
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 663 reviews with recorded playtime.
Reviews
Themes across 658 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really can't say anything others haven't said already. It's a beautiful game in all terms. Highly recommended.
Не розумаіію хейта який був до гри, доволі глибокий сюжет робить її доволі гарною грою, так тут не найкращій геймплей, але і не найгірший, якби взяли фізику з 2 частини і рівень анімацій, то ця гра сталаб в 10 разів кращє, але навіть так вона грається чудово і не душно
Finally after so many years the Silent Hill Franchise came back, with this one being of the best since the original 1-4 games. It really stands with the OGs in every single way while also having melee ONLY combat adding a lot to the survival horror and uniqueness aspect of the game. It's a lot to write about so I'll leave it here. Great Game.
крутая игрулька
Дуже хочеться українську в наступні ігри
bad game!!!!!!!!!!! THIS SUCKS
作為初代Silent Hill粉絲, 這個絕對不收貨. Silent Hill一直都是主打心理恐懼, 場景帶來的不安感與及因為迷霧導致不知怪物從那裏來的驚嚇感在這遊戲中完全找不到. 僅靠收音機來知道怪物在附近的玩法一直都是核心, 打怪一直都是其次, 結果新世代畫面漂亮了, 遊戲性卻差到極點, 看人家流行甚麼玩法就套用上去, 弄到四不像, 看似魂系實質虐待玩家, 怪物攻擊判定離奇, 明明閃過最後仍然是判定吃刀, 打擊手感差, 重複感高, 來來去去都是重複幾隻的怪物, 重擊爽感不足, 劇情拖沓, 明顯感到刻意拉長遊戲時長的劇情, 演的比你扶老奶奶過馬路更慢. 遊戲中期還戰神上身, 徹底將整個Silent Hill感打破, 我不是來戰鬥的, 我是要看劇情的, 結果劇情到最後面才有點起息, 玩得我差點想關掉遊戲去睡一睡. 唯一值得讚的只有稻草人了, 已是遊戲中最恐怖的存在.
剧情短,需要玩多周目,但是我又不喜欢玩多周目;解密太抽象了,像是用屁股想出来的
plutot bon comme jeu , j'aurai preferer qu'il ne s'appelle pas silent hill vue qu'il ne se passe pas a silent hill mais je comprend la stratégie commercial deriere cet décision
Esse Silent Hill específico, tá mais pra Siren do que pra Silent Hill, mas tá tranquilo! ;)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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