
Shiness is an Action-RPG developed by indie development studio Enigami, which will let you travel in a captivating universe doomed to destruction ever since the fragmentation of the planet Mahera...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 508reviews | 58% | — | $107.2K |
| $1.99−80% | 950ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unfortunately, no. - Combat is annoying, it's just not fun. Could have been done way better which is sad honestly. - No fast travel around the map, although you unlock short-cuts, but the maps remain annoying to traverse.
Ya, no. This mediocre game isn't worth suffering the combat. From the 3rd enemy type on enemies attack with the speed of a ♥♥♥♥♥ up politician so you have little to no time to react before they are up in your business wrecking your face.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Art is great Combat is ok Story liked it tell the end.
Intro and Tutorial made me cringe.
6/10
💋
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beat this game. i liked the concept. but the controls are miserable. skipped all the story but looked like the cutscene artwork was good for the snippets i did see while skipping. its just the game is miserable for every battle. Clunkiest controls. attack / roll queuing was miserable. the hyper patterns. optionally failed when pressing the right buttons. sometimes the enemies would just be immune to them without any signal. starts of every fight is a mach 10 entity slamming into your character before you can even react with 3 hits if you are trying to squeeze past a few you cannot. flat melee character building was miserable i have a very good counter rate but it was still terrible. you want to use the spells as much as you can. But i loved how the fighting design was. once i realised what it was going for. but the execution was the worst experience. i ended up missing out on a lot of skills because i skip too much info and just do what works for me. not understanding how the scrolls, mastery properly worked and not knowing the stats except 3. i can't recommend because the fighting was awful to play. the controls would easily infuriate my friends. and boring items. "larger number = better" sometimes with a cool strong passive.
I like it
Overall
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.9M | 58.4K | 93% | $14.99 | |
| $33.7M | 35.5K | 75% | $49.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $2.1M | 11.2K | 84% | $9.59 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $7.3M | 18.5K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.2K | 541 | 83% | $7.99 | |
| $107.1K | 530 | 67% | $9.99 | |
| $107.1K | 508 | 90% | $7.99 | |
| $107.1K | 1.9K | 82% | $2.99 | |
| $107.2K | 204 | 88% | $19.99 | |
| $107.2K | 491 | 91% | $10.49 |