
NODE is a 2.5D puzzle platformer set in a Cold War era nuclear complex. Guide your robot through a haunting, abandoned facility on the brink of catastrophe. Solve puzzles, shape the story with your choices, and unravel its past and present mysteries.
Modeled estimate, not a reported figure. How we estimate →
About
In a forsaken world of radiation and secrets, one AI stands between salvation and collapse. Explore Toska, a haunting nuclear labyrinth, where the echoes of the past meet an otherworldly twist. Can you outsmart the unknown and save us all?
Step into NODE: The Last Favor of the Antarii, a 2.5D puzzle-platformer set in the decaying heart of a Cold War nuclear complex. You command NODE, an autonomous AI, tasked with navigating a Soviet ruin teetering on the edge of catastrophe. Plan your moves, sequence commands, and master timeline-based puzzles to unravel a cosmic mystery that holds humanity’s fate. Every choice shapes the story, every retry sharpens your strategy.


Two ways to play, one set of puzzles. Sequence your actions across a timeline, planning each jump, switch, and dodge before NODE executes the run. Retry, refine, and get it right. Or take direct, real-time control in the new Platformer Mode. The puzzles stay the same. The way you tackle them is up to you.


Set in a haunting Soviet nuclear facility from the Cold War era, where history collides with eerie sci-fi. Blending 2D and 3D, the game’s realistic graphics, rich visual storytelling, and intricate level design create a world steeped in secrets, bathed in dynamic lighting, and filled with chilling, atmospheric sound.


Engage with branching dialogues that blur the line between free will and programmed response. Shape your path through conversations monitored, manipulated, and remembered. In NODE, your decision isn’t just heard. It’s recorded.


NODE rewards those who look closer. Beyond its surface lies a network of hidden challenges, secret paths, and layered narratives waiting to be uncovered by those who question the obvious. Every detour offers deeper insight into the world’s history and architecture, inviting puzzle-solvers to dig beneath the noise and discover what others overlook.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, French, Italian, German, Japanese, Korean, Russian, Traditional Chinese, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b] Node: The Last Favor of the Antarii [/b] is an unusual and highly original 2.5D puzzle platformer based around a robot trying to prevent a nuclear meltdown in a Russian power plant. The atmospheric story is very interesting, although it does take a while to get going, and I loved the relationship between your robot and the Russian super computer that controlled the plant. There are many story teasers along the way that have you thinking about the robot's relationship with the computer and has you wondering about where the plot was going, but I never really felt like any of these story arcs were resolved because I am guessing that I did not follow the correct route or answer correctly when supplied with conversation choices. Therefore, if you do end up playing this game I would be wary that to get the most out of it try to explore as much as you can and try alternative routes to the obvious ones, or else you will miss out on story plots. Perhaps, the game needs to be more linear because it was a disappointment not finding out what actually happened, especially because the story was so tantalising. A better save system would also help to revisit pivotal moments but there are no manual saves, only automatic saves at checkpoints, and there are no chapter selects after the game finishes, and because the game feels a bit heavy at times, I wouldn't want to repeat the experience. https://steamcommunity.com/sharedfiles/filedetails/?id=3624037894 The game is still fun and challenging for puzzle lovers, even if the story is not quite revealed as you would hope, but sections can be quite difficult and a regular mainstay of game play is a huge amount of trial and error. Your robot is controlled by obeying commands that you input, like forward, backwards, jump, break, use, turn, switch, and slow. You can also enter time stamps for these commands, and you will find yourself tweaking these commands over and over again with different commands and altering time stamps. Once you submit the commands, you see what the robot does and change things accordingly. There is a handy fast forward button which is a God send because sections can be quite long and if you just want to tweak the commands at the end of the process then without the fast forward, I think it would get tedious watching it over and over. Some of the puzzles are long enough that you have