
ShipShaper is a creative game about the simple joy of designing ships. Nothing more. Nothing less. Export to Bulwark, 3D print, or use in your own games with a free commercial license.
Modeled estimate, not a reported figure. How we estimate →
About

I’ve always loved ships and boats, tall ships, steamers, pre-dreadnought french monstrosities, I love em all.
ShipShaper is a explorative ship builder I made for the simple pleasure of shaping boats and ships. You pull, push, and drag forms into place, creating everything from humble fishing vessels to tall ships, ironclads, and early dreadnoughts.
You can create historical ships, fantasy ships, steampunk you name it.
It's a boat designer married to experimental interfaces that are intended to take away the tedium from designing boats. No 3D skills required, no endless stacks of cubes, just some organic shaping and attaching props and functional items to create whatever ship you want.
When you’re done, you can place your ships into a world and sail them, the game does a proper analysis of your creation, its propulsion, hull shape and weight, all in order so you can properly enjoy and test your creation.
ShipShaper is about creating a foundational technology that will power my own future games, connect my franchise but also empower other creators to have fun with ships and have a usable output, game-ready and usable.
Features:
Free-form building
Responsive shaping
Expanding library of details and props
Test your ship, get sailing behavior that is derived from your design.
Export FBX or STL 3d files with a license to use how you see fit.
Export to Bulwark: Falconeer Chronicles
Export to Future sailing game under development

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Reviews
Themes across 214 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很上头的搓船游戏,但玩下来有点问题需要提一下 1.目前ui过于简化了, 2.零件的控制器不直观,难以通过这个控制器上的图标直观的理解这个操作器的各种功能。(例如缩放,移动,与加长等)。 3.集成了多种功能的控制器在鼠标移上去时不会突显要操作的功能,因该为选中的功能添加高亮显示,不然很容易点错。 4.目前的镜像功能只能镜像放置,不会同步移动与缩放镜像的零件,希望能增加镜像建造开关,打开后,在非中轴线上建造时会同步在另一侧也放置一个零件,移动与缩放等操作也同步运用到镜像的零件。 5.目前只能通过地面上的ui和滚轮来切换零件,希望能增加零件菜单,可以直接在菜单中选择零件,而不是只能通过地面上的ui和滚轮来切换零件。 总体来说对于舰船爱好者来说是很不错的搓船游戏,值得一试。 第一次修改:我注意到零件控制器其实有做高亮,但很多时候并不会高亮凸显,可能是个bug
刚进去一脸懵,捣鼓半天才发现新手教程在“帮助”里,23333。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 215 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Such a great game dude
Fun little creative tool for creating ships. I was expecting to be able to sail around and fight with my creation but that is not in this game. However you can export your creations into the main Bulwark Falconeer building game and then sail it around and fight with them in there, which is an awesome feature. Excellent way to spend some time making realistic or fantastical steampunk ships, would recommend especially if you're a naval nerd! Check out the weekly competition submissions!
I am very glad I am not in charge of designing boats, I am already creating horrors to terrify my players in the next DnD Campaign. 10/10
Really easy to follow and have fun! Using it to make STLs for D&D and it's been fun! Only drawback is I wish I could hit a button to open a menu of build options rather than just using a mouse wheel for all of them.
Amazing Dev who continually makes unique games. This newest one lets you create unique ships which you can then import into Bulwark, and likely future games by this dev. 100% reccomend!
Ever build model ships? Want to put them in a cozy city builder or export them for 3D printing? Get this, export your creations, replace ships, 3D print them. Marvelous.
It's fun
This is a wonderful construction kit! A great alternative to buying a ship construction kit. It's a great graphic tool for inspiration and the ability to bring ideas to life. I'd love to be able to add nodes/curves along the Y axis in the bow and stern of the ship.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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