
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.3Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1926 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏质量不错,主角有点老人味了,长得像阿姨,啧
oyunun hikayesi harika farklı sonları mevcut benim tek beğenmediğim kısım çok fazla bulmaca olması onun dışında harika bu oyuna Kotoyuki için başladım bence almaya değer alın.
Amo todos os Silent Hills e essa atmosfera japonesa me lembrou muito Fatal Frame, que joguei quando era adolescente... O visual está lindíssimo, rodou muito bem sem crashs. Vou jogar novamente para tentar outros finais. Recomendo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.1M | 32.5K | 98% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $34.9M | 219.8K | 79% | $11.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 76.3K | 94% | $17.99 | |
| $34.9M | 53.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 37 | 70% | $9.99 | |
| — | 0 | — | — | |
| $0 | 7 | 100% | Free | |
| $10.3K | 27 | 56% | $15.99 | |
| $8.8K | 56 | 80% | $7.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crazy Story, fighting is alright but the story is a ♥♥♥♥♥♥♥ banger
Não acho que seja um jogo ruim, mas fiquei decepcionado com a forma como a história foi desenvolvida. O tema central tinha muito potencial, porém senti que tudo foi simplificado demais. A hinako enfrenta problemas relacionados à pressão do casamento e às expectativas impostas a ela, mas, no fim, parece que tudo se resume a derrotar monstros, enfrentar Bosses(maior parte do jogo) não que nos outros Silent Hill não fosse assim mas esse teve muitos monstros e com a história fora da cabeça dela sendo muito chata com personagens igualmente chatos O combate também não me agradou. O jogo é muito fácil e as batalhas acabam ficando repetitivas rapidamente. A maioria dos monstros parece bem genérica; o único inimigo que realmente achei interessante foi o da mostro grávida que significa muito na história do jogo Os cenários também não me marcaram. Locais como a escola e a mente da hinako foram mais cansativos do que memoráveis, e senti falta de áreas com a identidade forte que tinham no Silent Hill 3(tirando a parte do metrô) Outro ponto que me decepcionou foi a trilha sonora. Em silent Hill 3 tinham músicas muito boas e mesmo sem jogar o 1 e o 2 sei que tem músicas muito boas No fim, achei que é um bom jogo de terror, um terror sem dar medo. esperava uma história melhor envolvendo isso. monstros mais simbólicos, cenários mais marcantes mesmo só no final do jogo tendo ambientes muito lindo. Podia ter uma trilha sonora melhor.
Straight up boring slop. Western devs have tainted the Silent Hill name. The last relevant game with OG dev team was 4. Story is silly, combat is janky and unfun and the visuals are bland. I did finish the game in a single evening and have zero interest in doing a cleanup run.
Ótimo game, diferente de todos os SL, um sistema de combate que incomoda um pouco, mas é ambientação é top, muito bom ver a franquia tentando sobreviver e expandir pra problemas mentais de outras culturas. muito bem otimizado, roda liso! Recomendo!
TOP
Très bon jeu, les graphismes sont incroyables ( possibilité d'ajouter le ray tracing matériel manuellement ). Malheureusement il faut faire le jeu plusieurs fois pour comprendre l'historie qui est à fins multiples. Je recommande mais pas pour tout le monde, deux trois énigmes sont un peu tirées par les cheveux et je suis allé voir une soluce pour en pas perdre mon temps mais à part ça très bon jeu
After 63 hours of playing through Silent Hill f over and over to get every ending...this game is incredible. Firstly, the combat. I understand that this flavor of combat is not for everyone, but holy ♥♥♥♥ it is actually incredibly fun to play with. The controls are responsive, even with the computer I have that I think is a bit under the requirements suggested for the game, and while the combat is fun, its also very challenging. The resource management element of survival horror games is well executed through the items you find throughout the game and the durabililty system of the weapons. And, if you are someone who has trouble with parrying systems in games, this game does have methods to extend that parry window for a long time. If you pick up the game, at least read through the ingame tutorials, since that's where I've seen a lot of people miss the ability to extend that parry window. Secondly, the game is ACTUALLY ♥♥♥♥♥♥♥ SCARY. The atmosphere is well executed, the enemies are well designed in a disturbing way, and there are a small but not inconsequential number of actually good jumpscares that made my heart pump like a beating drum. (Though I would recommend if you try to play on minimum settings, at least see if it will run okay with better shadows cause minimum shadows does take away from the atmosphere). I really enjoyed the kind of horror this game was going for, and I think the developers nailed the 'finding beauty in the horrific' concept very well. And lastly...the story...this is one of the best stories I've experienced in a long time. I cannot say much without spoiling it, but it is amazing. Hinako has taken the spot of my favorite survival horror protagonist (sorry Elster :( ), and all of these characters in this game are so well executed and make me want to jostle them from how much I adore them. The only thing I can suggest for the story is to at *least* make an attempt to play through the new game plus stuff before going to look up the other endings. But if you only play through the game once, that is fine, because even just that first playthrough is incredible. 10/10, Ryukishi you ♥♥♥♥♥♥♥ killed it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.