
Riddles & Sieges is a medieval puzzle game where you have to use different weapons to solve riddles.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Reviews
[b]riddles and sieges[/b] is a medieval physics-based puzzler about one of the best things: destroying stuff. it's tile-based and concerns timing only in a sense that certain contraptions take more or less time to do their thing, so you have to [b]set things up in an orderly fashion, like a chain reaction[/b]. let the quicker catapult destroy the tall tower before the slower trebuchet shoots over the ruins to demolish the castle behind it, stuff like that. [b]controls aren't rebindable but got reworked in a patch.[/b] camera controls got removed. they weren't necessary in the first place, only to fix iffy default camera positions, which couldn't be done anyway because zooming wasn't possible. now levels are zoomed and positioned properly. you'll mostly use the mouse (click to pick up and place things, wheel to rotate when holding something), but there are more hotkeys now. keyboard rotation is still only with q/e, not ideal for qwerty people. the buttons are [i]start[/i] (when you're ready to see things play out), [i]retry[/i] (if you want to stop happenings or come back from a fail state and re-arrange things) and [i]restart[/i] (the whole level). start and retry have the same hotkey, as they're mutually exclusive, and there's an icon now for the pause menu. after an update there are [b]55 levels[/b] to unlock one by one (and an unrelated secret level in a different way) in various environments with a new mechanic introduced every 5 levels. more toys and even some weather messing with said toys. [b]no move limit or rating system[/b], just wreak havoc and move on. the enemy usually also has an arsenal and they're on the same 'timer' that can and should be used to your advantage, along with the game's self-admitted 'not necessarily realistic' physics. it's worth noting that enemy units only activate if there's something to shoot at (they're not bothered by your ballistas because triggering those would destroy their own things) and [b]your goal is to destroy enemy castles, but no problem if other stuff gets demolished too[/b]. maybe those tall towers with red flags are a third party and acceptable collateral damage. I figured with new additions introduced so often, most levels would feel like tutorials, but of course accumulated knowledge has to be used on later puzzles with more and more things, so it's not all a breeze, not for me anyway, and not that much filler either. [b]a puzzle skip option was patched in[/b], so if you get stuck, you're not stuck for good, though somebody's bound to make a guide at some point. level 17 caused the first real problem for me, had to sleep on it, and there were tricky situations later on as well, clever little thing. I really like the presentation but [b]wouldn't mind weather toggles[/b] (clouds, falling snow). on-screen level numbers got patched in and settings are okay and also available while playing. resolutions, windowed mode, languages, graphics quality, an all-important [b]screen shake toggle[/b], and separate volume sliders. there was no music initially, now there are a few fitting tracks, inevitably featuring kevin macleod, composer of all royalty-free music in the world. saves were eventually moved from the registry to a separate file, so there's cloud support now. it's [b]fun and satisfying, watching things fall apart[/b] (as long as it's not your own life), the [b]level editor with workshop support[/b] might provide longevity if the game gains popularity, and there's even a slight educational element, at least there was for me. catapult, trebuchet, same same, but not anymore. and since most (if not all) the issues I raised got fixed a few days after release, it's now [b]an easy and firm recommendation[/b].
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian
Hours played at review time, across 38 reviews with recorded playtime.
Medieval puzzle + mechanics + unique = Setup your siege weapons to destroy the castle. Overcome the enemy's weapons and physics or just attack your own for fun. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
Занимаюсь обзором недорогих игр в стим. И не поверите - это первая за 30+ игр, которая выполнила все то, что наобещала в тегах (метках) :))) Отличная головоломка, сильно сложных заданий нет, работает исправно, перевод годный, механики интересные. Поиграл немного - только для обзора - но очень понравилось! Лайк, подписка) Кто хочет глянуть геймплей и отзыв по игре (там меточки, она в середине где-то): https://www.youtube.com/watch?v=DuFD0PxKv8w
Издох на 19 уровне. Приятная и увлекательная головоломка. На мой вкус, кривая сложности несколько перегнута. С появлением водонапорных башен не проводится подкрепления введения новых механик, как это было все разы до этого. Особенности требушетов, тарана, баллист нам объясняют. Есть текстовая подсказка, есть графическое подкрепление. С водонапорками такого нет. Пусть это претензия любителя, который и portal без гайда не прошёл бы до конца, но воспринимается как упущенный момент на полировке игры. Хотелось бы чуть-чуть более богатый саундтрек. Спустя 80 минут уже приелось "тудудуууу-дудуду-туууу" и начало давить на голову. Я не прошу записывать альбом, но лёгкое разнообразие услышать было бы приятно. При этом "хруст" разрушений как звук распаленной спички - можно крутить снова и снова. Ещё немного напрягает экран подзагрузки при любых действиях, вне прохождения уровня. Как-то странно его видеть при выходе в главное меню или переходе на следующий уровень. Ещё и яркий такой! В остальном - здорово. Мне понравилось. Надеюсь, добью до конца. За 79 рэксов так совсем отлично.
Чувствую себя товарищем Сталиным, который нещадно осаждает империалистическую гадину, понатыкавшую всюду свои замки.
really cool, like the art style and the puzzles!
Привет! Хорошая головоломка, есть ощутимый рост сложности. Орудия громко стреляют, башни рассыпаются в пыль. Секретный уровень выполнен ... спорно, механика не отточена до блеска, а выбранная тема удивляет. Но на то он и секретный. Добрая, успокаивающая штука, всем рекомендую)
Рiddles & Sieges это увлекательная игра средневекового жанра, которая представляет собой настоящую головоломку для любителей тактических игр. В игре вам предстоит использовать различные осадные орудия для того, чтобы победить врагов и пройти все уровни. Одно из основных преимуществ игры заключается в том, что каждое осадное орудие имеет свои уникальные возможности и способности. Например, катапульта может стрелять через клетку, требушет имеет задержку перед атакой, а баллиста атакует только после уничтожения. Графика игры выполнена в средневековом стиле, и создает атмосферу древней эпохи. Комбинация тактических заданий и уникальных осадных орудий делает игру увлекательной и не предсказуемой. Если вы ищете увлекательную игру, которая приведет вас в средневековье, где вы будете использовать старые осадные орудия для решения головоломок, то Riddles & Sieges именно то, что вам нужно. Она порадует как любителей головоломок, так и фанатов тактических игр.
Really like it so far! Hope it gets more attention. I'm only in the beginning, but enjoy it a lot, so decided to leave a review.
A mi się podoba
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| $3.1K | 71 | 77% | $1.99 | |
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| $3.9K | 109 | 94% | $2.99 | |
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| $1.3K | 49 | 90% | $1.99 | |
| $529 | 10 | 100% | $1.99 |
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| $3.5K | 54 | 43% | $3.99 | |
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