
Feel the power of flying a 10-men crew on a B-17 over occupied Europe in WWII. Plan the mission, choose your men and take action in every post onboard, from pilot to bombardier and machine gunners. Get ready for a high-flying adventure in this all-time classic.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
microprose just announced a remastered version of this game so excite
While I dislike this game I'm giving it a thumbs up since it's great. It's horribly outdated, has terrible controls, painful UI, and tough learning curve - because of what I just mentioned. Still it's the only game in it's genre, and it's the best at it if you've got patience. This game needs a modern remake. Preferrably VR.
16th mission in, flak damaged my b17, missed the target, get attacked by what seems to be the entire luftwaffle, tail gunner gets shot and dies, barely makes it home, get diagnosed with ptsd, 10/10, would do again
Este juego es viejuno, pero no hay nada mejor si amas esas fortalezas volantes. Empecemos con las cosas chungas: Es posible que los gráficos fueran la poIIa cuando salió este juego, pero hoy da entre risa y pena. Olvídate de sombras dinámicas, ambient oclussion y filtros anisotrópicos -suena a droga-. Imagina el viejo IL-2 1946, pero peor. El interior del bombardero es una buena recreación del B-17G, pero no es posible mover la cámara, ya que es un fondo 2d con muñecotes 3d, como los primeros Resident Evil o el Final Fantasy VII. Los tripulantes tienen más ángulos que los corsés de Madonna, tienen muñones en lugar de manos, los efectos de humo parecen serpentinas, las trazadoras están hechas con el paint, y las texturas tienen menos resolución que Julio Salinas cara a puerta. El B-17 FF luce como el cuIo en 2020, vamos. El sonido no está mal, pero tampoco te esperes una maravilla. Las voces bien (en inglés, claro), disparos y explosiones decentes, y motores reguleros. No es lo peor del juego. La interfaz es cretácica y no demasiado intuitiva. Al final te haces con el truco, y algunos menús radiales apuntan maneras, así que tampoco es que sea infumable. ¿La cosa no pinta bien? Pues espérate a los bugs. Empezando por problemas de resolución, cuelgues en los peores momentos, y cosas raras hasta decir basta, los bugs del B-17 te harán creer que Star Citizen es un juego pulido. Entonces el Mighty Eighth es un zuruIIo de mono y es mejor no tocarlo ni con un palo, ¿no? La verdad es que lo que hace bien, nadie lo hace tan bien. Tampoco nos equivoquemos: no es un juego para todo el mundo. Hablamos de un género de nicho bastante reducido, y me refiero a la fascinación por la campaña aérea en Europa durante la 2GM, y especialmente a las tripulaciones de los B-17 de la Temible Octava Fuerza Aérea. El B-17 II captura esa esencia a la perfección y proporciona la experiencia más auténtica de lo que tuvieron que vivir esas tripulaciones mezclando simulación y roleo con un nivel de detalle que quita el hipo. El B-17 FF: TME estaba avanzado a su tiempo, aunque con las limitaciones propias de su época. Las físicas no son tan realistas como en el Battle of Stalingrad o el DCS, pero ya proporcionaba (en el año 2000) la cabina clicable y un arranque realista. La lista de detalles es interminable: Los bombarderos del escuadrón hacen taxi y despegan uno por uno en la pista principal contra el viento, es posible transferir combustible de un depósito a otro, pinchazos en las ruedas, averías, armas que se encasquillan, o la mejor representación del visor Norden hasta la fecha. No en vano los chicos de Wayward contaron con el asesoramiento del Mayor Joseph Worsley, quien sirvió como bombardero en el 462nd BG abordo de un B-29. Sin embargo, normalmente no tendrás que encargarte del pilotaje mucho más allá del despegue y aterrizaje (a no ser que quieras hacerlo, claro). La IA se hará cargo de mantener el rumbo y seguir el plan de vuelo mientras tú te ocupas de otros asuntos. Y hay muchos asuntos de los que ocuparse, amigo. Aquí entra el auténtico jugo del B-17: la gestión de la tripulación. Los muchachos tendrán cierta iniciativa, pero son un poco paquetes si no tomas las riendas, como ocupar sus posiciones para hacer frente con las ametralladoras del calibre .50 a los 109 y 190 de la Luftwaffe. Curiosamente, es el único simulador en el que los enemigos atacan a bombarderos pesados de forma realista. Lo harán desde arriba, a nivel, desde abajo, de frente, de lado, etc. En simuladores más modernos y sofisticados se puede comprobar con desesperación cómo los cazas atacan a los "gordis" una y otra vez desde las seis y son despedazados por los artilleros de cola. Es en el roleo de la tripulación donde realmente brilla el B17 FF. Todos y cada uno de los tripulantes tienen trabajo que hacer -algunos más que otros, y te estoy mirando a ti, radio operador-. Es importante hacer la tarea del navegante de forma manual o nos perderemos sobre Alemania, ocupar el puesto del bombardero cuando llegue el momento de soltar los pepinos con precisión sobre esa fábrica de Messerschmitt, atender a tripulantes con ataques de pánico o heridas a causa de FlaK, darle a una manivela para que cierre la compuerta de bombas que se ha quedado atascada, y un largo etcétera. Las misiones no son cortas, y tus chicos van a sufrir. Tanto es así que acabas cogiéndoles cariño y llorando su pérdida en el caso de que un Focke Wulf los reviente. Llegará un sustituto, y al principio lo mirarás con desdén, hasta que te encariñes con él igualmente. El objetivo es simple -que no fácil-: sobrevivir 25 misiones. Pones un nombre a tu bombardero, pones nombre a tu tripulación inicial (si no te gustan sus nombres por defecto) y empieza la aventura. Desde el briefing hasta que vuelves a tu base volando con dos motores, el timón roto y la mitad de la tripulación herida. Todo un reto. Como dije al principio, si lo que buscas es una experiencia realista de bombarderos durante la 2GM y no eres un tocapeIotas de los gráficos, este es tu juego.
