
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Russian*, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 602 reviews with recorded playtime.
Reviews
Themes across 597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
严重抗议针对玩家隐私的强盗行为,强烈建议steam针对已销售游戏限制更新协议(或者内容更新),否则可以超期申请退款,不然类似这种或者捞女游戏,中途发布dlc更新垃圾内容恶心玩家,导致整体失信,整个平台以后就会进入恶性循环了
welp after so many hours of somewhat enjoying this BROKEN ASS game and then recently getting into it, I think im going to have to retire it mid campaign and never play it again. The game is broken, always has been (screen goes black and all I can see is the mouse cursor) ive tried so many workarounds and now im at a point where the game cant advance without crashing. Guess i go back to playing Alpha Centauri Firaxis can suck a D
Civ: Beyond Earth is fun, but lacks the usual Civilization charm. The factions feel a bit flat, and diplomacy is barebones, missing the interesting choices and personality you'd expect from a Civ game. That said, I really enjoyed the wide variety of units, there’s a soldier for every situation. The research system is also a nice change, instead of a tech tree, it’s a web, which lets you focus on upgrades that match your playstyle. The visual style is also cool and underappreciated. It definitely grew on me the longer I played. It’s a bit sad that Beyond Earth was abandoned so quickly by Firaxis. With one more expansion, I think it could’ve been something truly special. Instead, it’s become the forgotten child of the Civ series, and to be fair, thats for good reason. It doesn’t reach the same level of quality as other Civ games. But that’s a high bar, and Beyond Earth is still a good, solid 4X game on its own. I do recommend trying it, especially if you can grab it on sale.
No. I can't recommend this game with the new terms and conditions as they are now. And I am very sorry because I really loved this game.
Look, is this the best Civ game? No. Not even a little bit. It has a lot of problems, such as: choice of leader doesn't really impact the game that much, wonders sort of feel meaningless and boring, it has some bugs, glitches, and performance issues that will simply never be fixed, and it is absurdly overpriced at $40-60 USD - I got it at a massive discount, and I highly recommend you do too. That being said, what is left when you move past the lack of polish is a genuinely fun game with some unique mechanics. If the leaders were more distinct, it would easily be the most replayable of the Civ games - between affinities, upgrade paths, playstyles, planet types and climates, each game actually feels different for the first dozen or so. I also find the game to be much more difficult than the mainline civ games, which is something I appreciate as a long-time strategy gamer. I will absolutely dispute what others have said about the leaders not having distinct personalities, I think the game actually does pretty good at that. Miasma, orbital units, cities on water, etc are all really unique concepts that add a lot of depth. It's a very charming game, and I feel it holds up better than many 12-year-old games. As for some niche complaints: I feel like affinities should be more exclusive, as you can pretty easily get up to max in all of them if you focus on science and culture. We should've gotten more victory types and leaders, but alas, support ended for this game pretty quickly (luckily mods exist for the leader dilemma). There are certainly UI issues and settings issues, although that's somewhat par for the course for civ games at release (still an issue though), and the game could be greatly benefitted by just being brighter and more colorful. Strategic resources need to be rebalanced; for example petroleum is fairly useless while firaxite and biomass are overused (although at least it's better than mainline civ games where resources like Horses become completely obsolete). Love the game, buy it on sale, give it a shot.
Good game
This is a sci-fi reskin of civilization 5, but for some reason, a hundred times more boring. Maybe another expansion would've fixed it, but it didn't get the chance. Oh well. Back to civ 5!
Yes, it is like Civilization V except Sci-fi with a different type of Tech Tree, barbarian system, and a few other things. Other than that, it is just like Civ 5.
It's really quite boring. Just play Civ V.
Незаслуженно захейченная игра. есть механики из пятёрки есть даже что-то из шестёрки, которая на момент выхода ещё разрабатывалась, есть и что-то новое для серии. Отличная игра не настолько глубокая, как номерные части, но она собственно поэтому и спин-офф. Из минусов можно выделить только поломанный онлайн ну и мб контента максимум часов на 150 (наверное маловато для стратегии), если прям ещё ачивки выбивать. Людишки как обычно захейтили что-то новое и по итогу жрут позорную седьмую часть, а могли бы получить сиквел или ещё какую-нибудь игру на тему космоса/другого сеттинга с механиками цивы.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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