
Ahoy mateys! From the Mind of Sid Meier, The Golden Age of Buccaneering has returned with Pirates! Gold!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is not the one I thought it was this is Way too old for my liking, I was thinking it was Pirates from 2004
Played for 40 minutes and cannot do anything. Seems controls r too bugy I need to find the 1991 verison as this one is crap
Pirates Gold is quite an interesting experience for me. You go on adventures to grow in rank through your starting country while looting gold, stealing cargo and ships, attacking a town, and more. I found looting to be very satisfying. Part of the reason it's so addictive is it takes work to earn gold, everything you do is risky meaning you could easily screw up and lose everything you have, but this fact makes me want to keep at it to see how much I can get before I lose. Another positive about the game is the variation. You will sail across the sea one moment, and sword fight the next. You will also fire at ships and attempt to board them, a similar mechanic has you attacking towns and i'm not a fan of this. The idea is using the wind to dodge shots from forts and get to land. But the wind changes at random. The idea is to leave if the wind isn't in your favor, but leaving can be just as hard which has got me killed. The graphics and sound design get the job done for a dosgame, though I found my crew yelling YO-HO-HO when they see a ship to be really annoying. Those are my biggest issues with the game. Now the steam version does have issues, it ran very slow to the point of being unplayable. You need to mess with the cycles in the config to fix this. This was a nice suprise. While not perfect, I personally had a blast. It was addictive and fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not my favorite Sid Meier's game, but it was fun to play many years ago. Today, not so much. It's okay to play it for a nostalgia trip, but I wouldn't have enough persistence to play it for hours or all night.
wow, such a disappointment, sticky sailing controls and fast moving ships make it nearly unplayable, no damage meter from gun fights is a major omission that is painful, the ease of which the big ships can sail away is also a bummer, so far its a complete waste of money and time, guess I should find the original game on GoG site, must be better than this mess
A classic from my childhood, yarrr/10
Terrible - cannot play it on Mac or Steam deck. Loads on steam deck but cant even scroll the whole screen with cursor so makes it unplayable. Loved the game so extremely disappointed I cant play it though it says it is compatible with both.
Pretty fun once you get the hang of it. Replayability is ok but after about 8 hours I've had my fill,
A true classic. A great game that I remember playing long ago, I think on the SNES. Seems to hold up well, though there are a few foibles with a direct port (when the game had an anti-piracy feature that requires use of the game manual). Still, decent enough.
So bad controls, they are not working and you cant play the stupid game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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