
Sail a fleet of customizable ships across an ocean whose ancient depths have swallowed the key to the mysterious past. Befriend fishfolk to expand your boat crews, take up arms against petulant pirates, and chart a course across an expansive watery world. Will you answer the call of High Adventure?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Put the wind to your back and cast out into High Adventure over a vast ocean spanning dozens of eccentric regions.
• Discover countless isles bursting with their own flora, fauna, friendly folk, and fearsome foes.
• Playfully pursue a pod of curious dolphins, admire the beauty of the sun sinking into an icy horizon, or run down a clutch of cowardly criminals only to accept their apologies to the tune of wild cannonry.
• Build and manage a custom cadre of specialized vessels to match any personality and play style.
• Buy, equip, upgrade, and modify your ships’ armaments to face off against the toughest privateers this side of the Eclipside.
• Crack open giant clams and loot lonely shipwrecks to fill your fleet’s treasure hoard and keep your crew in shipshape.
• Join forces with the myriad inhabitants of this watery world to uncover a terrible secret buried in the depths of the Deepblue.
• Reel in a big one with the salty Anglerwranglers, learn the secret spyspeak of the Croaker Command Corps, save the sea life of the Moontiders, capture picturesque memories with a mysterious “camera” device, and much more.
• Inspire the finefolk from all over to work as one world-spanning crew to save the seas and the planet.
• Tack and jibe and heave and cut with a sail and wind system designed with enough attention to realistic sailing physics to excite naval enthusiasts while also remaining deeply accessible to anyone and everyone.
• Sail through stormy swells and serene sunsets in a dynamic and breathtaking day-night weather system.
• Bask in the beauty of the benevolent ocean waters in Free Sail mode where the only goal is the ever-moving horizon.
The Deepblue calls with the bellow of High Adventure! Sail Forth!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 642reviews | 93% | — | $480.8K |
| $19.99 | 84ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Might be fun for some but was ultimately a disappointment for me. The ocean is beautiful but there isn't much else. The islands are boring and simple. Most of the NPCs look the same. Just about every fight I find is 10x tougher than it looks and you can't tell how strong they are until you start fighting, then your ship is gone. To be honest, I've never played a game that made me feel like I could do a better job myself more than this game.
I have never posted a review for anything, but I want to post this as I think this is a fabulous game with one huge flaw that is easily corrected. There is no way to save your game. If you screw up, you are screwed. It is almost like a "die and the game is over" but just not quite as extreme. Just add a save game feature FFS. Edited to add: I have played another 10+ hours, and still have to keep my "Not Recommended" review. In addition to the Save feature already mentioned, there also needs to be a difficulty slider for enemies. Right now the pirate vessels seem veryy strong, and a simple "Easy/Normal/Hard/Nightmare" selection would make the game more enjoyable and acceptable for different playstyles.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Portuguese - Brazil
| $11.59−42% |
| 61ratings |
| 84% |
| — |
| not modelled |
| $9.99−50% | 6ratings | 74% | — | not modelled |
| $11.59−42% | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been looking for a game like this for a very long time and I don't know how i missed the release of Sail Forth as it is fantastic. Sailing in this game is a joy, and the battles are awesome. However, islands feel somewhat deserted and battles get easy once you get the harpoon, as you can board better ships that have small crews and capture them. Currently playing on a M1 Mac Mini with 8GB, with predefined graphic settings at 1080p, and it runs really good. Frames may drop when there are 10+ ships.
Great game to play with a controller. The gameplay is easy to learn, relaxing, and surprisingly addictive—I sat down for what I thought would be a quick two-hour session, only to realize five hours had flown by. Definitely worth your time if you're looking for a low-stress sailing and exploration game.
Its a good game and pretty chill. Perhaps some more sailing mechanics might be nice or something optional to do while sailing. They have added that you can't sail straight into the wind or at a very close angle to it and that the best speed is gained from wind perpendicular to your boat which is a nice touch and often overlooked. Very pleased with the game and this one won't be giving me nightmares anytime soon! (Maybe we could help the slug chap a bit? I kinda feel for him... :<)
Cozycharm world design atop just-right balance of arcade sim sail mechanics and a steady sense of progression.
