
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.4Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1971 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is good 8 FROM 10
As a massive silent hill fan for years and years, preferring the original 4 games, 1, 2, 3 and 4 the room, i was skeptical about this one, i felt at first like it wasnt going to feel like your traditional silent hill game, and in ways its not, but thats not a bad thing, the whole japanese theme is amazing and considering silent hill was made in japan i feel it was needed actually. The atmosphere, story, characters, monsters, enviroment just everything really threw me back, i didnt expect to like this game, but its now one of my favourites up there with the original 4 and thats saying something. It wont be to everyones liking obviously but for me a long term silent hill fan it hit the spot for me completely. End of the day dont judge a book by its cover. music was also beautiful, the silent hill games always seem to have the ost down to a T. The only gripe i would say i have with this game is just trying to run it smoothly D: but that may just be my pc not being new enough but it ran it good enough to play all way through, currently trying to get the 3rd ending and then the last 2, will be 100% this game for sure. Amazing game, love it, hinako is awesome, rinko really can burn tho XD but fox guy <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 172ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I thought this game was really fantastic. I get that people find the combat somewhat simple, but the art design, plot, and overall world were so cool that it more than made up for the basic combat. Rarely does a game's plot grip me like this, and the further the game went and the weirder it got the more hooked I felt myself being. Can't wait to do another play through. Definitely worth checking out, especially when it's on sale.
wow
I was invested the whole way through just to get THAT ending. I’m not even mad, I’m confused... Silent Hill F really said, “figure it out yourself” and rolled the credits.
재밌어요
Silent Hill f est une véritable réussite. J'ai adoré son univers, avec un background riche et un folklore japonais qui apportent une identité forte à la série. La direction artistique est superbe, à la fois fascinante et dérangeante, et la psychologie des personnages est particulièrement soignée. Les multiples fins et leurs variations donnent vraiment envie de recommencer l'aventure pour découvrir toutes les facettes de l'histoire. Côté technique, j'ai joué intégralement sur Steam Deck et l'expérience a été excellente. Le jeu tourne parfaitement avec les bons réglages, sans compromettre l'immersion. En jouant au casque, l'ambiance sonore est tout simplement incroyable : chaque bruit, chaque musique et chaque silence renforcent la tension et l'horreur psychologique. Pour moi, c'est l'un des meilleurs épisodes récents de la licence et une expérience que je recommande sans hésiter, en particulier sur Steam Deck.
I honestly don't know who thought making players beat the exact same game five times, only to change one tiny decision at the end, was a good idea. I'm sorry for the language, but what the hell is this? Games nowadays are only around five hours long, yet to get 100% completion you have to replay the exact same thing over and over just to make one different choice. That's not replayability—that's artificial padding. And don't even get me started on the enemies magically appearing out of thin air just to hit you and call it a "jump scare." That's one of the lamest and most repetitive horror game mechanics. It stops being scary after the first few times and just becomes annoying. I honestly don't even consider this a horror game. The first playthrough was great—the story was interesting, the atmosphere was good, and the gameplay mechanics were enjoyable. But after that, it just became boring. Forcing players to finish the same game five times, with almost no meaningful differences except for a single decision that changes the ending, completely kills the experience. Replayability should come from new content, different routes, new enemies, or meaningful choices throughout the game—not from making players repeat the same five-hour campaign over and over again.
战斗2分,bgm 10,氛围9分,故事性10分,优化1分
把所有文本所有结局都打完后,再回来看看那些给差评的人,无知又好笑。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35M | 59.8K | 95% | $19.99 | |
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| $35M | 34.5K | 98% | $29.99 | |
| $34.9M | 219.8K | 79% | $11.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $34.9M | 76.3K | 94% | $17.99 |