
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Russian*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has failed to capture my imagination and attention they way the rest of the series has. Just one more turn? No, thank you.
Ok I'll say it, this game is one of my guilty pleasures. This game received a lot of hate for not being alpha centuri and for pretty much just being a reskin of Civilization V, but still, this game holds a bit of charm for me as it's the only futuristic modern civilization game I can play. Yea it has weird mechanics, weird ideas, but it has that general mid 2010's feel of video games, the big clunky UI, the engine.. It's kind of like a nostalgia piece for me. It brings me back to an era pre 2020 when video games still had a bit of magic left, even if they sucked. The thing is, it's just a full featured game with a beginning, middle, and end. It's fun to play for me and that's honestly all I need. This game deserves a positive review from me.
Objectively the best Civilization game, no contest, trust me.
New Eula means I don't want to reinstall no longer
I thought to myself - this game can't be that bad, right? I was wrong. I feel that the reason Beyond Earth is this terrible is because everything seems half-baked. The leaders, their dialogues, the wonders, the music - everything feels mediocre. None of the tech or wonders feel relatable or good once you achieve it. While I understand that it's not supposed to be relatable since it is set in the distant future, the units and tech could have been given more character. Now, the numerous evolutions feel like the same unit. I don't know why I would build 5 different types of meele units - instead of building the one with the highest attack. Apart from the above, the orbital units - especially the weather controller and attack units - are kinda cool. It would have been nice to interact and collaborate with the aliens more through quests and tech.
Most people didn't fw this because it wasn't SMAC 2 (it is lowk a downgrade from SMAC in every way except user interface, graphics and fauna variety). I still fw with this game though. It is fun but I'd say get it on sale. I wouldn't get this for $60. I say $60 because rising tide is a must.
This game, in my opinion at least, is a hidden gem. It’s the spiritual sequel to the mainline Civ game Civ 5, which is made obvious by the fact it's made in the same engine and a lot of the mechanics carry over, and also getting a science victory in Civ 5 literally tells you to ‘GO Beyond Earth’. However I say spiritual because Civ 5 games can be quite unpredictable, with multiple Civilisations rising and falling. So it wouldn’t make total sense for the long extinct Brazilians to go and try to colonise another planet decades after their defeat. Anyways, onto the game. The game itself is very good in my opinion, as I mentioned before it carries over a lot of mechanics from Civ 5, and even improves on some of them. For example the tech tree and research mechanics are heavily expanded upon, even better then later Civ installments in some ways. The game’s Sci-Fi theming is fun and heavily changes the tone of the game a lot more with just its presence. Overall the game is great, it’s a fun and innovative take on the Civ franchise and I feel is far too underrated for what it is, hence me referring to it as a ‘hidden gem’ at the beginning. If you hear the generalised review of ‘Civ 5 in space’ being thrown around a lot, they're not really wrong, but that's not a bad thing either. To conclude, the game is definitely a 10/10, I heavily recommend.
True, one needs Rising Tide for the game to be in a playable state but seeing as it is in this day and age common practice for AA, AAA and AAAA to need at least half a dozen DLC and even more patches over several years... Not really an argument anymore. I really like the Tech-Web and the freedom it gives to 'roleplay' in early and mid game, while the different uniqe affinity units allow it for the end game. The terrain generation is in my opinion the best out of all Civ games I played, especially on large or massive maps. Only real problem I still have is that even with the fixes Rising Tide brought, the A.I. is still kinda derpy and rather easy to beat, even on Apollo. Diplomacy is also rather underwhelming. But hey, still better than CivVII, right? :-)
Decent enough game, if you like the civs franchise you'll like this even for a while but for sure not the best. I've played and finished 3 campaigns and the only issue i really have is it doesn't feel like you're colonising a planet but rather just setting up the outposts or something despite what some of the campigns may have you think. Also they're very quick, you can finish a victory or more in a day on max settings, once you sort of have yourself set up you just steamroll. The english with thick indian accent is annoying as hell if you're gonna speak english have it be an english, american or even hell an australian. If you're gonna speak indian have them speak indian with subtitles or something, subnautica bz suffered from that and many other games around the time idk why. The factions are all the same but you sorta "evolve" into 3 different races with 3 hybrid races in between you can also opt for later which i think was neat. All in all the game is average as hell, it's easy, short and abandoned (i've experianced no bugs even playing mid 2025) but i think it still sits above civs 6 and 7 (lots of people will disagree with this and fair enough but i really hated the cartoony non-serious infantalised civs 6 and civs 7 speaks for itself so this is my say on the matter), it plays a lot like 5 and that's what really drew me in and got me to play it. It's a difficult decision but i think it's worth the play if you like these games so i'm gonna go 6.5/10 and give it a positive review. It is currently worth 12 bucks AUD something like 6 bucks USD so i mean you literally can't make a mistake buying it for that price you will get your moneys worth, i do not think it is worth 50 bucks aud based on the fact alone that it is a dead game. Mods are almost non existant at this point too.
This is the only Civ game I've played (I know I know don't judge me lol), but i have so much fun playing it because I love space themes. I've honestly had and played this for like 10 years before I even knew there was a DLC for this. Once I got it and played it I was pretty impressed how much I liked the revamped systems over the original. I decided to get all the achievements once my love for the game was rekindled with the RT DLC. Couple of hard ones but you can get them all eventually by just playing the game a lot.
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Engagement
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Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.