
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Crazy Story, fighting is alright but the story is a ♥♥♥♥♥♥♥ banger
Straight up boring slop. Western devs have tainted the Silent Hill name. The last relevant game with OG dev team was 4. Story is silly, combat is janky and unfun and the visuals are bland. I did finish the game in a single evening and have zero interest in doing a cleanup run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.1M | 32.5K | 98% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $34.9M | 219.8K | 79% | $11.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 76.3K | 94% | $17.99 | |
| $34.9M | 53.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 37 | 70% | $9.99 | |
| — | 0 | — | — | |
| $0 | 7 | 100% | Free | |
| $10.3K | 27 | 56% | $15.99 | |
| $8.8K | 56 | 80% | $7.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon jeu, les graphismes sont incroyables ( possibilité d'ajouter le ray tracing matériel manuellement ). Malheureusement il faut faire le jeu plusieurs fois pour comprendre l'historie qui est à fins multiples. Je recommande mais pas pour tout le monde, deux trois énigmes sont un peu tirées par les cheveux et je suis allé voir une soluce pour en pas perdre mon temps mais à part ça très bon jeu
After 63 hours of playing through Silent Hill f over and over to get every ending...this game is incredible. Firstly, the combat. I understand that this flavor of combat is not for everyone, but holy ♥♥♥♥ it is actually incredibly fun to play with. The controls are responsive, even with the computer I have that I think is a bit under the requirements suggested for the game, and while the combat is fun, its also very challenging. The resource management element of survival horror games is well executed through the items you find throughout the game and the durabililty system of the weapons. And, if you are someone who has trouble with parrying systems in games, this game does have methods to extend that parry window for a long time. If you pick up the game, at least read through the ingame tutorials, since that's where I've seen a lot of people miss the ability to extend that parry window. Secondly, the game is ACTUALLY ♥♥♥♥♥♥♥ SCARY. The atmosphere is well executed, the enemies are well designed in a disturbing way, and there are a small but not inconsequential number of actually good jumpscares that made my heart pump like a beating drum. (Though I would recommend if you try to play on minimum settings, at least see if it will run okay with better shadows cause minimum shadows does take away from the atmosphere). I really enjoyed the kind of horror this game was going for, and I think the developers nailed the 'finding beauty in the horrific' concept very well. And lastly...the story...this is one of the best stories I've experienced in a long time. I cannot say much without spoiling it, but it is amazing. Hinako has taken the spot of my favorite survival horror protagonist (sorry Elster :( ), and all of these characters in this game are so well executed and make me want to jostle them from how much I adore them. The only thing I can suggest for the story is to at *least* make an attempt to play through the new game plus stuff before going to look up the other endings. But if you only play through the game once, that is fine, because even just that first playthrough is incredible. 10/10, Ryukishi you ♥♥♥♥♥♥♥ killed it.
One of the best installments in the Silent Hill franchise in recent years. Story and tone is perfect very heavy inspiration from Silent Hill 2, focusing more on character psychology and how it shapes the world. The change in setting from modern U.S. to a rural Japanese town in the 1960's is a big change but incredibly welcome, the time frame and setting of a heavily religious rural town directly effects the characters stories and interactions through the social norms and expectations of the time. The game also expands on the combat making it more interactive for the player with things such as heavy attacks, parry, sanity, and limited stamina. However the combat has been criticized for the difficulty and some aspects being incredibly annoying such as the parry mechanic and the dodge.
YAAY
玩了一半 感觉这个游戏战斗是败笔啊 这个卡肉感太难受了
so beautiful im in love!! i WILL be replaying. combat can feel frustrating at times but tbh i don't think its as bad as people make it out to be (i haven't played the harder difficulties yet though ..) the portrayal of femininity was stunning, sobbed once i was finished. 10/10.
Bardzo ciekawa fabuła i zagadki. Horror osadzony w krajobrazach, historii i wierzeniach Japonii. Jeżeli masz problemy z ukończeniem gry na wyższym poziomie, gra oferuje tryb łatwy do przełączenia w każdym momencie rozgrywki, tym samym możemy poznać zakończenie. Zagadki są również w tym momencie łatwiejsze. Zapisanie gry po jej przejściu i ponownym rozpoczęciu pozwala na zachowanie wszystkich zdobyczy oraz wprowadza inne warianty zakończenia oraz nowe bronie do zdobycia. Gorąco polecam
Strongly recommend it for the story!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.