to think about what commands you need to enter to cut corners because you can only enter ten commands and often you run out of room. There are puzzles where activating lifts, shields, and machinery help you but these all take up commands. For example, if you are on a lift you need to activate it with "Use" and enter "break" so that the robot does not roll off. Once you are at the top you may need to switch lanes or jump over objects whilst trying to reach the checkpoint where the commands are reset so it's all about timing and tenths of a second can make all the difference. https://steamcommunity.com/sharedfiles/filedetails/?id=3624038086 I did get stumped a few times and had to consult walkthroughs for the answer because it can be quite difficult. Not only do you have to control the robot, but you also have defence units which can be very tricky to circumvent and environmental aspects like water valves and radiation you have to think about when manoeuvring. I was very impressed with how the puzzles fitted into the story and how they were integrated into a working nuclear power plant. There is quite a lot of platforming sections which were very imaginative. You could tell that a lot of thought had gone into these puzzles and it definitely stood out as one of the most original puzzle games I have played. The game can feel quite repetitive at times and rather gloomy due to the nature of it being in a cold, dark, underground complex, so I did find that I completed the game in quite a few sessions and overall I would expect it to last around ten hours. [h1]🍳Conclusion🍳[/h1] [quote][h2][b] NODE: The Last Favor of the Antarii [/b] is a very original and well produced puzzle platformer with some interesting puzzles that integrate well into the story and environment, but the repetitive nature of the game and the difficulty might deter some people from completing it. The interesting plot lines ultimately turned out to be a little disappointing because the completion of these story lines depended on finding secrets within the game so there were many loose ends when the credits rolled. Overall though, you won't find many puzzle platformers as original as this and it was an interesting experience I am glad I completed. [/h2][/quote] [quote]Thank you for reading my review. If you enjoyed it, please leave a like and follow[url=https://store.steampowered.com/curator/32732116-IndieGems/] [b]IndieGems[/b] [/url] for more reviews like this one. We also have a [url=https://www.youtube.com/@IndieGems2][b]YouTube channel[/b][/url] if you would rather see game play footage with reviews. [/quote]
Придбав цю гру, оскільки дуже подобаються 2,5 платформери/загадки. Гра дуже сподобалась, але рекомендувати її я не можу. Чому ж сподобалась: В даний тип ігор я граю вперше і на диво основна механіка мені сподобалась. Це програмування дій з задачками, які є як прості так і складніші, але не настільки, щоб потрібні були підказки/розв'язки. Сюжет/історія в грі на висоті. Це такий тип ігор, в яких розробники попрацювали і над ігроладом і над сюжетом. Думаю складова сюжету переважає. В грі присутні виборим в діалозі і вони впливають на розвиток подій. Через це гру можна проходити декілька разів. Також зрозумів шо в грі є декілька кінцівок, а це я дуже люблю. Якби в мене на душі були лише думки з цього абзацу, я б рекомендував її, але... Чому ж не рекомендую: Сюжет гри відбувається на придуманій атомній станції ,,Тоска,, десь в Сибірі. Події в грі в недалекому майбутньому, але атомна станція була покинута ще з часів СРСР і залишила все як було. Спершу я подумав що це не є перепоною, але це був невеличкий дзвіночок. Отже символіки комуняк буде досить багато: зірки, прапори, портрети вождів і тому подібне. Це був другий дзвіночок, але мистецтво є мистецтво, в фільмах теж використовують свастику і подібне. З цього моменту я вирішив пошукати інформацію про розробників, хто вони, звідкіля, чим займались раніше. Загалом інформації не багато, ось що знайшов: знаходяться в США, команда складається з 2 основних розробників, розробляли гру з 2020 роки(приблизно 5 роки), мають 20 років досвіду в геймдеві та геймдизайні. Ніби опис непоганий, але знайти щось більше не вдалось. Не впевнений що вони походять саме з США. Що ж мене добило: після завершення гри під час титрів грає гімн московії. московії Карл. з акцентом(тобто співак не московит). Тобто розробники створювали все на основі СРСР, символіка, листи, згадки КДБ і т.д. а тут вони вирішили все запороти і запустити гімн московії. Це мене справді добило і вивело з себе. Звісно, гімни дуже подібні, відрізняються лише слова, але все ж. Не знаю чи зробили вони це навмисно чи просто по необізнаності, але все ж. Гра дуже сподобалась, але вищеперераховані факти добили.
