
Build your island around a fragile lighthouse in this Gloomy tile-placement strategy game. Balance growth, economy, and defense - because when night falls, THEY will rise from the depths.
Modeled estimate, not a reported figure. How we estimate →
About
The light must never go out.
In the middle of a cold, endless sea stands a solitary lighthouse. Around it, your island begins to take shape, tile by tile, piece by piece. The sun breaks through the clouds and hope is in the air, but something eerie lurks beneath the surface.
ShoreTiles is a strategic building and defense game where strategy, wits and luck all contribute to your island’s ultimate fate. What begins as calm construction by day turns into a desperate fight for survival by night.
Build what must protect you:
Draw island tiles from an unforgiving deck and place them into your world. There is no undo, only what comes next. Connect matching terrain types, form patterns, and impose order on chaos. Efficient planning rewards you. Hesitation costs you space.But no matter how perfect your island looks… it is never truly safe.
Prepare while you still can:
Coins are more than progress, they are your only form of control:
Raise new Lighthouses to push back the fog
Build Settlements, Farms and Walls to bring your island to life and earn gold
Establish Military Camps to defend your island from they who lurk below
Because when darkness falls, they rise:
Creatures emerge from the depths. Twisted forms, neither human nor beast. Silent. Relentless. Drawn to the lights and the lives of those on the shore. Your defense depends entirely on your preparation. Connected military tiles determine how many units stand against them.
And sometimes… it won’t be enough.
As your island expands, the diversity of its structures and units grows with it.
Discover remnants of those who came before you, such as gold chests, relics and more, as well as discovering new building types & combat units through the Progress Map - However, as you progress, the fog may reveal advantages for your battles, but it can also bring new enemies.
Features:
Atmospheric tile placement centered around vulnerable lighthouses
Constant pressure from an unseen threat beneath the waves
Strategic combo mechanics with meaningful trade-offs
Nightly attacks from eerie deep-sea creatures
A fragile balance between expansion, economy, and defense
High replayability through randomized tile sequences
What ShoreTiles is:
A calm yet deeply unsettling gameplay experience
Strategic planning under growing pressure
A dark coastal atmosphere inspired by the 1960s
A constant tension between control and collapse
What ShoreTiles is not:
Not a cozy builder without consequences
Not a safe experience
No escape from the night
As long as the light burns, you still have a chance. The only question is: For how long?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Spanish - Spain, Japanese, Polish, Russian, Ukrainian, Korean, Portuguese - Brazil, Portuguese - Portugal +6 more
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really lovely game! I bought it on a whim since it came up on my featured games. LOVE. The visuals are stunning, and you can tell a lot of love and passion went into the game. I *will* defend my light, and you should too!
The graphics are great, and the tiles puzzle is really enjoyable. The troop controls felt a little strange at first, but the devs recently released an update and they seem to have improved a lot. Everything feels much more responsive now! Really enjoying the game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操作手感很屎,后期怪直接贴脸刷根本没时间调兵,而且非常卡,重点是我卡,怪不卡,导致怪酷酷艹塔,但我根本选中不了兵。经济也是莫名其妙,收入增长曲线远低于支出曲线,后期的钱几乎只够维修
游戏的概念很喜欢,建设环节适合消磨时间 缺点是目前卡顿和加载问题比较严重,到后期地图板块多了摆设新地块都会很卡,看起来像是在计算地块收益。而且地块多了之后,保存退出再进入存档就一直处于加载状态,白茫茫一片,加载快一个小时都进不去,只能重开新档,期待优化 另外,灯塔距离减一实在是太傻了,局势瞬间崩盘 建议增加一个可以取消硬币计算动画的选项,可以减少打后期的计算时长,也有可能减少卡顿 发现将灯塔建设到接近地图边缘之后,怪物会在海洋中之间刷出到灯塔面前,连调兵的时间都没有,而且怪物破坏掉灯塔后就停止不动,也无法攻击,死档
I'm Mr Wonderful, and I approve this videogame.
这个控兵系统真的一言难尽,让人红温。怪就在边上就是不打,地图大了以后点选又很困难,后期不是打不过是纯折磨。不优化就别玩了。
Top tier game from top tier people
I am a fisherman stuck at sea, hey you, hey you, look at me!
Yes, the tower defense and parts of the UI need to be improved, but the devs are already implementing a lot of player feedback after one day. $7 is worth it just for the tile-laying portion and to support the dev team while they keep improving the rest.
I hoped for Frostpunk but Call of Cthulhu, yet instead I got Dorfromantik with lovecraftian twist. Overall quite good but not very complex
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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