
ShipShaper is a creative game about the simple joy of designing ships. Nothing more. Nothing less. Export to Bulwark, 3D print, or use in your own games with a free commercial license.
Modeled estimate, not a reported figure. How we estimate →
About

I’ve always loved ships and boats, tall ships, steamers, pre-dreadnought french monstrosities, I love em all.
ShipShaper is a explorative ship builder I made for the simple pleasure of shaping boats and ships. You pull, push, and drag forms into place, creating everything from humble fishing vessels to tall ships, ironclads, and early dreadnoughts.
You can create historical ships, fantasy ships, steampunk you name it.
It's a boat designer married to experimental interfaces that are intended to take away the tedium from designing boats. No 3D skills required, no endless stacks of cubes, just some organic shaping and attaching props and functional items to create whatever ship you want.
When you’re done, you can place your ships into a world and sail them, the game does a proper analysis of your creation, its propulsion, hull shape and weight, all in order so you can properly enjoy and test your creation.
ShipShaper is about creating a foundational technology that will power my own future games, connect my franchise but also empower other creators to have fun with ships and have a usable output, game-ready and usable.
Features:
Free-form building
Responsive shaping
Expanding library of details and props
Test your ship, get sailing behavior that is derived from your design.
Export FBX or STL 3d files with a license to use how you see fit.
Export to Bulwark: Falconeer Chronicles
Export to Future sailing game under development

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ShipShaper is early in it's journey and it's already amazing. Whatever kind of ship you can imagine you can make in this, and it's pretty simple too. The world that you can drive the ship in is made with great detail and is very imaginative. The ocean physics are amazing as well. Would highly recommend.
This game is awesome. I managed to build an aircraft carrier within 46min of opening the game. I do find the building system takes a bit of getting used to and still struggle with it, but I will improve as I spend more time with it. I'm excited about the direction the game is going and strongly believe the game is great value at its current price. I'm keen to try using the ships in blender.
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Hours played at review time, across 215 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great little sandbox. Very modular and fun to play with. Could have some more content and be a little less clunky buts its in early stages and already offers a bang for the buck.
[h3][b]没见过操控如此狗屎的建造游戏,这操作方式是人设计的?玩起来完全是各种混乱。[/b][/h3] [h3]你自成一派也得让玩家玩的舒服才行啊,合着玩家还得像学习大型软件一样专门去培训个几天来适应你的操作体系?这是啥高级软件吗?[/h3] 除开操控不便,单一功能也有硬伤: 右键建造,建造还没有菜单,只能滚轮切换,来什么是什么,也没有完整颜色、造型预览,开盲盒啊。 左键选择,点完了就出一条线,线上的几个点代表部件形状,可以移动,然而点过小还经常点不到“点”,以及稍微移动一下点,部件就巨大形变,想微调这么费劲的? 删除部件要点一下删除键再重新点部件,不是选好部件再点删除。 看着可以设计船舶、建模还不错才买的,没想到体验这么糟糕。
Great to see this finally out ! Hopefully there'll be additions for galleass forecastles and such with round castles dotted with guns around
I played over 40 hours of the demo. This game is the greatest thing ever for building all your whimsical ship ideas.
This is a very cool little ship builder. The way you put a ship together is easy and fun, with lots of little details fitting golden age of sail ships, armoured cruiser behemoths and gargantuan early carriers. There's plenty of decorative parts and context parts (like railings on edges or masts in the centre deck) I love that it's been added to and refined, there's an export to bring these ships to bulwark so you can sail around and menace the Ursee. There's also a little ship in the bottle toggle which I think is neat!
ive been having fun playing this. 3d printed 2 built battleships which turned out okay for the size I had to scale them to
As someone who has played the DEMO version for a bit over 61 hours total, I can say that the game is quite fun and easy to get a hang into. Whilst the game is not perfect at the getgo, its ease of usage allows for newcomers in shipbuilding to create their dream ship without much tedium of finagling blocks or shaping them by hand. In addition, the eras that it focuses more is something that not a lot of Ship building games focus on (Bar specific niche games such as Ultimate Admiral series). Overall, yeah, I can recommend this game for people to kill time and build ships.
造船,有这一个玩法就够了! 如果说一款游戏没有经营,也没有战斗环节,也没有故事的剧情,也没有任务驱动,那么它还能好玩吗?他什么都没有 甚至连个新手教程,乃至于成就都没有,它还能行吗?《造船师:猎鹰战纪》给出了答案,可以的,看我。那么目前在9月6号的时候售价32块4,Steam 139篇用户打出了98%的好评,究竟有何魅力呢?他作为一个独立游戏究竟为什么会成功?好玩在哪里?那我们来看看吧! 其实本作就一点,我玩这个游戏只有三件事。造船,造船,还是造船,有这一个玩法就够了!他的目标用户也很明确,喜欢船,喜欢造船的玩家,所以制作组想要做的就很简单:把造船体验拉满,其他的什么都不重要,都不用管了。管他什么新手指引,管他什么做任务系统,管他开着你造的船去战斗,不管了,只要享受创作船的乐趣就行了,创作你自己想要的船,创造你自己喜欢的船,创新你梦想之中的船,很纯粹很单纯的一款小游戏。玩进去的话还很有意思。 本作的自由度很高,可以调节颜色呀,自由的决定铺板或者铆钉与支柱,进行船体的构造,可以将你的床自由地进行拉伸,或者说变大,或者说变得起伏,完完全全凭你自己的喜好就行了,船会自己进行变化,而且可以自行加入一些小细节,对船轮,引擎,管道,小艇,甲板盖板、,床底泵,格栅,顶部稳定板,通风筒吊挂,小艇起锚增加弹药库或者一些引擎部件,灯,武装装饰等等,改变自己的颜色,自由地装饰自己的船。 除此之外,本作另一个比较好玩的地方就是支持创意工坊,可以将自己的船上传至 steam 上,而且自己也可以观看别人造的船,可以观看排行榜,有每周和传奇船舶排行,甚至你可以选择随机选择一艘。可以保存船只, 然后发布相应的创意工坊项目,让更多人为你看到,并点赞,你可以发现不同时代不同风格的船只,学习不断的加以改进,直接使用别人的船,然后逐渐地沉迷起来完善自己的想法,不知不觉地就很杀时间。 另外,虽然不能开着你的船到处航行,但是本作支持加你自己做的船,或者别人的船,到一个场景进行模拟,在海上到底是什么样子,也有不同的背景可以更换。俯视角看着特别舒服,我去,谁不想看着自己造的船在海上飘啊飘啊飘。 况且,本作可以将自己造的船自由的使用,拥有着免费的三页许可,标明出处后可以自己的使用,比如说3D 打印或者直接导入游戏里面的作品,或者直接进行游戏开发制作相关的模组之类的,还是比较实用的。如果对上制作床的电波的话,那么我非常推荐你来游玩本作,市面上比较少见的作品,很纯粹的一款游戏。
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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