اللعبة جيدة جدا انصح فيها القصة لطيفة و خفيفة و القيم بلاي مضبوط و موزون , نضام اللعب هو عبارة عن اوامر تعطبها للآلي و على اساسها يمشي و يتحرك , نضام اللعب ممكن ما يناسب البعض انا شفت تعليقات لناس من اول خمس دقايق شافو نضام اللعب و سوو ريفند و ذ شي غلط اصبر على اللعبة و جرب اسلوب لعب جديد و صدقني ما راح ندم
The gameplay ruined the beauty of the game.
https://www.youtube.com/watch?v=_0y-Ruuhg8k NODE: The Last Favor of the Antarii - потрясающая головоломка, в которую добавили еще и режим платформера, так что вы можете выбрать, как играть. Но головоломка - главная особенность игры. дело в том, что в этом режиме мы не можем напрямую управлять роботом, мы можем лишь отдавать ему отложенные приказы, основываясь на анализе маршрута по карте-схеме. Например: "вперёд 4 секунды - взаимодействуй - пауза 3 секунды - вперёд 2 секунды - прыжок..." и так далее. Выполнено это очень удобно, количество попыток не ограничено. Сюжет в игре тоже очень интересный, много информации, общение с роботом выполнено в приятном стиле. Игра прекрасно выглядит и звучит, управление очень удобное (играю на геймпаде). Очень качественная игра, рекомендую.
It's an amazing little pearl! Beautiful graphics and audio from a small and indipendent studio! The gameplay is difficult. Don't listen to the negative reviews about the game mechanics/movements. It's a difficult puzzle game where the puzzles consist in guessing the right movements to reach the nuclear reactor. Sounds simple but actually is not! You need to try multiple times and it could be frustrating, but is exactly the beauty of the game! There are some bugs and glitches, but overall the quality is high. If you like puzzle games, you'll appreciate it at 100%. Highly recommended!
Отличное приключение на несколько вечеров с приятным визуальным стилем и лором. Тягучая атмосфера застывшей во времени атомной станции далеко в Сибири завораживает. Геймплей необычный, но ненапряжный. Расставляешь на временной шкале отложенные команды управления, жмёшь старт и мчишься к следующей контрольной точке. Однако некоторые участки заставляют хорошо подумать. Дороги в скрытые места, к примеру. Сюжет без особых изысков, но интересный и с налётом тайны. Для раскрытия которой нужно посетить все скрытые подлокации, собирая паззл из обрывков сведений. Мне же при первом прохождении посетить их все не удалось, так что многие моменты для меня остались тайной. Хотелось бы иметь возможность загрузиться в конкретной локации после первого прохождения, дабы заполнить пробелы, а также немного больше лорных деталей в процессе игры. Ближе к концу попалась пара мелких багов, но они не критичны и не ломают игровой опыт. Своих денег однозначно стоит
Très bon jeu en déplacement par séquences. L'ambiance est top (graphismes, sons...) J'ai eu un beug à un moment mais le service technique a été hyper réactif et a résolu le problème en 24h!