Awesome Game ! Been playing it for 20 years !
What a fantastic game/simulation. It can be as simple or as complex as you want it to be. Want to be the pilot with all the controls and gauges at your disposal? Go for it. Or if you just want to shoot German planes out of the sky, you can do that too. Maybe the bombardier? dropping those lethal payloads. The plane will run itself unless you decide to jump into any of the positions. There's a solo campaign and also a campaign where you can also run a squadron . The graphics are top notch too, although being 22 years old you won't get fullscreen or really high resolutions. Hard to believe this game is 22 years old. Runs like a dream on my pc with Windows 10 and picked up my joystick no problem. I think this game needs to be remade with today technology.. 'Bandits high at 7 o'clock!!' 10/10.
flew a mission to some factory in berlin, got intercepted by 4 109 squads with no escort by my side, sat through 20 minutes of non stop flak, came back home with 2 engines dead and 7 crew (pilot included) wounded 10/10 would feather the wrong prop and accidentally shut off engine 3 again
For a game that's only 6 months younger than me, this is a remarkable specimen. Cons: - Graphics aren't great. It's 20 years old for crying out loud, don't expect it to work in 4k - Controls are less than intuitive admittedly. Many obscure buttons, so keep a copy of the manual open nearby at all times. Defensive turrets and fighter planes use keys instead of mouse to aim (have not tried joystick, so can't say), so just leave the gunnery to the AI - Difficult to master for sure, and you will not succeed on your first time. Pros: - Difficult to master for sure, and you will not succeed on your first time. Not a mistake I put this twice, as this is one of the defining features of this game. There is a difficulty setting to help, but there is absolutely no way to guarantee you succeed. Then again, the boys flying these in 1942-1945 had no way of guaranteeing success either! - So many features for a game of its age. Ten different positions to man, each with its own role and playstyle, not to mention the fighter pilots. Detailed planning for missions, from routes and elevation to the target type and bomb load. Fleshed out crew features with unique portraits, names, and personal details about your airmen. Most games today don't feature these! - As accurate a depiction of the air war over Europe as anything out there. Does it look amazing? No. But what other game actually makes you dread Luftwaffe attacks and flak concentrations? What other game lets you operate a Norden bombsight, navigator sight, and fly a B-17 with almost exact mechanics to the originals? What other game lets you learn so much about your individual crewmembers, to the point you are genuinely upset when one doesn't make it back alive?
Ce jeu a certes mal vieilli... Je l'avais déjà autrefois, mais je l'ai acheté à nouveau car il n'y a pas d'expérience semblable dans le monde du jeu vidéo.
Is it just me or are those first 4 screenshots on the store page showing a different game? Either way in this game you get to command a B-17 over Europe. You have some minimal crew management like telling one guy to go somewhere else, telling them to put out fires or help their wounded friends. You can take manual control of essentially everything in the plane or you can sit back and watch as the AI does its thing. It is a very old game so the controls kinda suck. Like you have to press the tilde key, the one below ESC, you gotta press that to shoot. The first time I tried that it didn't work. Then I pressed either right control or right alt which made the turret turn slower but now I could fire then I pressed one of those two buttons again and the turret started turning faster again and I could still fire. I pressed one of those two again to make the turret turn slower so I could aim better and nothing happened. The keys are a bit janky. Fortunately unlike most of these older games you can easily access the settings menu and change both graphic settings and your keybinds very easily. +Even though its an old game it still looks very nice. +The AI isn't bad at doing its job and you can take over manual control to have some fun yourself. (Don't do this for the pilots seat, on the ground the AI did nothing but on the AI when I took control from it all my engines suddenly went to 0% power so be careful.) +I really like the sound effects. +Its a very old game but its more modern then some of the much older stuff. You can easily access the settings menus and change your graphic settings or your keybindings easily. +I really like how the fighter escorts and enemy interceptors look. You can see P-51s, P-38s especially the German fighters look great. You can even find some 262s which is very fun to see. -Because its an old game it is still hard to get into. The controls are messy at first, not a lot of things are clear and even the training missions just put you in a safe environment and let you do whatever training you're supposed to do they don't actually say "now press this button, now do this" they just assume you know the buttons already. Compared to a lot of the older games I played this one is definitely easier to get into and its very fun when you get things working. They are making an updated version so you might wanna wait for that one.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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