
Submarine Simulation playing in WWII in the Pacific.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good attempt in providing a classic game however when you try to sing the destroyers the program creates shadows of the ships and you can not finish the scenario. Rather frustrating
Silent Depth 3D Submarine Simulation, developed and published by Codeknitters, offers an in-depth and immersive experience of commanding a World War II-era submarine. Players take control of a Gato or Balao-class submarine, navigating the vast Pacific Ocean while undertaking missions that range from stealthy reconnaissance to direct engagements with enemy vessels. The game emphasizes realism and strategy, appealing to fans of naval simulations as well as players seeking a methodical and atmospheric gaming experience. The gameplay centers on careful planning, tactical decision-making, and resource management. Players must monitor essential systems such as fuel, battery life, and air supply while navigating hostile waters. Each mission requires balancing offensive actions with stealth, as engaging enemy ships comes with the risk of counterattacks from escorts and aircraft. Torpedoes and the deck gun are the primary means of offense, and successfully executing attacks demands attention to targeting, timing, and positioning. Damage control and repairs are equally important, forcing players to prioritize which systems to restore first depending on whether the submarine is surfaced or submerged. This intricate management system heightens tension and creates a sense of authenticity that rewards thoughtful play. Visually, the game presents a realistic 3D depiction of submarines and the surrounding environment. Dynamic weather conditions, such as fog and rain, affect visibility and require adaptive strategies. The day-night cycle adds another layer of immersion, influencing both navigation and combat encounters. The Pacific Ocean is expansive, populated with a variety of procedurally generated vessels, including battleships, carriers, freighters, and enemy submarines. This diversity ensures that no two missions feel exactly alike, keeping gameplay fresh and unpredictable while maintaining a consistent level of challenge. The interface and controls are designed to provide access to key systems and data, though newcomers to the submarine simulation genre may find the learning curve steep. While the game offers basic instructions and a help menu, mastering all the functions, including sonar operation, weapon systems, and navigation tools, requires patience and practice. However, this challenge is part of the appeal for dedicated simulation enthusiasts, offering a rewarding sense of mastery once players become comfortable with the systems. Audio design significantly contributes to the game’s immersive atmosphere. Realistic engine noises, sonar pings, and the distant rumble of enemy ships provide critical feedback during missions and enhance the tension of underwater operations. Ambient sounds such as water movement and creaking hulls reinforce the feeling of being deep beneath the surface, while sound cues for torpedoes and explosions heighten the drama of combat encounters. Silent Depth 3D Submarine Simulation has received a mixed but generally positive reception. Players praise the authenticity of the simulation, the depth of its mechanics, and the tension-filled gameplay. Criticisms typically focus on the steep learning curve and the lack of a fully detailed manual, which can make initial gameplay intimidating. Despite these challenges, the game has cultivated a dedicated following of players who appreciate its attention to detail and the strategic depth it provides. Overall, Silent Depth 3D Submarine Simulation is a richly detailed and engaging naval simulation that delivers an authentic experience of commanding a World War II submarine. Its combination of strategic gameplay, realistic 3D environments, and immersive audio makes it a compelling choice for fans of historical simulations. While it may not appeal to casual gamers due to its complexity, those willing to invest time in mastering its systems will find it a highly rewarding and atmospheric journey beneath the waves. Rating: 6/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game isn't all I'd hoped for, but it's a decent, basic game that's fun to play. There's zero story line or progression of any kind. Basically, you get a sub, and you go out and sink things, then try to get home for repairs and refueling. That's it. There are no specific missions or anything, That sounds kind of boring, and it's not as good as Aces of the Deep was, but it's still a fun game to play for a little mindless entertainment, and it's not expensive. You *can* earn medals by fulfilling certain requirements, but they seem arbitrary, like getting a Purple Heart for sinking a destroyer and some other stuff. Purple Hearts are awarded for being injured in the line of duty, not for sinking destroyers. Anyway, it's mindless fun that looks nice. Think fancy shooting arcade.
It needs an update. A little repetitive. Add air planes and land targets. Simple and easy to play.
It's ok. I was hoping for more tacticle cat and mouse torpedo fights and it just doesn't feel right, like Redstorm Rising for old IBM 386 vintage, The deck gun is cool. Just doesn't scratch the itch for me.
The game spends to much time glitching and some times fleets will not sink or freezes up and you have to refresh and having to start over again needs up grading or a bug fix
The game caused me to have an experience that was significant. If that is how much you had from life in any decade, you would be doing okay.
great fun
I enjoyed the challenge to kill the small and medium ships and to escape the rigorous effort of the enemy to kill me.
this is a fun game that can be enjoyed when you have some "time to enjoy". The initial "manual" was somewhat informative, but catching onto the" how to" was fairly easy to figure out especially if you have ever played any of the other sub simulation game. BUT, I really enjoy it especially if I need some down time from the every day nonsence.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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