NODE is a puzzle platformer that takes a refreshingly unconventional approach to its genre by replacing direct character control with a command programming system. Developed and published by Lapsus Games, the title places players inside a deteriorating nuclear installation inspired by the Cold War, where every challenge revolves around carefully planning a robot's movements instead of reacting in real time. From its opening moments, the game establishes an atmosphere of mystery and tension, inviting players to uncover the truth behind an abandoned facility while mastering an innovative gameplay mechanic that rewards logic over speed. Rather than relying on traditional platforming skills, NODE asks players to build sequences of commands that dictate how the robotic protagonist behaves. Every jump, movement, pause, and interaction must be programmed before execution, turning each level into an elaborate engineering puzzle. Watching a carefully constructed plan unfold successfully is immensely satisfying, especially after multiple attempts and refinements. The game constantly encourages experimentation, allowing players to analyze failures, adjust their instructions, and gradually discover increasingly efficient solutions. This distinctive design gives NODE an identity that feels both original and intellectually rewarding. The environmental design plays an equally important role in maintaining player engagement. The sprawling industrial complex is filled with abandoned laboratories, reactor chambers, maintenance corridors, and forgotten control rooms that tell their own stories through visual details. Instead of relying heavily on lengthy exposition, the game allows players to piece together its narrative by observing the surroundings and interacting with the remnants of a once-active scientific operation. The gloomy architecture, malfunctioning technology, and ever-present feeling of isolation create an atmosphere that perfectly complements the game's methodical pace. Beyond solving puzzles, NODE presents a thoughtful science fiction narrative centered around artificial intelligence, technological responsibility, and the consequences of past decisions. Conversations with various systems and hidden discoveries gradually reveal what happened inside the facility, encouraging players to explore every corner rather than simply rushing toward the next objective. The branching dialogue system and narrative choices add another layer of depth, allowing different interpretations and outcomes that make the story feel more personal. While the plot unfolds at a measured pace, it consistently rewards players who enjoy uncovering lore through exploration instead of receiving straightforward explanations. Puzzle progression remains one of the game's strongest accomplishments. New mechanics are introduced gradually, ensuring that each chapter builds naturally upon previously learned concepts. Players eventually encounter increasingly sophisticated environmental hazards, automated machinery, timing-based obstacles, and interconnected systems that require careful planning to overcome. Every new mechanic expands the possibilities of the command timeline rather than replacing earlier ideas, resulting in puzzles that remain engaging without feeling repetitive. The rising complexity creates a genuine sense of mastery as players become more comfortable with the game's unique logic. Visually, NODE embraces a clean yet atmospheric presentation that emphasizes environmental storytelling over graphical spectacle. The 2.5D perspective allows the developers to create detailed industrial environments while keeping puzzle elements readable and easy to interpret. Effective lighting, mechanical animations, and subtle visual effects reinforce the sense of exploring an aging nuclear complex where every room carries traces of its forgotten past. Complementing the visuals is a restrained soundtrack filled with ambient mechanical sounds, distant alarms, and carefully placed musical themes that heighten immersion without distracting from the thoughtful gameplay. The game's deliberate pacing may not appeal to everyone. Because success often depends on repeated testing and optimization, players seeking fast action may find the experience slower than expected. However, those who appreciate puzzle games that emphasize planning, observation, and logical reasoning will likely find the challenge deeply rewarding. Every completed sequence feels like solving a complex engineering problem, and the satisfaction of executing a flawless command chain makes the trial-and-error process worthwhile rather than frustrating. NODE ultimately succeeds by delivering an experience that confidently explores ideas rarely seen in modern puzzle platformers. Its combination of strategic programming mechanics, atmospheric world-building, meaningful storytelling, and steadily evolving puzzle design results in a memorable adventure that stands apart from more conventional titles. Although it demands patience and careful thinking, it consistently rewards players willing to engage with its systems, making it an excellent recommendation for fans of intelligent science fiction puzzles and methodical gameplay. Rating: 8/10
Nettes kleines Spiel mit interessanter Story und atmosphärischer 2,5D Umgebung. Im Sale auf jeden Fall zu empfehlen.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Bish Bash Bots | $95K | 209 | 77% | $19.99 |
| Climb The Backrooms | $95K | 1.2K | 82% | $4.99 |
| Dark Quest 4 | $95K | 171 | 82% | $19.99 |
| Jupiter Hell Classic | $95K | 228 | 96% | $14.99 |
| 黑色花与红山羊 / Black Datura & Red Goat | $95K | 514 | 96% | $7.99 |
| Perky Little Things | $95K | 801 | 92% | $8.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |
| Clair Obscur: Expedition 33 | $243.3M | 273.2K | 95% | $47.99 |