
Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 2.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game constantly crashes, no fixes to be found.
It's an upgraded Civ7
9,2/10 Pour moi, c'est le meilleur des civilizations. Pourquoi ? Parce qu'enfin on en à un qui nous change des autres.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1301.57/day in the week to Jul 25 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
need remake or sequel
It's a better game than Civ7.
A pale imitation of greatness, missing all of what made Firaxis games legendary. Soulless, empty, and pointless. Not worth playing for free, much less for $40 12 years after release. Firaxis should be ashamed of themselves. "We Must Dissent."
Im prinzip Civilization 5 im Science-Fiction stil, also absolut solide. Jetzt wo die Menschheit in einem neuen System angekommen ist fangen die verschiedenen Fraktionen an sich individuell in ihrer Biologie und Ethik weiterzuentwickeln und da komm das Affinitäts System ins spiel. Es gibt: -Reinheit (Xenophob, Terraforming zu erdähnlichen Verhältnissen, genetische Reinheit) -Vorherrschaft (Technokratie, Augmentierung von Menschen mit Kybernetik und unbemannte Drohnenwaffen) -Harmonie (Xenophil, Genetische anpassung des Menschen an den Planeten, Befriedung und nutzung der lokalen Flora/Fauna) Jede dieser Affinitäten schaltet mit wachsenden punkten neue Spezialeinheiten frei und jede hat ihre eigene Sieg Option die spät im spiel freigeschaltet wird. Abgesehen davon halt einfach Civ 5 in Sci-Fi. Ich empfehle auf jeden fall die Erweiterung Rising Tide dazu zu kaufen, hab das Spiel jahrelang ohne gespielt und Rising Tide hat echt guten neuen Wind reingebracht. Die Seestädte machen Ozeane viel lebendiger und haben interessante Mechaniken, es gibt Artefakte mit interessanten Boni die man bei ausgrabungen finden kann, neue Einheiten, neue noch lebendigere Biome, Hybride Affinitäten, die Präsentation der Anführer wurde komplett überarbeitet und ist nochmal deutlich wertiger. Alles in allem jeden Cent wert.
Waste of everything. Glitches out your *ss. When (IF) you do get it to play, stops working once all techs are discovered.
One of my top three Civilization games alongside Civ V and VI. Beyond Earth + Rising Tide is all about choice and adaptation. Affinities (Harmony, Supremacy, Purity) don’t just change gameplay — they define your civilization’s philosophy. Sometimes you pick your path out of principle, sometimes based on nearby resources or aggressive neighbors. Rising Tide added floating cities that truly impact strategy — resource control, mobility, territory. The game’s biggest strength is replayability and flexibility. Every run feels different. A shame we never got one more expansion — the potential was massive.
Better then them most of the Franchise, but that is if you like this type of Strategy Genre Games. 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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