I enjoy playing this game, and I understand it's from a small dev team, but I have a few issues with it. Progression feels disjointed and it's easy to get lost for hours with no clear idea of what to do next. the mid to late game throws all tactics out the window and devolves into roll face and hit repair. the game is generally buggy, and the expansion DLC adds another huge ocean to explore... only there's absolutely nothing in it. It's literally padding for the token weapons, which are cool... but the DLC seems like a lot of wasted potential. Pretty fun game, although some mechanics and progression just don't make sense. I have 5 extra upgrade materials after maxxing the tech tree. 3/5 game.
I have mixed feelings about this game, but it has a lot of character and I think deserves and overall positive review. The game is essentially a mix of Mount and Blade where you are exclusively on boats with the whimsical feeling of exploration of BoTW sprinkled on top. Conceptually amazing, but this game is a much smaller scope of either of the previously mentioned titles, so don't get too overly excited or you will be left disappointed! The good: *good customization allowed for boats, gun placement, colors, decals, etc *interesting mini games for unlocking cosmetics (fishing and photography) *Humorous dialog, the creator could have left it stale, but chose to put a lot in a lot of humor that would have made otherwise boring repetitive dialog fun. *chill atmospheric music *bright/fun colorful aesthetic The bad (gripes): *I am no sailor, but the wind mechanic for sailing makes no sense to me. There would be times when the wind would be directly behind my sails and my boat would be crawling along and other times when the wind was perpendicular to my boat and I would be cruising. I never could figure it out. *When the wind is blowing against your sail you just stop and can't turn or do anything without back rowing at a snails pace. This is extra annoying which fishing or interacting with anything completely stops your boat and if you are stopping against the wind it can make thing tedious. I eventually stopped fishing midgame because I was tired of trying to get my boat coasting to a decent speed again. *The range on all the guns feel like they should be longer. I never felt like I could strategically use my guns by strafing on enemy boats with how short the range on all the guns were. All ship battles were just going in minicircles trying to shoot the enemy boat until a) out boats collide and get stuck or b) the winds slows my boat to a halt and I am a sitting duck. At first the ship battles are fun, but eventually turn into a tedious cluster especially after you add a few ships to your fleet and are fighting multiple enemy ships at once. *Due to the annoyances with the wind as soon as I unlocked fast travel I exclusively traveled this way unless I had to discover a new locations which I think shows how punitive the wind mechanic is. Its slow down effect needs to be lessened I think. I think it would also be nice if the game said how many knots you are sailing at to better gauge speed. *The grab distance should also be increased for items that are dropped. The number of times I beached myself trying to get an item off the coast of an island or next to an object is absurd. *some objects are in the game, but not for use? You can get Tek destroyers in your fleets, but are not supposed to command them? If you try to outfit the frog submarines if you get one in your fleet the game forces you to unequip their torpedoes before returning to play. Not sure why those objects are in the game if I can't utilize them. I realize my gripe list is long, but I really enjoyed the concept of this game (a whimsical sailing game that is easy to pick up and play) and I want it to be better, but I feel the scope and quality of the game is appropriate for the cost. My play time is closer to 20 hours for 'beating' the game, I had my PC running with it open while AFK. That being said to add a final gripe, I am unsure if I beat the game or not, I just did story mission until I couldn't find anymore and called it good, so maybe that can be a final gripe. No clear conclusion?
Very peaceful time. love all the different ships.
It's cute. The sailing is also really accurate. It's like a more colorful Sea of Thieves with more ships and better physics.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $4.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 | |
| $2.7M | 5K | 98% | $24.99 | |
| $1.4M | 2.8K | 82% | $24.99 | |
| $4.3K | 26 | 81% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $480.7K | 845 | 83% | $24.99 | |
| $480.9K | 1.1K | 61% | $29.99 | |
| $480.6K | 759 | 90% | $19.99 | |
| $481K | 2.2K | 67% | $9.99 | |
| $480.3K | 878 | 55% | $24.99 | |
| $481.2K | 760 | 54% | $19.99 |