chapter 2 and 3 on full price.
I received this game a couple of years ago for free after posting a positive review for Ch. 1. I was very grateful and I have absolutely 0 clue why I didn't bother to play it online for all this time. I've played it through a few times now, and am about to do the same thing, but online. Finally, heh. First, I recommend this game, it's a perfect follow up to Ch. 1, just more to it, and the puzzles require more than a few brain cells. It's fun, I can use my controller with it, which is always a plus, and it isn't overly produced, I like the rpg maker games, when done correctly, and Ch. 2 is done wonderfully. Worth buying, even more worth playing.
[h1]Я хочу сыграть с тобой в одну игру… Но не буду.[/h1] Детектив Сара Фицджеральд снова в деле! Она отчаянно рвётся в бой, чтобы наконец-таки раскрыть тайну кровавых и загадочных исчезновений, речь о которых шла в первой главе. К сожалению, её очаровательный напарник из Скотланд-Ярда укатил на родину, поэтому теперь компанию ей составляет специальный агент Вальдес. И лично для меня самым загадочным в этой игре является то обстоятельство или причина, по которой Вальдеса вообще приняли в ряды ФБР. Я бы переименовала его в агента Пуха, поскольку в разговоре с этим персонажем всё сводится к одной фразе: "А не пора ли нам подкрепиться?" My name is Pooh, Winnie-the-Pooh. И помимо не очень удачной замены персонажа-напарника в продолжении появилось несколько нововведений. А с ними и проблем. Продолжительность игры увеличилась примерно до двух часов. В неё добавили новые загадки и прикрутили больше достижений. Они не очень сложные, НО некоторые из них довольно нудные. И за счёт них, собственно говоря, и получилось искусственное увеличение продолжительности игры. Больше всего меня выбесило достижение с поиском яблок. Оказывается, каждое дерево в парке нужно осматривать несколько раз, так сказать, не отходя от кассы, чтобы стрясти с него сразу несколько плодов. Иначе вам придётся лихорадочно бегать по кругу в поисках какой-нибудь затерявшейся и насмехающейся над вами яблони. К финалу игра превращается в симулятор ходьбы: ходим по кампусу, ходим по парку, ходим по лабиринту. Помимо этого, вы можете столкнуться с некоторыми не совсем приятными моментами в виде гэндальфа-кошечки (You shall not pass!) или изнурительных поисков дыры в заборе в дождливых сумерках. И несмотря на то, что к концу истории из кустов выпрыгивает сюжетный рояль, играть во вторую часть было откровенно скучно. Возможно, что третья глава это как-то исправит, но почему-то меня терзают смутные сомнения. [h1]ЧТО НЕ ПОНРАВИЛОСЬ:[/h1] - смена напарника; - нарочное увеличение продолжительности игры; - цена. Для не совсем удачно реализованного продолжения цена игры несколько завышена. Если вы большой поклонник детективных сериалов, или вам просто интересно, как развивались события после первой главы, я рекомендую дожидаться скидок. Брать только с распродажи или в качестве подарка.
Not bad at all. Better puzzles than the last game, and far larger in scale. However, I do have a few gripes. First off, I was disappointed that Phil, a character from the first game, isn't present in this one. Instead, he's been replaced by a goofball FBI agent, who serves the story well granted, but still. I would've preferred him as an addition to the cast, rather than as a replacement. Secondly, the story got a little... muddled? I feel like the pacing could've been improved overall. It wasn't difficult to understand, but it just felt like something was off. Despite these two nitpicks, the game was enjoyable, and I will be picking up the third to finish the story. I would recommend the game on sale, though, since some may consider $5 for 2 hours a bit iffy. Edit: Having now completed Chapter 3, thus finishing the series, I'd advise that you not continue these games. Although my above statements still stand regarding Chapter 2, the sequel is a major downgrade. Tedious puzzles, bad dialogue, and an unsatisfying conclusion lead to me telling you to avoid this series as a whole. There are much better uses of your time and money.
Ok , just finished playing chapter 2 and i cant wait to play the conclusion of the serie! i really got scared a few time and thats what i loved about this game:)
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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